Important changes to repositories hosted on mbed.com
Mbed hosted mercurial repositories are deprecated and are due to be permanently deleted in July 2026.
To keep a copy of this software download the repository Zip archive or clone locally using Mercurial.
It is also possible to export all your personal repositories from the account settings page.
Dependencies: mbed
MarkerDimensions.h
00001 #ifndef _ROS_jsk_interactive_marker_MarkerDimensions_h 00002 #define _ROS_jsk_interactive_marker_MarkerDimensions_h 00003 00004 #include <stdint.h> 00005 #include <string.h> 00006 #include <stdlib.h> 00007 #include "ros/msg.h" 00008 00009 namespace jsk_interactive_marker 00010 { 00011 00012 class MarkerDimensions : public ros::Msg 00013 { 00014 public: 00015 typedef float _x_type; 00016 _x_type x; 00017 typedef float _y_type; 00018 _y_type y; 00019 typedef float _z_type; 00020 _z_type z; 00021 typedef float _radius_type; 00022 _radius_type radius; 00023 typedef float _small_radius_type; 00024 _small_radius_type small_radius; 00025 typedef int32_t _type_type; 00026 _type_type type; 00027 00028 MarkerDimensions(): 00029 x(0), 00030 y(0), 00031 z(0), 00032 radius(0), 00033 small_radius(0), 00034 type(0) 00035 { 00036 } 00037 00038 virtual int serialize(unsigned char *outbuffer) const 00039 { 00040 int offset = 0; 00041 union { 00042 float real; 00043 uint32_t base; 00044 } u_x; 00045 u_x.real = this->x; 00046 *(outbuffer + offset + 0) = (u_x.base >> (8 * 0)) & 0xFF; 00047 *(outbuffer + offset + 1) = (u_x.base >> (8 * 1)) & 0xFF; 00048 *(outbuffer + offset + 2) = (u_x.base >> (8 * 2)) & 0xFF; 00049 *(outbuffer + offset + 3) = (u_x.base >> (8 * 3)) & 0xFF; 00050 offset += sizeof(this->x); 00051 union { 00052 float real; 00053 uint32_t base; 00054 } u_y; 00055 u_y.real = this->y; 00056 *(outbuffer + offset + 0) = (u_y.base >> (8 * 0)) & 0xFF; 00057 *(outbuffer + offset + 1) = (u_y.base >> (8 * 1)) & 0xFF; 00058 *(outbuffer + offset + 2) = (u_y.base >> (8 * 2)) & 0xFF; 00059 *(outbuffer + offset + 3) = (u_y.base >> (8 * 3)) & 0xFF; 00060 offset += sizeof(this->y); 00061 union { 00062 float real; 00063 uint32_t base; 00064 } u_z; 00065 u_z.real = this->z; 00066 *(outbuffer + offset + 0) = (u_z.base >> (8 * 0)) & 0xFF; 00067 *(outbuffer + offset + 1) = (u_z.base >> (8 * 1)) & 0xFF; 00068 *(outbuffer + offset + 2) = (u_z.base >> (8 * 2)) & 0xFF; 00069 *(outbuffer + offset + 3) = (u_z.base >> (8 * 3)) & 0xFF; 00070 offset += sizeof(this->z); 00071 union { 00072 float real; 00073 uint32_t base; 00074 } u_radius; 00075 u_radius.real = this->radius; 00076 *(outbuffer + offset + 0) = (u_radius.base >> (8 * 0)) & 0xFF; 00077 *(outbuffer + offset + 1) = (u_radius.base >> (8 * 1)) & 0xFF; 00078 *(outbuffer + offset + 2) = (u_radius.base >> (8 * 2)) & 0xFF; 00079 *(outbuffer + offset + 3) = (u_radius.base >> (8 * 3)) & 0xFF; 00080 offset += sizeof(this->radius); 00081 union { 00082 float real; 00083 uint32_t base; 00084 } u_small_radius; 00085 u_small_radius.real = this->small_radius; 00086 *(outbuffer + offset + 0) = (u_small_radius.base >> (8 * 0)) & 0xFF; 00087 *(outbuffer + offset + 1) = (u_small_radius.base >> (8 * 1)) & 0xFF; 00088 *(outbuffer + offset + 2) = (u_small_radius.base >> (8 * 2)) & 0xFF; 00089 *(outbuffer + offset + 3) = (u_small_radius.base >> (8 * 3)) & 0xFF; 00090 offset += sizeof(this->small_radius); 00091 union { 00092 int32_t real; 00093 uint32_t base; 00094 } u_type; 00095 u_type.real = this->type; 00096 *(outbuffer + offset + 0) = (u_type.base >> (8 * 0)) & 0xFF; 00097 *(outbuffer + offset + 1) = (u_type.base >> (8 * 1)) & 0xFF; 00098 *(outbuffer + offset + 2) = (u_type.base >> (8 * 2)) & 0xFF; 00099 *(outbuffer + offset + 3) = (u_type.base >> (8 * 3)) & 0xFF; 00100 offset += sizeof(this->type); 00101 return offset; 00102 } 00103 00104 virtual int deserialize(unsigned char *inbuffer) 00105 { 00106 int offset = 0; 00107 union { 00108 float real; 00109 uint32_t base; 00110 } u_x; 00111 u_x.base = 0; 00112 u_x.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); 00113 u_x.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); 00114 u_x.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); 00115 u_x.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); 00116 this->x = u_x.real; 00117 offset += sizeof(this->x); 00118 union { 00119 float real; 00120 uint32_t base; 00121 } u_y; 00122 u_y.base = 0; 00123 u_y.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); 00124 u_y.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); 00125 u_y.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); 00126 u_y.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); 00127 this->y = u_y.real; 00128 offset += sizeof(this->y); 00129 union { 00130 float real; 00131 uint32_t base; 00132 } u_z; 00133 u_z.base = 0; 00134 u_z.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); 00135 u_z.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); 00136 u_z.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); 00137 u_z.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); 00138 this->z = u_z.real; 00139 offset += sizeof(this->z); 00140 union { 00141 float real; 00142 uint32_t base; 00143 } u_radius; 00144 u_radius.base = 0; 00145 u_radius.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); 00146 u_radius.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); 00147 u_radius.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); 00148 u_radius.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); 00149 this->radius = u_radius.real; 00150 offset += sizeof(this->radius); 00151 union { 00152 float real; 00153 uint32_t base; 00154 } u_small_radius; 00155 u_small_radius.base = 0; 00156 u_small_radius.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); 00157 u_small_radius.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); 00158 u_small_radius.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); 00159 u_small_radius.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); 00160 this->small_radius = u_small_radius.real; 00161 offset += sizeof(this->small_radius); 00162 union { 00163 int32_t real; 00164 uint32_t base; 00165 } u_type; 00166 u_type.base = 0; 00167 u_type.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); 00168 u_type.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); 00169 u_type.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); 00170 u_type.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); 00171 this->type = u_type.real; 00172 offset += sizeof(this->type); 00173 return offset; 00174 } 00175 00176 virtual const char * getType(){ return "jsk_interactive_marker/MarkerDimensions"; }; 00177 virtual const char * getMD5(){ return "78d79a51113d58c1ab04c7bc03c8facc"; }; 00178 00179 }; 00180 00181 } 00182 #endif
Generated on Mon Sep 26 2022 13:47:01 by
