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Action.h

00001 #ifndef _ROS_jsk_gui_msgs_Action_h
00002 #define _ROS_jsk_gui_msgs_Action_h
00003 
00004 #include <stdint.h>
00005 #include <string.h>
00006 #include <stdlib.h>
00007 #include "ros/msg.h"
00008 
00009 namespace jsk_gui_msgs
00010 {
00011 
00012   class Action : public ros::Msg
00013   {
00014     public:
00015       typedef const char* _task_name_type;
00016       _task_name_type task_name;
00017       typedef int64_t _arm_id_type;
00018       _arm_id_type arm_id;
00019       typedef const char* _state_type;
00020       _state_type state;
00021       typedef double _state_value_type;
00022       _state_value_type state_value;
00023       typedef const char* _direction_type;
00024       _direction_type direction;
00025       typedef double _direction_value_type;
00026       _direction_value_type direction_value;
00027       typedef int64_t _touch_x_type;
00028       _touch_x_type touch_x;
00029       typedef int64_t _touch_y_type;
00030       _touch_y_type touch_y;
00031       enum { RARMID = 0 };
00032       enum { LARMID = 1 };
00033 
00034     Action():
00035       task_name(""),
00036       arm_id(0),
00037       state(""),
00038       state_value(0),
00039       direction(""),
00040       direction_value(0),
00041       touch_x(0),
00042       touch_y(0)
00043     {
00044     }
00045 
00046     virtual int serialize(unsigned char *outbuffer) const
00047     {
00048       int offset = 0;
00049       uint32_t length_task_name = strlen(this->task_name);
00050       varToArr(outbuffer + offset, length_task_name);
00051       offset += 4;
00052       memcpy(outbuffer + offset, this->task_name, length_task_name);
00053       offset += length_task_name;
00054       union {
00055         int64_t real;
00056         uint64_t base;
00057       } u_arm_id;
00058       u_arm_id.real = this->arm_id;
00059       *(outbuffer + offset + 0) = (u_arm_id.base >> (8 * 0)) & 0xFF;
00060       *(outbuffer + offset + 1) = (u_arm_id.base >> (8 * 1)) & 0xFF;
00061       *(outbuffer + offset + 2) = (u_arm_id.base >> (8 * 2)) & 0xFF;
00062       *(outbuffer + offset + 3) = (u_arm_id.base >> (8 * 3)) & 0xFF;
00063       *(outbuffer + offset + 4) = (u_arm_id.base >> (8 * 4)) & 0xFF;
00064       *(outbuffer + offset + 5) = (u_arm_id.base >> (8 * 5)) & 0xFF;
00065       *(outbuffer + offset + 6) = (u_arm_id.base >> (8 * 6)) & 0xFF;
00066       *(outbuffer + offset + 7) = (u_arm_id.base >> (8 * 7)) & 0xFF;
00067       offset += sizeof(this->arm_id);
00068       uint32_t length_state = strlen(this->state);
00069       varToArr(outbuffer + offset, length_state);
00070       offset += 4;
00071       memcpy(outbuffer + offset, this->state, length_state);
00072       offset += length_state;
00073       union {
00074         double real;
00075         uint64_t base;
00076       } u_state_value;
00077       u_state_value.real = this->state_value;
00078       *(outbuffer + offset + 0) = (u_state_value.base >> (8 * 0)) & 0xFF;
00079       *(outbuffer + offset + 1) = (u_state_value.base >> (8 * 1)) & 0xFF;
00080       *(outbuffer + offset + 2) = (u_state_value.base >> (8 * 2)) & 0xFF;
00081       *(outbuffer + offset + 3) = (u_state_value.base >> (8 * 3)) & 0xFF;
00082       *(outbuffer + offset + 4) = (u_state_value.base >> (8 * 4)) & 0xFF;
00083       *(outbuffer + offset + 5) = (u_state_value.base >> (8 * 5)) & 0xFF;
00084       *(outbuffer + offset + 6) = (u_state_value.base >> (8 * 6)) & 0xFF;
00085       *(outbuffer + offset + 7) = (u_state_value.base >> (8 * 7)) & 0xFF;
00086       offset += sizeof(this->state_value);
00087       uint32_t length_direction = strlen(this->direction);
00088       varToArr(outbuffer + offset, length_direction);
00089       offset += 4;
00090       memcpy(outbuffer + offset, this->direction, length_direction);
00091       offset += length_direction;
00092       union {
00093         double real;
00094         uint64_t base;
00095       } u_direction_value;
00096       u_direction_value.real = this->direction_value;
