test avoid bulled game
Dependencies: C12832_lcd LCD_fonts mbed mbed-rtos
Stage.cpp
- Committer:
- th_mbed
- Date:
- 2016-12-12
- Revision:
- 24:88968d1fc9cb
- Parent:
- 22:5a7399899fe6
- Child:
- 40:ec5c1b305b9a
File content as of revision 24:88968d1fc9cb:
#include "point.h" #include "models.h" #include "mbed.h" #include <stdlib.h> #include <stdio.h> #define MAX_LEN ONE_STEP_SIZE*3 Stage::Stage(){ length = LCD_X; for(int i = 0; i < LCD_X; i++){ stage[i] = 1; } } int* Stage::getStage(){ if((length % ONE_STEP_SIZE) == 0){ //get new step for(int i = 0; i < LCD_X;i++){ if(i == LCD_X - 1){ //make random int r = rand() % (LCD_Y - 5); //TODO stage[i] = r; }else{ //slide stage[i] = stage[i+1]; } } }else{ //simly slide stage for(int i = 0; i < LCD_X;i++){ if(i == LCD_X - 1){ //the same height stage[i] = stage[i-1]; }else{ //slide stage[i] = stage[i+1]; } } } length++; return stage; } int Stage::nextStep(){ if(stage[LCD_X - 1] == stage[LCD_X - 2 - ONE_STEP_SIZE]){ return stage[LCD_X - 1] + 4; }else{ return rand()%(LCD_Y - 5); } } int Stage::getLength(){ return length; }