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Dependencies: BufferedSerial
Functions.cpp
- Committer:
- henkiwan
- Date:
- 2021-05-14
- Revision:
- 12:348038b466a3
- Parent:
- 11:58187c7de709
- Child:
- 13:20e124fba426
File content as of revision 12:348038b466a3:
#include <math.h>
void velRobot2velWheels(float vRobot,float wRobot,float wheelsRadius,float wheelsDistance,float w[2])
{
w[0]=(vRobot-(wheelsDistance/2)*wRobot)/wheelsRadius;
w[1]=(vRobot+(wheelsDistance/2)*wRobot)/wheelsRadius;
}
void nextPose(float countsLeft, float countsRight, float wheelsRadius, float wheelsDistance, float pose[3])
{
// Deslocamentos
float d_l, d_r, desl, delta_ang, delta_x, delta_y;
d_l = static_cast<float>(2*3.1415926535 * wheelsRadius * ( countsLeft/1440.0f ));
d_r = static_cast<float>(2*3.1415926535 * wheelsRadius * ( countsRight/1440.0f ));
desl = (d_l+d_r)/2;
delta_ang = (d_r-d_l)/wheelsDistance;
delta_x = desl * cos(pose[2]+delta_ang/2);
delta_y = desl * sin(pose[2]+delta_ang/2);
pose[0] = pose[0] + delta_x;
pose[1] = pose[1] + delta_y;
pose[2] = pose[2] + delta_ang;
}
float Algorithm_Inverse(float xi, float yi, float xt, float yt, float z){
float z_max = 200; // 2 m
float alfa = 6.0f/5.0f;
//float beta = 1; // 1 grau
float L0 = 0.0;
float Locc = 0.65;
float Lfree = -0.65;
float L;
float r = sqrt( pow((xi-xt),2) + pow((yi-yt),2) );
//phi = atan2( yi-yt, xi-xt ) - theta;
//if (r > min(z_max, z+alfa/2)) || (abs(phi-theta) > beta/2)
//L = L0;
if ((z < z_max) && (abs(r-z) < alfa/2.0f))
L = Locc;
else if (r <= z)
L = Lfree;
else
L = L0;
return L;
}