00097       *(outbuffer + offset + 0) = (u_direction_value.base >> (8 * 0)) & 0xFF;
00098       *(outbuffer + offset + 1) = (u_direction_value.base >> (8 * 1)) & 0xFF;
00099       *(outbuffer + offset + 2) = (u_direction_value.base >> (8 * 2)) & 0xFF;
00100       *(outbuffer + offset + 3) = (u_direction_value.base >> (8 * 3)) & 0xFF;
00101       *(outbuffer + offset + 4) = (u_direction_value.base >> (8 * 4)) & 0xFF;
00102       *(outbuffer + offset + 5) = (u_direction_value.base >> (8 * 5)) & 0xFF;
00103       *(outbuffer + offset + 6) = (u_direction_value.base >> (8 * 6)) & 0xFF;
00104       *(outbuffer + offset + 7) = (u_direction_value.base >> (8 * 7)) & 0xFF;
00105       offset += sizeof(this->direction_value);
00106       union {
00107         int64_t real;
00108         uint64_t base;
00109       } u_touch_x;
00110       u_touch_x.real = this->touch_x;
00111       *(outbuffer + offset + 0) = (u_touch_x.base >> (8 * 0)) & 0xFF;
00112       *(outbuffer + offset + 1) = (u_touch_x.base >> (8 * 1)) & 0xFF;
00113       *(outbuffer + offset + 2) = (u_touch_x.base >> (8 * 2)) & 0xFF;
00114       *(outbuffer + offset + 3) = (u_touch_x.base >> (8 * 3)) & 0xFF;
00115       *(outbuffer + offset + 4) = (u_touch_x.base >> (8 * 4)) & 0xFF;
00116       *(outbuffer + offset + 5) = (u_touch_x.base >> (8 * 5)) & 0xFF;
00117       *(outbuffer + offset + 6) = (u_touch_x.base >> (8 * 6)) & 0xFF;
00118       *(outbuffer + offset + 7) = (u_touch_x.base >> (8 * 7)) & 0xFF;
00119       offset += sizeof(this->touch_x);
00120       union {
00121         int64_t real;
00122         uint64_t base;
00123       } u_touch_y;
00124       u_touch_y.real = this->touch_y;
00125       *(outbuffer + offset + 0) = (u_touch_y.base >> (8 * 0)) & 0xFF;
00126       *(outbuffer + offset + 1) = (u_touch_y.base >> (8 * 1)) & 0xFF;
00127       *(outbuffer + offset + 2) = (u_touch_y.base >> (8 * 2)) & 0xFF;
00128       *(outbuffer + offset + 3) = (u_touch_y.base >> (8 * 3)) & 0xFF;
00129       *(outbuffer + offset + 4) = (u_touch_y.base >> (8 * 4)) & 0xFF;
00130       *(outbuffer + offset + 5) = (u_touch_y.base >> (8 * 5)) & 0xFF;
00131       *(outbuffer + offset + 6) = (u_touch_y.base >> (8 * 6)) & 0xFF;
00132       *(outbuffer + offset + 7) = (u_touch_y.base >> (8 * 7)) & 0xFF;
00133       offset += sizeof(this->touch_y);
00134       return offset;
00135     }
00136 
00137     virtual int deserialize(unsigned char *inbuffer)
00138     {
00139       int offset = 0;
00140       uint32_t length_task_name;
00141       arrToVar(length_task_name, (inbuffer + offset));
00142       offset += 4;
00143       for(unsigned int k= offset; k< offset+length_task_name; ++k){
00144           inbuffer[k-1]=inbuffer[k];
00145       }
00146       inbuffer[offset+length_task_name-1]=0;
00147       this->task_name = (char *)(inbuffer + offset-1);
00148       offset += length_task_name;
00149       union {
00150         int64_t real;
00151         uint64_t base;
00152       } u_arm_id;
00153       u_arm_id.base = 0;
00154       u_arm_id.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
00155       u_arm_id.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
00156       u_arm_id.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
00157       u_arm_id.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
00158       u_arm_id.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
00159       u_arm_id.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
00160       u_arm_id.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
00161       u_arm_id.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
00162       this->arm_id = u_arm_id.real;
00163       offset += sizeof(this->arm_id);
00164       uint32_t length_state;
00165       arrToVar(length_state, (inbuffer + offset));
00166       offset += 4;
00167       for(unsigned int k= offset; k< offset+length_state; ++k){
00168           inbuffer[k-1]=inbuffer[k];
00169       }
00170       inbuffer[offset+length_state-1]=0;
00171       this->state = (char *)(inbuffer + offset-1);
00172       offset += length_state;
00173       union {
00174         double real;
