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Show/hide line numbers RecognizedObjectArray.h Source File

RecognizedObjectArray.h

00001 #ifndef _ROS_object_recognition_msgs_RecognizedObjectArray_h
00002 #define _ROS_object_recognition_msgs_RecognizedObjectArray_h
00003 
00004 #include <stdint.h>
00005 #include <string.h>
00006 #include <stdlib.h>
00007 #include "ros/msg.h"
00008 #include "std_msgs/Header.h"
00009 #include "object_recognition_msgs/RecognizedObject.h"
00010 
00011 namespace object_recognition_msgs
00012 {
00013 
00014   class RecognizedObjectArray : public ros::Msg
00015   {
00016     public:
00017       typedef std_msgs::Header _header_type;
00018       _header_type header;
00019       uint32_t objects_length;
00020       typedef object_recognition_msgs::RecognizedObject _objects_type;
00021       _objects_type st_objects;
00022       _objects_type * objects;
00023       uint32_t cooccurrence_length;
00024       typedef float _cooccurrence_type;
00025       _cooccurrence_type st_cooccurrence;
00026       _cooccurrence_type * cooccurrence;
00027 
00028     RecognizedObjectArray():
00029       header(),
00030       objects_length(0), objects(NULL),
00031       cooccurrence_length(0), cooccurrence(NULL)
00032     {
00033     }
00034 
00035     virtual int serialize(unsigned char *outbuffer) const
00036     {
00037       int offset = 0;
00038       offset += this->header.serialize(outbuffer + offset);
00039       *(outbuffer + offset + 0) = (this->objects_length >> (8 * 0)) & 0xFF;
00040       *(outbuffer + offset + 1) = (this->objects_length >> (8 * 1)) & 0xFF;
00041       *(outbuffer + offset + 2) = (this->objects_length >> (8 * 2)) & 0xFF;
00042       *(outbuffer + offset + 3) = (this->objects_length >> (8 * 3)) & 0xFF;
00043       offset += sizeof(this->objects_length);
00044       for( uint32_t i = 0; i < objects_length; i++){
00045       offset += this->objects[i].serialize(outbuffer + offset);
00046       }
00047       *(outbuffer + offset + 0) = (this->cooccurrence_length >> (8 * 0)) & 0xFF;
00048       *(outbuffer + offset + 1) = (this->cooccurrence_length >> (8 * 1)) & 0xFF;
00049       *(outbuffer + offset + 2) = (this->cooccurrence_length >> (8 * 2)) & 0xFF;
00050       *(outbuffer + offset + 3) = (this->cooccurrence_length >> (8 * 3)) & 0xFF;
00051       offset += sizeof(this->cooccurrence_length);
00052       for( uint32_t i = 0; i < cooccurrence_length; i++){
00053       union {
00054         float real;
00055         uint32_t base;
00056       } u_cooccurrencei;
00057       u_cooccurrencei.real = this->cooccurrence[i];
00058       *(outbuffer + offset + 0) = (u_cooccurrencei.base >> (8 * 0)) & 0xFF;
00059       *(outbuffer + offset + 1) = (u_cooccurrencei.base >> (8 * 1)) & 0xFF;
00060       *(outbuffer + offset + 2) = (u_cooccurrencei.base >> (8 * 2)) & 0xFF;
00061       *(outbuffer + offset + 3) = (u_cooccurrencei.base >> (8 * 3)) & 0xFF;
00062       offset += sizeof(this->cooccurrence[i]);
00063       }
00064       return offset;
00065     }
00066 
00067     virtual int deserialize(unsigned char *inbuffer)
00068     {
00069       int offset = 0;
00070       offset += this->header.deserialize(inbuffer + offset);
00071       uint32_t objects_lengthT = ((uint32_t) (*(inbuffer + offset))); 
00072       objects_lengthT |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); 
00073       objects_lengthT |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); 
00074       objects_lengthT |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); 
00075       offset += sizeof(this->objects_length);
00076       if(objects_lengthT > objects_length)
00077         this->objects = (object_recognition_msgs::RecognizedObject*)realloc(this->objects, objects_lengthT * sizeof(object_recognition_msgs::RecognizedObject));
00078       objects_length = objects_lengthT;
00079       for( uint32_t i = 0; i < objects_length; i++){
00080       offset += this->st_objects.deserialize(inbuffer + offset);
00081         memcpy( &(this->objects[i]), &(this->st_objects), sizeof(object_recognition_msgs::RecognizedObject));
00082       }
00083       uint32_t cooccurrence_lengthT = ((uint32_t) (*(inbuffer + offset))); 
00084       cooccurrence_lengthT |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); 
00085       cooccurrence_lengthT |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); 
00086       cooccurrence_lengthT |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); 
00087       offset += sizeof(this->cooccurrence_length);
00088       if(cooccurrence_lengthT > cooccurrence_length)
00089         this->cooccurrence = (float*)realloc(this->cooccurrence, cooccurrence_lengthT * sizeof(float));
00090       cooccurrence_length = cooccurrence_lengthT;
00091       for( uint32_t i = 0; i < cooccurrence_length; i++){
00092       union {
00093         float real;
00094         uint32_t base;
00095       } u_st_cooccurrence;
00096       u_st_cooccurrence.base = 0;
00097       u_st_cooccurrence.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0);
00098       u_st_cooccurrence.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
00099       u_st_cooccurrence.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
00100       u_st_cooccurrence.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
00101       this->st_cooccurrence = u_st_cooccurrence.real;
00102       offset += sizeof(this->st_cooccurrence);
00103         memcpy( &(this->cooccurrence[i]), &(this->st_cooccurrence), sizeof(float));
00104       }
00105      return offset;
00106     }
00107 
00108     virtual const char * getType(){ return "object_recognition_msgs/RecognizedObjectArray"; };
00109     virtual const char * getMD5(){ return "bad6b1546b9ebcabb49fb3b858d78964"; };
00110 
00111   };
00112 
00113 }
00114 #endif