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Dependencies: mbed
ContactInformation.h
00001 #ifndef _ROS_moveit_msgs_ContactInformation_h 00002 #define _ROS_moveit_msgs_ContactInformation_h 00003 00004 #include <stdint.h> 00005 #include <string.h> 00006 #include <stdlib.h> 00007 #include "ros/msg.h" 00008 #include "std_msgs/Header.h" 00009 #include "geometry_msgs/Point.h" 00010 #include "geometry_msgs/Vector3.h" 00011 00012 namespace moveit_msgs 00013 { 00014 00015 class ContactInformation : public ros::Msg 00016 { 00017 public: 00018 typedef std_msgs::Header _header_type; 00019 _header_type header; 00020 typedef geometry_msgs::Point _position_type; 00021 _position_type position; 00022 typedef geometry_msgs::Vector3 _normal_type; 00023 _normal_type normal; 00024 typedef double _depth_type; 00025 _depth_type depth; 00026 typedef const char* _contact_body_1_type; 00027 _contact_body_1_type contact_body_1; 00028 typedef uint32_t _body_type_1_type; 00029 _body_type_1_type body_type_1; 00030 typedef const char* _contact_body_2_type; 00031 _contact_body_2_type contact_body_2; 00032 typedef uint32_t _body_type_2_type; 00033 _body_type_2_type body_type_2; 00034 enum { ROBOT_LINK = 0 }; 00035 enum { WORLD_OBJECT = 1 }; 00036 enum { ROBOT_ATTACHED = 2 }; 00037 00038 ContactInformation(): 00039 header(), 00040 position(), 00041 normal(), 00042 depth(0), 00043 contact_body_1(""), 00044 body_type_1(0), 00045 contact_body_2(""), 00046 body_type_2(0) 00047 { 00048 } 00049 00050 virtual int serialize(unsigned char *outbuffer) const 00051 { 00052 int offset = 0; 00053 offset += this->header.serialize(outbuffer + offset); 00054 offset += this->position.serialize(outbuffer + offset); 00055 offset += this->normal.serialize(outbuffer + offset); 00056 union { 00057 double real; 00058 uint64_t base; 00059 } u_depth; 00060 u_depth.real = this->depth; 00061 *(outbuffer + offset + 0) = (u_depth.base >> (8 * 0)) & 0xFF; 00062 *(outbuffer + offset + 1) = (u_depth.base >> (8 * 1)) & 0xFF; 00063 *(outbuffer + offset + 2) = (u_depth.base >> (8 * 2)) & 0xFF; 00064 *(outbuffer + offset + 3) = (u_depth.base >> (8 * 3)) & 0xFF; 00065 *(outbuffer + offset + 4) = (u_depth.base >> (8 * 4)) & 0xFF; 00066 *(outbuffer + offset + 5) = (u_depth.base >> (8 * 5)) & 0xFF; 00067 *(outbuffer + offset + 6) = (u_depth.base >> (8 * 6)) & 0xFF; 00068 *(outbuffer + offset + 7) = (u_depth.base >> (8 * 7)) & 0xFF; 00069 offset += sizeof(this->depth); 00070 uint32_t length_contact_body_1 = strlen(this->contact_body_1); 00071 varToArr(outbuffer + offset, length_contact_body_1); 00072 offset += 4; 00073 memcpy(outbuffer + offset, this->contact_body_1, length_contact_body_1); 00074 offset += length_contact_body_1; 00075 *(outbuffer + offset + 0) = (this->body_type_1 >> (8 * 0)) & 0xFF; 00076 *(outbuffer + offset + 1) = (this->body_type_1 >> (8 * 1)) & 0xFF; 00077 *(outbuffer + offset + 2) = (this->body_type_1 >> (8 * 2)) & 0xFF; 00078 *(outbuffer + offset + 3) = (this->body_type_1 >> (8 * 3)) & 0xFF; 00079 offset += sizeof(this->body_type_1); 00080 uint32_t length_contact_body_2 = strlen(this->contact_body_2); 00081 varToArr(outbuffer + offset, length_contact_body_2); 00082 offset += 4; 00083 memcpy(outbuffer + offset, this->contact_body_2, length_contact_body_2); 00084 offset += length_contact_body_2; 00085 *(outbuffer + offset + 0) = (this->body_type_2 >> (8 * 0)) & 0xFF; 00086 *(outbuffer + offset + 1) = (this->body_type_2 >> (8 * 1)) & 0xFF; 00087 *(outbuffer + offset + 2) = (this->body_type_2 >> (8 * 2)) & 0xFF; 00088 *(outbuffer + offset + 3) = (this->body_type_2 >> (8 * 3)) & 0xFF; 00089 offset += sizeof(this->body_type_2); 00090 return offset; 00091 } 00092 00093 virtual int deserialize(unsigned char *inbuffer) 00094 { 00095 int offset = 0; 00096 offset += this->header.deserialize(inbuffer + offset); 00097 offset += this->position.deserialize(inbuffer + offset); 00098 offset += this->normal.deserialize(inbuffer + offset); 00099 union { 00100 double real; 00101 uint64_t base; 00102 } u_depth; 00103 u_depth.base = 0; 00104 u_depth.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); 00105 u_depth.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); 00106 u_depth.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); 00107 u_depth.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); 00108 u_depth.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); 00109 u_depth.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); 00110 u_depth.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); 00111 u_depth.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); 00112 this->depth = u_depth.real; 00113 offset += sizeof(this->depth); 00114 uint32_t length_contact_body_1; 00115 arrToVar(length_contact_body_1, (inbuffer + offset)); 00116 offset += 4; 00117 for(unsigned int k= offset; k< offset+length_contact_body_1; ++k){ 00118 inbuffer[k-1]=inbuffer[k]; 00119 } 00120 inbuffer[offset+length_contact_body_1-1]=0; 00121 this->contact_body_1 = (char *)(inbuffer + offset-1); 00122 offset += length_contact_body_1; 00123 this->body_type_1 = ((uint32_t) (*(inbuffer + offset))); 00124 this->body_type_1 |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); 00125 this->body_type_1 |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); 00126 this->body_type_1 |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); 00127 offset += sizeof(this->body_type_1); 00128 uint32_t length_contact_body_2; 00129 arrToVar(length_contact_body_2, (inbuffer + offset)); 00130 offset += 4; 00131 for(unsigned int k= offset; k< offset+length_contact_body_2; ++k){ 00132 inbuffer[k-1]=inbuffer[k]; 00133 } 00134 inbuffer[offset+length_contact_body_2-1]=0; 00135 this->contact_body_2 = (char *)(inbuffer + offset-1); 00136 offset += length_contact_body_2; 00137 this->body_type_2 = ((uint32_t) (*(inbuffer + offset))); 00138 this->body_type_2 |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); 00139 this->body_type_2 |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); 00140 this->body_type_2 |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); 00141 offset += sizeof(this->body_type_2); 00142 return offset; 00143 } 00144 00145 virtual const char * getType(){ return "moveit_msgs/ContactInformation"; }; 00146 virtual const char * getMD5(){ return "116228ca08b0c286ec5ca32a50fdc17b"; }; 00147 00148 }; 00149 00150 } 00151 #endif
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