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Dependencies: mbed
GripperTranslation.h
00001 #ifndef _ROS_moveit_msgs_GripperTranslation_h 00002 #define _ROS_moveit_msgs_GripperTranslation_h 00003 00004 #include <stdint.h> 00005 #include <string.h> 00006 #include <stdlib.h> 00007 #include "ros/msg.h" 00008 #include "geometry_msgs/Vector3Stamped.h" 00009 00010 namespace moveit_msgs 00011 { 00012 00013 class GripperTranslation : public ros::Msg 00014 { 00015 public: 00016 typedef geometry_msgs::Vector3Stamped _direction_type; 00017 _direction_type direction; 00018 typedef float _desired_distance_type; 00019 _desired_distance_type desired_distance; 00020 typedef float _min_distance_type; 00021 _min_distance_type min_distance; 00022 00023 GripperTranslation(): 00024 direction(), 00025 desired_distance(0), 00026 min_distance(0) 00027 { 00028 } 00029 00030 virtual int serialize(unsigned char *outbuffer) const 00031 { 00032 int offset = 0; 00033 offset += this->direction.serialize(outbuffer + offset); 00034 union { 00035 float real; 00036 uint32_t base; 00037 } u_desired_distance; 00038 u_desired_distance.real = this->desired_distance; 00039 *(outbuffer + offset + 0) = (u_desired_distance.base >> (8 * 0)) & 0xFF; 00040 *(outbuffer + offset + 1) = (u_desired_distance.base >> (8 * 1)) & 0xFF; 00041 *(outbuffer + offset + 2) = (u_desired_distance.base >> (8 * 2)) & 0xFF; 00042 *(outbuffer + offset + 3) = (u_desired_distance.base >> (8 * 3)) & 0xFF; 00043 offset += sizeof(this->desired_distance); 00044 union { 00045 float real; 00046 uint32_t base; 00047 } u_min_distance; 00048 u_min_distance.real = this->min_distance; 00049 *(outbuffer + offset + 0) = (u_min_distance.base >> (8 * 0)) & 0xFF; 00050 *(outbuffer + offset + 1) = (u_min_distance.base >> (8 * 1)) & 0xFF; 00051 *(outbuffer + offset + 2) = (u_min_distance.base >> (8 * 2)) & 0xFF; 00052 *(outbuffer + offset + 3) = (u_min_distance.base >> (8 * 3)) & 0xFF; 00053 offset += sizeof(this->min_distance); 00054 return offset; 00055 } 00056 00057 virtual int deserialize(unsigned char *inbuffer) 00058 { 00059 int offset = 0; 00060 offset += this->direction.deserialize(inbuffer + offset); 00061 union { 00062 float real; 00063 uint32_t base; 00064 } u_desired_distance; 00065 u_desired_distance.base = 0; 00066 u_desired_distance.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); 00067 u_desired_distance.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); 00068 u_desired_distance.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); 00069 u_desired_distance.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); 00070 this->desired_distance = u_desired_distance.real; 00071 offset += sizeof(this->desired_distance); 00072 union { 00073 float real; 00074 uint32_t base; 00075 } u_min_distance; 00076 u_min_distance.base = 0; 00077 u_min_distance.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); 00078 u_min_distance.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); 00079 u_min_distance.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); 00080 u_min_distance.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); 00081 this->min_distance = u_min_distance.real; 00082 offset += sizeof(this->min_distance); 00083 return offset; 00084 } 00085 00086 virtual const char * getType(){ return "moveit_msgs/GripperTranslation"; }; 00087 virtual const char * getMD5(){ return "b53bc0ad0f717cdec3b0e42dec300121"; }; 00088 00089 }; 00090 00091 } 00092 #endif
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