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Dependencies: mbed
Data Structures
Bitmap | A black & white bitmap that can be rendered on an N5110 screen |
Coordinate | Coordinate struct |
Explorer | Explorer Class explorer file has three functions @ 1 the movement of a explorer to jump and move in left or right direction @ 2 check fallen and collision @ 3 reset the game @ date April 15th 2020 @ author Yaomochu |
Gameengine | Gameengine Class @1 make the whole explorer game run and set the score the reset process @2 cheak the collision and the reset or fall flag @3 draw on the lcd screen and load the gamepad controll |
Gamepad | Gamepad Class |
item | Item Class |
Line | Line struct |
Menu | Menu Class |
N5110 | N5110 Class |
Polar | Polar coordinate struct |
State | State for finite state machine struct |
Surface | Surface Class @1 the leftside of the line move toward right then the rightside should also move to the right to keep the length @2 the line will be random length but must be suitable @3 makesure there are two surface for player to stay |
Vector2D | Vector 2D struct |
Generated on Thu Jul 14 2022 07:54:31 by