00175         uint64_t base;
00176       } u_state_value;
00177       u_state_value.base = 0;
00178       u_state_value.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
00179       u_state_value.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
00180       u_state_value.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
00181       u_state_value.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
00182       u_state_value.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
00183       u_state_value.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
00184       u_state_value.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
00185       u_state_value.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
00186       this->state_value = u_state_value.real;
00187       offset += sizeof(this->state_value);
00188       uint32_t length_direction;
00189       arrToVar(length_direction, (inbuffer + offset));
00190       offset += 4;
00191       for(unsigned int k= offset; k< offset+length_direction; ++k){
00192           inbuffer[k-1]=inbuffer[k];
00193       }
00194       inbuffer[offset+length_direction-1]=0;
00195       this->direction = (char *)(inbuffer + offset-1);
00196       offset += length_direction;
00197       union {
00198         double real;
00199         uint64_t base;
00200       } u_direction_value;
00201       u_direction_value.base = 0;
00202       u_direction_value.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
00203       u_direction_value.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
00204       u_direction_value.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
00205       u_direction_value.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
00206       u_direction_value.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
00207       u_direction_value.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
00208       u_direction_value.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
00209       u_direction_value.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
00210       this->direction_value = u_direction_value.real;
00211       offset += sizeof(this->direction_value);
00212       union {
00213         int64_t real;
00214         uint64_t base;
00215       } u_touch_x;
00216       u_touch_x.base = 0;
00217       u_touch_x.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
00218       u_touch_x.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
00219       u_touch_x.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
00220       u_touch_x.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
00221       u_touch_x.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
00222       u_touch_x.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
00223       u_touch_x.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
00224       u_touch_x.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
00225       this->touch_x = u_touch_x.real;
00226       offset += sizeof(this->touch_x);
00227       union {
00228         int64_t real;
00229         uint64_t base;
00230       } u_touch_y;
00231       u_touch_y.base = 0;
00232       u_touch_y.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
00233       u_touch_y.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
00234       u_touch_y.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
00235       u_touch_y.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
00236       u_touch_y.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
00237       u_touch_y.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
00238       u_touch_y.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
00239       u_touch_y.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
00240       this->touch_y = u_touch_y.real;
00241       offset += sizeof(this->touch_y);
00242      return offset;
00243     }
00244 
00245     virtual const char * getType(){ return "jsk_gui_msgs/Action"; };
00246     virtual const char * getMD5(){ return "d81dc8475ff89ce7097d2e73ebfc2591"; };
00247 
00248   };
00249 
00250 }
00251 #endif