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Dependencies: mbed
OverlayText.h
00001 #ifndef _ROS_jsk_rviz_plugins_OverlayText_h 00002 #define _ROS_jsk_rviz_plugins_OverlayText_h 00003 00004 #include <stdint.h> 00005 #include <string.h> 00006 #include <stdlib.h> 00007 #include "ros/msg.h" 00008 #include "std_msgs/ColorRGBA.h" 00009 00010 namespace jsk_rviz_plugins 00011 { 00012 00013 class OverlayText : public ros::Msg 00014 { 00015 public: 00016 typedef uint8_t _action_type; 00017 _action_type action; 00018 typedef int32_t _width_type; 00019 _width_type width; 00020 typedef int32_t _height_type; 00021 _height_type height; 00022 typedef int32_t _left_type; 00023 _left_type left; 00024 typedef int32_t _top_type; 00025 _top_type top; 00026 typedef std_msgs::ColorRGBA _bg_color_type; 00027 _bg_color_type bg_color; 00028 typedef int32_t _line_width_type; 00029 _line_width_type line_width; 00030 typedef float _text_size_type; 00031 _text_size_type text_size; 00032 typedef const char* _font_type; 00033 _font_type font; 00034 typedef std_msgs::ColorRGBA _fg_color_type; 00035 _fg_color_type fg_color; 00036 typedef const char* _text_type; 00037 _text_type text; 00038 enum { ADD = 0 }; 00039 enum { DELETE = 1 }; 00040 00041 OverlayText(): 00042 action(0), 00043 width(0), 00044 height(0), 00045 left(0), 00046 top(0), 00047 bg_color(), 00048 line_width(0), 00049 text_size(0), 00050 font(""), 00051 fg_color(), 00052 text("") 00053 { 00054 } 00055 00056 virtual int serialize(unsigned char *outbuffer) const 00057 { 00058 int offset = 0; 00059 *(outbuffer + offset + 0) = (this->action >> (8 * 0)) & 0xFF; 00060 offset += sizeof(this->action); 00061 union { 00062 int32_t real; 00063 uint32_t base; 00064 } u_width; 00065 u_width.real = this->width; 00066 *(outbuffer + offset + 0) = (u_width.base >> (8 * 0)) & 0xFF; 00067 *(outbuffer + offset + 1) = (u_width.base >> (8 * 1)) & 0xFF; 00068 *(outbuffer + offset + 2) = (u_width.base >> (8 * 2)) & 0xFF; 00069 *(outbuffer + offset + 3) = (u_width.base >> (8 * 3)) & 0xFF; 00070 offset += sizeof(this->width); 00071 union { 00072 int32_t real; 00073 uint32_t base; 00074 } u_height; 00075 u_height.real = this->height; 00076 *(outbuffer + offset + 0) = (u_height.base >> (8 * 0)) & 0xFF; 00077 *(outbuffer + offset + 1) = (u_height.base >> (8 * 1)) & 0xFF; 00078 *(outbuffer + offset + 2) = (u_height.base >> (8 * 2)) & 0xFF; 00079 *(outbuffer + offset + 3) = (u_height.base >> (8 * 3)) & 0xFF; 00080 offset += sizeof(this->height); 00081 union { 00082 int32_t real; 00083 uint32_t base; 00084 } u_left; 00085 u_left.real = this->left; 00086 *(outbuffer + offset + 0) = (u_left.base >> (8 * 0)) & 0xFF; 00087 *(outbuffer + offset + 1) = (u_left.base >> (8 * 1)) & 0xFF; 00088 *(outbuffer + offset + 2) = (u_left.base >> (8 * 2)) & 0xFF; 00089 *(outbuffer + offset + 3) = (u_left.base >> (8 * 3)) & 0xFF; 00090 offset += sizeof(this->left); 00091 union { 00092 int32_t real; 00093 uint32_t base; 00094 } u_top; 00095 u_top.real = this->top; 00096 *(outbuffer + offset + 0) = (u_top.base >> (8 * 0)) & 0xFF; 00097 *(outbuffer + offset + 1) = (u_top.base >> (8 * 1)) & 0xFF; 00098 *(outbuffer + offset + 2) = (u_top.base >> (8 * 2)) & 0xFF; 00099 *(outbuffer + offset + 3) = (u_top.base >> (8 * 3)) & 0xFF; 00100 offset += sizeof(this->top); 00101 offset += this->bg_color.serialize(outbuffer + offset); 00102 union { 00103 int32_t real; 00104 uint32_t base; 00105 } u_line_width; 00106 u_line_width.real = this->line_width; 00107 *(outbuffer + offset + 0) = (u_line_width.base >> (8 * 0)) & 0xFF; 00108 *(outbuffer + offset + 1) = (u_line_width.base >> (8 * 1)) & 0xFF; 00109 *(outbuffer + offset + 2) = (u_line_width.base >> (8 * 2)) & 0xFF; 00110 *(outbuffer + offset + 3) = (u_line_width.base >> (8 * 3)) & 0xFF; 00111 offset += sizeof(this->line_width); 00112 union { 00113 float real; 00114 uint32_t base; 00115 } u_text_size; 00116 u_text_size.real = this->text_size; 00117 *(outbuffer + offset + 0) = (u_text_size.base >> (8 * 0)) & 0xFF; 00118 *(outbuffer + offset + 1) = (u_text_size.base >> (8 * 1)) & 0xFF; 00119 *(outbuffer + offset + 2) = (u_text_size.base >> (8 * 2)) & 0xFF; 00120 *(outbuffer + offset + 3) = (u_text_size.base >> (8 * 3)) & 0xFF; 00121 offset += sizeof(this->text_size); 00122 uint32_t length_font = strlen(this->font); 00123 varToArr(outbuffer + offset, length_font); 00124 