Hello World for InterruptIn
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Use
Interrupts are a way of causing a function to be called when a certain event happens. This example demonstrates calling a function when a button is pressed. Specifically on the rising edge of a button press. This can be observed by LED4 blinking as the program runs and LED1 only changing when the button is pressed.
API
API reference.
Import librarymbed
main.cpp
- Committer:
- sarahmarshy
- Date:
- 2017-06-23
- Revision:
- 4:de061b559d35
- Parent:
- 3:f729f0421740
File content as of revision 4:de061b559d35:
/* mbed Example Program * Copyright (c) 2006-2014 ARM Limited * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "mbed.h" InterruptIn button(SW2); DigitalOut led(LED1); DigitalOut flash(LED4); void flip() { led = !led; } int main() { button.rise(&flip); // attach the address of the flip function to the rising edge while(1) { // wait around, interrupts will interrupt this! flash = !flash; wait(0.25); } }