XJEL2645 (19/20) / Mbed 2 deprecated el17my

Dependencies:   mbed

Auto generated API documentation and code listings for el17my

Classes

Bitmap A black & white bitmap that can be rendered on an N5110 screen
Coordinate Coordinate struct
Explorer Explorer Class explorer file has three functions @ 1 the movement of a explorer to jump and move in left or right direction @ 2 check fallen and collision @ 3 reset the game @ date April 15th 2020 @ author Yaomochu
Gameengine Gameengine Class @1 make the whole explorer game run and set the score the reset process @2 cheak the collision and the reset or fall flag @3 draw on the lcd screen and load the gamepad controll
Gamepad Gamepad Class
item Item Class
Line Line struct
Menu Menu Class
N5110 N5110 Class
Polar Polar coordinate struct
State State for finite state machine struct
Surface Surface Class @1 the leftside of the line move toward right then the rightside should also move to the right to keep the length @2 the line will be random length but must be suitable @3 makesure there are two surface for player to stay
test Test Class
Vector2D Vector 2D struct

Code

Bitmap.cpp [code]
Bitmap.h [code]
explorer.cpp [code]
explorer.h [code]
Gameengine.cpp [code]
Gameengine.h [code]
Gamepad.cpp [code]
Gamepad.h [code]
item.cpp [code]
item.h [code]
main.cpp [code]
Menu.cpp [code]
Menu.h [code]
N5110.cpp [code]
N5110.h [code]
surface.cpp [code]
surface.h [code]
test.cpp [code]
test.h [code]