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Dependencies: mbed
PlotDataArray.h
00001 #ifndef _ROS_jsk_recognition_msgs_PlotDataArray_h 00002 #define _ROS_jsk_recognition_msgs_PlotDataArray_h 00003 00004 #include <stdint.h> 00005 #include <string.h> 00006 #include <stdlib.h> 00007 #include "ros/msg.h" 00008 #include "std_msgs/Header.h" 00009 #include "jsk_recognition_msgs/PlotData.h" 00010 00011 namespace jsk_recognition_msgs 00012 { 00013 00014 class PlotDataArray : public ros::Msg 00015 { 00016 public: 00017 typedef std_msgs::Header _header_type; 00018 _header_type header; 00019 uint32_t data_length; 00020 typedef jsk_recognition_msgs::PlotData _data_type; 00021 _data_type st_data; 00022 _data_type * data; 00023 typedef bool _no_legend_type; 00024 _no_legend_type no_legend; 00025 typedef float _legend_font_size_type; 00026 _legend_font_size_type legend_font_size; 00027 typedef float _max_x_type; 00028 _max_x_type max_x; 00029 typedef float _min_x_type; 00030 _min_x_type min_x; 00031 typedef float _min_y_type; 00032 _min_y_type min_y; 00033 typedef float _max_y_type; 00034 _max_y_type max_y; 00035 00036 PlotDataArray(): 00037 header(), 00038 data_length(0), data(NULL), 00039 no_legend(0), 00040 legend_font_size(0), 00041 max_x(0), 00042 min_x(0), 00043 min_y(0), 00044 max_y(0) 00045 { 00046 } 00047 00048 virtual int serialize(unsigned char *outbuffer) const 00049 { 00050 int offset = 0; 00051 offset += this->header.serialize(outbuffer + offset); 00052 *(outbuffer + offset + 0) = (this->data_length >> (8 * 0)) & 0xFF; 00053 *(outbuffer + offset + 1) = (this->data_length >> (8 * 1)) & 0xFF; 00054 *(outbuffer + offset + 2) = (this->data_length >> (8 * 2)) & 0xFF; 00055 *(outbuffer + offset + 3) = (this->data_length >> (8 * 3)) & 0xFF; 00056 offset += sizeof(this->data_length); 00057 for( uint32_t i = 0; i < data_length; i++){ 00058 offset += this->data[i].serialize(outbuffer + offset); 00059 } 00060 union { 00061 bool real; 00062 uint8_t base; 00063 } u_no_legend; 00064 u_no_legend.real = this->no_legend; 00065 *(outbuffer + offset + 0) = (u_no_legend.base >> (8 * 0)) & 0xFF; 00066 offset += sizeof(this->no_legend); 00067 union { 00068 float real; 00069 uint32_t base; 00070 } u_legend_font_size; 00071 u_legend_font_size.real = this->legend_font_size; 00072 *(outbuffer + offset + 0) = (u_legend_font_size.base >> (8 * 0)) & 0xFF; 00073 *(outbuffer + offset + 1) = (u_legend_font_size.base >> (8 * 1)) & 0xFF; 00074 *(outbuffer + offset + 2) = (u_legend_font_size.base >> (8 * 2)) & 0xFF; 00075 *(outbuffer + offset + 3) = (u_legend_font_size.base >> (8 * 3)) & 0xFF; 00076 offset += sizeof(this->legend_font_size); 00077 union { 00078 float real; 00079 uint32_t base; 00080 } u_max_x; 00081 u_max_x.real = this->max_x; 00082 *(outbuffer + offset + 0) = (u_max_x.base >> (8 * 0)) & 0xFF; 00083 *(outbuffer + offset + 1) = (u_max_x.base >> (8 * 1)) & 0xFF; 00084 *(outbuffer + offset + 2) = (u_max_x.base >> (8 * 2)) & 0xFF; 00085 *(outbuffer + offset + 3) = (u_max_x.base >> (8 * 3)) & 0xFF; 00086 offset += sizeof(this->max_x); 00087 union { 00088 float real; 00089 uint32_t base; 00090 } u_min_x; 00091 u_min_x.real = this->min_x; 00092 *(outbuffer + offset + 0) = (u_min_x.base >> (8 * 0)) & 0xFF; 00093 *(outbuffer + offset + 1) = (u_min_x.base >> (8 * 1)) & 0xFF; 00094 *(outbuffer + offset + 2) = (u_min_x.base >> (8 * 2)) & 0xFF; 00095 *(outbuffer + offset + 3) = (u_min_x.base >> (8 * 3)) & 0xFF; 00096 offset += sizeof(this->min_x); 00097 union { 00098 float real; 00099 uint32_t base; 00100 } u_min_y; 00101 u_min_y.real = this->min_y; 00102 *(outbuffer + offset + 0) = (u_min_y.base >> (8 * 0)) & 0xFF; 00103 *(outbuffer + offset + 1) = (u_min_y.base >> (8 * 1)) & 0xFF; 00104 *(outbuffer + offset + 2) = (u_min_y.base >> (8 * 2)) & 0xFF; 00105 *(outbuffer + offset + 3) = (u_min_y.base >> (8 * 3)) & 0xFF; 00106 offset += sizeof(this->min_y); 00107 union { 00108 float real; 00109 uint32_t base; 00110 } u_max_y; 00111 u_max_y.real = this->max_y; 00112 *(outbuffer + offset + 0) = (u_max_y.base >> (8 * 