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Dependents: Robot_team1_QEI_Douglas Robot_team1
GetLightProperties.h
00001 #ifndef _ROS_SERVICE_GetLightProperties_h 00002 #define _ROS_SERVICE_GetLightProperties_h 00003 #include <stdint.h> 00004 #include <string.h> 00005 #include <stdlib.h> 00006 #include "ros/msg.h" 00007 #include "std_msgs/ColorRGBA.h" 00008 00009 namespace gazebo_msgs 00010 { 00011 00012 static const char GETLIGHTPROPERTIES[] = "gazebo_msgs/GetLightProperties"; 00013 00014 class GetLightPropertiesRequest : public ros::Msg 00015 { 00016 public: 00017 typedef const char* _light_name_type; 00018 _light_name_type light_name; 00019 00020 GetLightPropertiesRequest(): 00021 light_name("") 00022 { 00023 } 00024 00025 virtual int serialize(unsigned char *outbuffer) const 00026 { 00027 int offset = 0; 00028 uint32_t length_light_name = strlen(this->light_name); 00029 varToArr(outbuffer + offset, length_light_name); 00030 offset += 4; 00031 memcpy(outbuffer + offset, this->light_name, length_light_name); 00032 offset += length_light_name; 00033 return offset; 00034 } 00035 00036 virtual int deserialize(unsigned char *inbuffer) 00037 { 00038 int offset = 0; 00039 uint32_t length_light_name; 00040 arrToVar(length_light_name, (inbuffer + offset)); 00041 offset += 4; 00042 for(unsigned int k= offset; k< offset+length_light_name; ++k){ 00043 inbuffer[k-1]=inbuffer[k]; 00044 } 00045 inbuffer[offset+length_light_name-1]=0; 00046 this->light_name = (char *)(inbuffer + offset-1); 00047 offset += length_light_name; 00048 return offset; 00049 } 00050 00051 const char * getType(){ return GETLIGHTPROPERTIES; }; 00052 const char * getMD5(){ return "4fb676dfb4741fc866365702a859441c"; }; 00053 00054 }; 00055 00056 class GetLightPropertiesResponse : public ros::Msg 00057 { 00058 public: 00059 typedef std_msgs::ColorRGBA _diffuse_type; 00060 _diffuse_type diffuse; 00061 typedef double _attenuation_constant_type; 00062 _attenuation_constant_type attenuation_constant; 00063 typedef double _attenuation_linear_type; 00064 _attenuation_linear_type attenuation_linear; 00065 typedef double _attenuation_quadratic_type; 00066 _attenuation_quadratic_type attenuation_quadratic; 00067 typedef bool _success_type; 00068 _success_type success; 00069 typedef const char* _status_message_type; 00070 _status_message_type status_message; 00071 00072 GetLightPropertiesResponse(): 00073 diffuse(), 00074 attenuation_constant(0), 00075 attenuation_linear(0), 00076 attenuation_quadratic(0), 00077 success(0), 00078 status_message("") 00079 { 00080 } 00081 00082 virtual int serialize(unsigned char *outbuffer) const 00083 { 00084 int offset = 0; 00085 offset += this->diffuse.serialize(outbuffer + offset); 00086 union { 00087 double real; 00088 uint64_t base; 00089 } u_attenuation_constant; 00090 u_attenuation_constant.real = this->attenuation_constant; 00091 *(outbuffer + offset + 0) = (u_attenuation_constant.base >> (8 * 0)) & 0xFF; 00092 *(outbuffer + offset + 1) = (u_attenuation_constant.base >> (8 * 1)) & 0xFF; 00093 *(outbuffer + offset + 2) = (u_attenuation_constant.base >> (8 * 2)) & 0xFF; 00094 *(outbuffer + offset + 3) = (u_attenuation_constant.base >> (8 * 3)) & 0xFF; 00095 *(outbuffer + offset + 4) = (u_attenuation_constant.base >> (8 * 4)) & 0xFF; 00096 *(outbuffer + offset + 5) = (u_attenuation_constant.base >> (8 * 5)) & 0xFF; 00097 *(outbuffer + offset + 6) = (u_attenuation_constant.base >> (8 * 6)) & 0xFF; 00098 *(outbuffer + offset + 7) = (u_attenuation_constant.base >> (8 * 7)) & 0xFF; 00099 offset += sizeof(this->attenuation_constant); 00100 union { 00101 double real; 00102 uint64_t base; 00103 } u_attenuation_linear; 00104 u_attenuation_linear.real = this->attenuation_linear; 00105 *(outbuffer + offset + 0) = (u_attenuation_linear.base >> (8 * 0)) & 0xFF; 00106 *(outbuffer + offset + 1) = (u_attenuation_linear.base >> (8 * 1)) & 0xFF; 00107 *(outbuffer + offset + 2) = (u_attenuation_linear.base >> (8 * 2)) & 0xFF; 00108 *(outbuffer + offset + 3) = (u_attenuation_linear.base >> (8 * 3)) & 0xFF; 00109 *(outbuffer + offset + 4) = (u_attenuation_linear.base >> (8 * 4)) & 0xFF; 00110 *(outbuffer + offset + 5) = (u_attenuation_linear.base >> (8 * 5)) & 0xFF; 00111 *(outbuffer + offset + 6) = (u_attenuation_linear.base >> (8 * 6)) & 0xFF; 00112 *(outbuffer + offset + 7) = (u_attenuation_linear.base >> (8 * 7)) & 0xFF; 00113 offset += sizeof(this->attenuation_linear); 00114 union { 00115 double real; 00116 uint64_t base; 00117 } u_attenuation_quadratic; 00118 u_attenuation_quadratic.real = this->attenuation_quadratic; 00119 *(outbuffer + offset + 0) = (u_attenuation_quadratic.base >> (8 * 0)) & 0xFF; 00120 *(outbuffer + offset + 1) = (u_attenuation_quadratic.base >> (8 * 1)) & 0xFF; 00121 *(outbuffer + offset + 2) = (u_attenuation_quadratic.base >> (8 * 2)) & 0xFF; 00122 *(outbuffer + offset + 3) = (u_attenuation_quadratic.base >> (8 * 3)) & 0xFF; 00123 *(outbuffer + offset + 4) = (u_attenuation_quadratic.base >> (8 * 4)) & 0xFF; 00124 *(outbuffer + offset + 5) = (u_attenuation_quadratic.base >> (8 * 5)) & 0xFF; 00125 *(outbuffer + offset + 6) = (u_attenuation_quadratic.base >> (8 * 6)) & 0xFF; 00126 *(outbuffer + offset + 7) = (u_attenuation_quadratic.base >> (8 * 7)) & 0xFF; 00127 offset += sizeof(this->attenuation_quadratic); 00128 union { 00129 bool real; 00130 uint8_t base; 00131 } u_success; 00132 u_success.real = this->success; 00133 *(outbuffer + offset + 0) = (u_success.base >> (8 * 0)) & 0xFF; 00134 offset += sizeof(this->success); 00135 uint32_t length_status_message = strlen(this->status_message); 00136 varToArr(outbuffer + offset, length_status_message); 00137 offset += 4; 00138 memcpy(outbuffer + offset, this->status_message, length_status_message); 00139 offset += length_status_message; 00140 return offset; 00141 } 00142 00143 virtual int deserialize(unsigned char *inbuffer) 00144 { 00145 int offset = 0; 00146 offset += this->diffuse.deserialize(inbuffer + offset); 00147 union { 00148 double real; 00149 uint64_t base; 00150 } u_attenuation_constant; 00151 u_attenuation_constant.base = 0; 00152 u_attenuation_constant.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); 00153 u_attenuation_constant.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); 00154 u_attenuation_constant.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); 00155 u_attenuation_constant.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); 00156 u_attenuation_constant.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); 00157 u_attenuation_constant.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); 00158 u_attenuation_constant.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); 00159 u_attenuation_constant.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); 00160 this->attenuation_constant = u_attenuation_constant.real; 00161 offset += sizeof(this->attenuation_constant); 00162 union { 00163 double real; 00164 uint64_t base; 00165 } u_attenuation_linear; 00166 u_attenuation_linear.base = 0; 00167 u_attenuation_linear.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); 00168 u_attenuation_linear.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); 00169 u_attenuation_linear.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); 00170 u_attenuation_linear.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); 00171 u_attenuation_linear.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); 00172 u_attenuation_linear.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); 00173 u_attenuation_linear.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); 00174 u_attenuation_linear.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); 00175 this->attenuation_linear = u_attenuation_linear.real; 00176 offset += sizeof(this->attenuation_linear); 00177 union { 00178 double real; 00179 uint64_t base; 00180 } u_attenuation_quadratic; 00181 u_attenuation_quadratic.base = 0; 00182 u_attenuation_quadratic.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); 00183 u_attenuation_quadratic.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); 00184 u_attenuation_quadratic.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); 00185 u_attenuation_quadratic.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); 00186 u_attenuation_quadratic.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); 00187 u_attenuation_quadratic.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); 00188 u_attenuation_quadratic.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); 00189 u_attenuation_quadratic.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); 00190 this->attenuation_quadratic = u_attenuation_quadratic.real; 00191 offset += sizeof(this->attenuation_quadratic); 00192 union { 00193 bool real; 00194 uint8_t base; 00195 } u_success; 00196 u_success.base = 0; 00197 u_success.base |= ((uint8_t) (*(inbuffer + offset + 0))) << (8 * 0); 00198 this->success = u_success.real; 00199 offset += sizeof(this->success); 00200 uint32_t length_status_message; 00201 arrToVar(length_status_message, (inbuffer + offset)); 00202 offset += 4; 00203 for(unsigned int k= offset; k< offset+length_status_message; ++k){ 00204 inbuffer[k-1]=inbuffer[k]; 00205 } 00206 inbuffer[offset+length_status_message-1]=0; 00207 this->status_message = (char *)(inbuffer + offset-1); 00208 offset += length_status_message; 00209 return offset; 00210 } 00211 00212 const char * getType(){ return GETLIGHTPROPERTIES; }; 00213 const char * getMD5(){ return "9a19ddd5aab4c13b7643d1722c709f1f"; }; 00214 00215 }; 00216 00217 class GetLightProperties { 00218 public: 00219 typedef GetLightPropertiesRequest Request; 00220 typedef GetLightPropertiesResponse Response; 00221 }; 00222 00223 } 00224 #endif
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