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motion_stabilizing.hpp
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@addtogroup videostab_motion 00057 //! @{ 00058 00059 class CV_EXPORTS IMotionStabilizer 00060 { 00061 public: 00062 virtual ~IMotionStabilizer() {} 00063 00064 //! assumes that [0, size-1) is in or equals to [range.first, range.second) 00065 virtual void stabilize( 00066 int size, const std::vector<Mat> &motions, std::pair<int,int> range, 00067 Mat *stabilizationMotions) = 0; 00068 }; 00069 00070 class CV_EXPORTS MotionStabilizationPipeline : public IMotionStabilizer 00071 { 00072 public: 00073 void pushBack(Ptr<IMotionStabilizer> stabilizer) { stabilizers_.push_back(stabilizer); } 00074 bool empty() const { return stabilizers_.empty(); } 00075 00076 virtual void stabilize( 00077 int size, const std::vector<Mat> &motions, std::pair<int,int> range, 00078 Mat *stabilizationMotions); 00079 00080 private: 00081 std::vector<Ptr<IMotionStabilizer> > stabilizers_; 00082 }; 00083 00084 class CV_EXPORTS MotionFilterBase : public IMotionStabilizer 00085 { 00086 public: 00087 virtual ~MotionFilterBase() {} 00088 00089 virtual Mat stabilize( 00090 int idx, const std::vector<Mat> &motions, std::pair<int,int> range) = 0; 00091 00092 virtual void stabilize( 00093 int size, const std::vector<Mat> &motions, std::pair<int,int> range, 00094 Mat *stabilizationMotions); 00095 }; 00096 00097 class CV_EXPORTS GaussianMotionFilter : public MotionFilterBase 00098 { 00099 public: 00100 GaussianMotionFilter(int radius = 15, float stdev = -1.f); 00101 00102 void setParams(int radius, float stdev = -1.f); 00103 int radius() const { return radius_; } 00104 float stdev() const { return stdev_; } 00105 00106 virtual Mat stabilize( 00107 int idx, const std::vector<Mat> &motions, std::pair<int,int> range); 00108 00109 private: 00110 int radius_; 00111 float stdev_; 00112 std::vector<float> weight_; 00113 }; 00114 00115 inline GaussianMotionFilter::GaussianMotionFilter(int _radius, float _stdev) { setParams(_radius, _stdev); } 00116 00117 class CV_EXPORTS LpMotionStabilizer : public IMotionStabilizer 00118 { 00119 public: 00120 LpMotionStabilizer(MotionModel model = MM_SIMILARITY); 00121 00122 void setMotionModel(MotionModel val) { model_ = val; } 00123 MotionModel motionModel() const { return model_; } 00124 00125 void setFrameSize(Size val) { frameSize_ = val; } 00126 Size frameSize() const { return frameSize_; } 00127 00128 void setTrimRatio(float val) { trimRatio_ = val; } 00129 float trimRatio() const { return trimRatio_; } 00130 00131 void setWeight1(float val) { w1_ = val; } 00132 float weight1() const { return w1_; } 00133 00134 void setWeight2(float val) { w2_ = val; } 00135 float weight2() const { return w2_; } 00136 00137 void setWeight3(float val) { w3_ = val; } 00138 float weight3() const { return w3_; } 00139 00140 void setWeight4(float val) { w4_ = val; } 00141 float weight4() const { return w4_; } 00142 00143 virtual void stabilize( 00144 int size, const std::vector<Mat> &motions, std::pair<int,int> range, 00145 Mat *stabilizationMotions); 00146 00147 private: 00148 MotionModel model_; 00149 Size frameSize_; 00150 float trimRatio_; 00151 float w1_, w2_, w3_, w4_; 00152 00153 std::vector<double> obj_, collb_, colub_; 00154 std::vector<int> rows_, cols_; 00155 std::vector<double> elems_, rowlb_, rowub_; 00156 00157 void set(int row, int col, double coef) 00158 { 00159 rows_.push_back(row); 00160 cols_.push_back(col); 00161 elems_.push_back(coef); 00162 } 00163 }; 00164 00165 CV_EXPORTS Mat ensureInclusionConstraint(const Mat &M, Size size, float trimRatio); 00166 00167 CV_EXPORTS float estimateOptimalTrimRatio(const Mat &M, Size size); 00168 00169 //! @} 00170 00171 } // namespace videostab 00172 } // namespace 00173 00174 #endif
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