0)) & 0xFF; 00113 *(outbuffer + offset + 1) = (u_max_y.base >> (8 * 1)) & 0xFF; 00114 *(outbuffer + offset + 2) = (u_max_y.base >> (8 * 2)) & 0xFF; 00115 *(outbuffer + offset + 3) = (u_max_y.base >> (8 * 3)) & 0xFF; 00116 offset += sizeof(this->max_y); 00117 return offset; 00118 } 00119 00120 virtual int deserialize(unsigned char *inbuffer) 00121 { 00122 int offset = 0; 00123 offset += this->header.deserialize(inbuffer + offset); 00124 uint32_t data_lengthT = ((uint32_t) (*(inbuffer + offset))); 00125 data_lengthT |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); 00126 data_lengthT |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); 00127 data_lengthT |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); 00128 offset += sizeof(this->data_length); 00129 if(data_lengthT > data_length) 00130 this->data = (jsk_recognition_msgs::PlotData*)realloc(this->data, data_lengthT * sizeof(jsk_recognition_msgs::PlotData)); 00131 data_length = data_lengthT; 00132 for( uint32_t i = 0; i < data_length; i++){ 00133 offset += this->st_data.deserialize(inbuffer + offset); 00134 memcpy( &(this->data[i]), &(this->st_data), sizeof(jsk_recognition_msgs::PlotData)); 00135 } 00136 union { 00137 bool real; 00138 uint8_t base; 00139 } u_no_legend; 00140 u_no_legend.base = 0; 00141 u_no_legend.base |= ((uint8_t) (*(inbuffer + offset + 0))) << (8 * 0); 00142 this->no_legend = u_no_legend.real; 00143 offset += sizeof(this->no_legend); 00144 union { 00145 float real; 00146 uint32_t base; 00147 } u_legend_font_size; 00148 u_legend_font_size.base = 0; 00149 u_legend_font_size.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); 00150 u_legend_font_size.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); 00151 u_legend_font_size.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); 00152 u_legend_font_size.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); 00153 this->legend_font_size = u_legend_font_size.real; 00154 offset += sizeof(this->legend_font_size); 00155 union { 00156 float real; 00157 uint32_t base; 00158 } u_max_x; 00159 u_max_x.base = 0; 00160 u_max_x.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); 00161 u_max_x.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); 00162 u_max_x.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); 00163 u_max_x.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); 00164 this->max_x = u_max_x.real; 00165 offset += sizeof(this->max_x); 00166 union { 00167 float real; 00168 uint32_t base; 00169 } u_min_x; 00170 u_min_x.base = 0; 00171 u_min_x.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); 00172 u_min_x.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); 00173 u_min_x.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); 00174 u_min_x.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); 00175 this->min_x = u_min_x.real; 00176 offset += sizeof(this->min_x); 00177 union { 00178 float real; 00179 uint32_t base; 00180 } u_min_y; 00181 u_min_y.base = 0; 00182 u_min_y.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); 00183 u_min_y.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); 00184 u_min_y.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); 00185 u_min_y.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); 00186 this->min_y = u_min_y.real; 00187 offset += sizeof(this->min_y); 00188 union { 00189 float real; 00190 uint32_t base; 00191 } u_max_y; 00192 u_max_y.base = 0; 00193 u_max_y.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); 00194 u_max_y.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); 00195 u_max_y.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); 00196 u_max_y.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); 00197 this->max_y = u_max_y.real; 00198 offset += sizeof(this->max_y); 00199 return offset; 00200 } 00201 00202 virtual const char * getType(){ return "jsk_recognition_msgs/PlotDataArray"; }; 00203 virtual const char * getMD5(){ return "e83e9378b374b8436f955a6cd212770a"; }; 00204 00205 }; 00206 00207 } 00208 #endif
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