New pokittolib with improved volume controls & better button handling
Dependencies: PokittoLib
Fork of Arcade by
Revision 22:25d0247917fc, committed 2018-10-07
- Comitter:
- Pokitto
- Date:
- Sun Oct 07 10:36:20 2018 +0000
- Parent:
- 21:3c5e2d050e3a
- Commit message:
- Removed compilation errors
Changed in this revision
PokittoLib.lib | Show annotated file Show diff for this revision Revisions of this file |
main.cpp | Show annotated file Show diff for this revision Revisions of this file |
--- a/PokittoLib.lib Wed May 02 06:27:05 2018 +0000 +++ b/PokittoLib.lib Sun Oct 07 10:36:20 2018 +0000 @@ -1,1 +1,1 @@ -https://os.mbed.com/users/Pokitto/code/PokittoLib/#2b8560b11eab +https://os.mbed.com/users/Pokitto/code/PokittoLib/#8b6a110feeea
--- a/main.cpp Wed May 02 06:27:05 2018 +0000 +++ b/main.cpp Sun Oct 07 10:36:20 2018 +0000 @@ -8,13 +8,13 @@ Pokitto::Core game; //include textures -#include <textures.h> +#include <../textures.h> //variable declarations short gameMode = -2; //-2 = title, -1 = settings, 0 = menu, 1 = pong, 2 = breakout, 3 = snake, 4 = stacker, 5 = columns -unsigned int paddleA = 36; -unsigned int paddleB = 36; -unsigned int paddleBr = 46; +int paddleA = 36; +int paddleB = 36; +int paddleBr = 46; int paddleBMotion = 0; int ballX = 52; int ballY = 42; @@ -297,7 +297,7 @@ ballSpeed = 1.25f; if (bsound) game.sound.playOK(); } else if (ballSpeed <= 1.25f && bricksHit == 12) { - ballSpeed == 1.5f; + ballSpeed = 1.5f; if (bsound) game.sound.playOK(); } } @@ -477,7 +477,7 @@ headX = 13; headY = 10; snakeInitializing = true; - snakeGridInit; + snakeGridInit(); if (bsound) game.sound.playCancel(); } } else {