A very impressive direct-to-screen sprites demonstration by Hanski using new graphics functionality developed by him
Dependencies: PokittoLib
Diff: My_settings.h
- Revision:
- 0:8652235f92b9
diff -r 000000000000 -r 8652235f92b9 My_settings.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/My_settings.h Fri Dec 29 06:06:10 2017 +0000 @@ -0,0 +1,20 @@ +/**************************************************************************/ +/*! + @file My_settings.h + @author XX + + @section HOW TO USE My_settings + + My_settings can be used to set project settings inside the mbed online IDE +*/ +/**************************************************************************/ + +#ifndef MY_SETTINGS_H +#define MY_SETTINGS_H + +#define PROJ_HIRES 1 // 1 = high resolution (220x176) , 0 = low resolution fast mode (110x88) +#define PROJ_ENABLE_SOUND 0 // 0 = all sound functions disabled +#define SPRITE_COUNT 4 // The default max sprite count +#define PROJ_USE_FPS_COUNTER // Draw FPS counter on screen + +#endif