offset += 4; 00125 memcpy(outbuffer + offset, this->font, length_font); 00126 offset += length_font; 00127 offset += this->fg_color.serialize(outbuffer + offset); 00128 uint32_t length_text = strlen(this->text); 00129 varToArr(outbuffer + offset, length_text); 00130 offset += 4; 00131 memcpy(outbuffer + offset, this->text, length_text); 00132 offset += length_text; 00133 return offset; 00134 } 00135 00136 virtual int deserialize(unsigned char *inbuffer) 00137 { 00138 int offset = 0; 00139 this->action = ((uint8_t) (*(inbuffer + offset))); 00140 offset += sizeof(this->action); 00141 union { 00142 int32_t real; 00143 uint32_t base; 00144 } u_width; 00145 u_width.base = 0; 00146 u_width.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); 00147 u_width.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); 00148 u_width.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); 00149 u_width.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); 00150 this->width = u_width.real; 00151 offset += sizeof(this->width); 00152 union { 00153 int32_t real; 00154 uint32_t base; 00155 } u_height; 00156 u_height.base = 0; 00157 u_height.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); 00158 u_height.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); 00159 u_height.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); 00160 u_height.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); 00161 this->height = u_height.real; 00162 offset += sizeof(this->height); 00163 union { 00164 int32_t real; 00165 uint32_t base; 00166 } u_left; 00167 u_left.base = 0; 00168 u_left.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); 00169 u_left.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); 00170 u_left.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); 00171 u_left.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); 00172 this->left = u_left.real; 00173 offset += sizeof(this->left); 00174 union { 00175 int32_t real; 00176 uint32_t base; 00177 } u_top; 00178 u_top.base = 0; 00179 u_top.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); 00180 u_top.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); 00181 u_top.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); 00182 u_top.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); 00183 this->top = u_top.real; 00184 offset += sizeof(this->top); 00185 offset += this->bg_color.deserialize(inbuffer + offset); 00186 union { 00187 int32_t real; 00188 uint32_t base; 00189 } u_line_width; 00190 u_line_width.base = 0; 00191 u_line_width.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); 00192 u_line_width.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); 00193 u_line_width.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); 00194 u_line_width.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); 00195 this->line_width = u_line_width.real; 00196 offset += sizeof(this->line_width); 00197 union { 00198 float real; 00199 uint32_t base; 00200 } u_text_size; 00201 u_text_size.base = 0; 00202 u_text_size.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); 00203 u_text_size.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); 00204 u_text_size.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); 00205 u_text_size.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); 00206 this->text_size = u_text_size.real; 00207 offset += sizeof(this->text_size); 00208 uint32_t length_font; 00209 arrToVar(length_font, (inbuffer + offset)); 00210 offset += 4; 00211 for(unsigned int k= offset; k< offset+length_font; ++k){ 00212 inbuffer[k-1]=inbuffer[k]; 00213 } 00214 inbuffer[offset+length_font-1]=0; 00215 this->font = (char *)(inbuffer + offset-1); 00216 offset += length_font; 00217 offset += this->fg_color.deserialize(inbuffer + offset); 00218 uint32_t length_text; 00219 arrToVar(length_text, (inbuffer + offset)); 00220 offset += 4; 00221 for(unsigned int k= offset; k< offset+length_text; ++k){ 00222 inbuffer[k-1]=inbuffer[k]; 00223 } 00224 inbuffer[offset+length_text-1]=0; 00225 this->text = (char *)(inbuffer + offset-1); 00226 offset += length_text; 00227 return offset; 00228 } 00229 00230 virtual const char * getType(){ return "jsk_rviz_plugins/OverlayText"; }; 00231 virtual const char * getMD5(){ return "7efc1ed34881f913afcee6ba02aa1242"; }; 00232 00233 }; 00234 00235 } 00236 #endif
Generated on Mon Sep 26 2022 13:47:02 by
