test avoid bulled game

Dependencies:   C12832_lcd LCD_fonts mbed mbed-rtos

Committer:
kaku_jyoko
Date:
Tue Dec 13 11:55:17 2016 +0000
Revision:
39:e8d6dd3c75c7
Parent:
18:0f6f2aa2339d
change convert, jump speed

Who changed what in which revision?

UserRevisionLine numberNew contents of line
kaku_jyoko 4:0fe59e58def9 1 #include "point.h"
kaku_jyoko 4:0fe59e58def9 2 #include "models.h"
th_mbed 2:50a76ed8bf55 3
th_mbed 2:50a76ed8bf55 4 Bullet::Bullet(point p, int v){
th_mbed 2:50a76ed8bf55 5 this->p = p;
th_mbed 2:50a76ed8bf55 6 this->v = v;
th_mbed 2:50a76ed8bf55 7 }
th_mbed 2:50a76ed8bf55 8
th_mbed 2:50a76ed8bf55 9 point Bullet::update(){
kaku_jyoko 18:0f6f2aa2339d 10 p.x -= v;
th_mbed 2:50a76ed8bf55 11 return p;
th_mbed 2:50a76ed8bf55 12 }