A replacement for InterruptIn that debounces the interrupt.
Dependents: D7A_Demo-Get-started CVtoOSCConverter EE3501keypad D7A_Localisation ... more
Fork of DebouncedInterrupt by
Example code:
#include "DebouncedInterrupt.h" DebouncedInterrupt up_button(USER_BUTTON); void onUp() { // Do Something } int main() { // Will immediatly call function and ignore other interrupts until timeout up_button.attach(&onUp, IRQ_FALL, 1000, true); // Will call function only if button has been held for the specified time //up_button.attach(&onUp, IRQ_FALL, 500, false); while(1) {} }
Diff: DebouncedInterrupt.cpp
- Revision:
- 18:e6e9bc6402b7
- Parent:
- 17:96a51b236ba0
- Child:
- 19:d12a5b89ac3a
--- a/DebouncedInterrupt.cpp Tue Feb 18 20:38:50 2014 +0000 +++ b/DebouncedInterrupt.cpp Wed Feb 19 01:47:45 2014 +0000 @@ -17,15 +17,28 @@ delete _din; } -void DebouncedInterrupt::attach(void (*fptr)(void), const unsigned int& debounce_ms) +void DebouncedInterrupt::attach(void (*fptr)(void), const gpio_irq_event trigger, const unsigned int& debounce_ms) { if(fptr) { fCallback = fptr; _last_bounce_count = _bounce_count = 0; _debounce_us = 1000*debounce_ms; + _trigger = trigger; - _in->rise(this, &DebouncedInterrupt::_onInterrupt); - _in->fall(this, &DebouncedInterrupt::_onInterrupt); + switch(trigger) + { + case IRQ_RISE: + _in->rise(this, &DebouncedInterrupt::_onInterrupt); + break; + case IRQ_FALL: + _in->fall(this, &DebouncedInterrupt::_onInterrupt); + break; + case IRQ_NONE: + reset(); // Unexpected. Clear callbacks. + break; + } + } else { + reset(); } } @@ -43,7 +56,8 @@ { _last_bounce_count = _bounce_count; _bounce_count = 0; - if(_din->read()) { + unsigned int expected_state = (_trigger==IRQ_RISE)?1:0; + if(_din->read() == expected_state) { fCallback(); } }