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Dependencies: mbed
Auto generated API documentation and code listings for el17my
| Bitmap | A black & white bitmap that can be rendered on an N5110 screen |
| Coordinate | Coordinate struct |
| Explorer | Explorer Class explorer file has three functions @ 1 the movement of a explorer to jump and move in left or right direction @ 2 check fallen and collision @ 3 reset the game @ date April 15th 2020 @ author Yaomochu |
| Gameengine | Gameengine Class @1 make the whole explorer game run and set the score the reset process @2 cheak the collision and the reset or fall flag @3 draw on the lcd screen and load the gamepad controll |
| Gamepad | Gamepad Class |
| item | Item Class |
| Line | Line struct |
| Menu | Menu Class |
| N5110 | N5110 Class |
| Polar | Polar coordinate struct |
| State | State for finite state machine struct |
| Surface | Surface Class @1 the leftside of the line move toward right then the rightside should also move to the right to keep the length @2 the line will be random length but must be suitable @3 makesure there are two surface for player to stay |
| test | Test Class |
| Vector2D | Vector 2D struct |
Code
| Bitmap.cpp [code] | |
| Bitmap.h [code] | |
| explorer.cpp [code] | |
| explorer.h [code] | |
| Gameengine.cpp [code] | |
| Gameengine.h [code] | |
| Gamepad.cpp [code] | |
| Gamepad.h [code] | |
| item.cpp [code] | |
| item.h [code] | |
| main.cpp [code] | |
| Menu.cpp [code] | |
| Menu.h [code] | |
| N5110.cpp [code] | |
| N5110.h [code] | |
| surface.cpp [code] | |
| surface.h [code] | |
| test.cpp [code] | |
| test.h [code] |