Armageddon - a missile commad clone by Wuuff, originally for Gamebuino. Conversion by Jonne

Dependencies:   PokittoLib

Fork of Asterocks by Pokitto Community Team

Revision:
6:22d706e5dd6e
Parent:
5:56c4f2f12ec0
Child:
13:b133c46dbda7
--- a/ageddon.cpp	Fri Oct 13 21:53:07 2017 +0000
+++ b/ageddon.cpp	Sat Oct 14 14:24:06 2017 +0000
@@ -291,6 +291,7 @@
 }
 
 void drawAmmo(){
+  gb.display.setColor(2);
   for( uint8_t i = 0; i < 2; i++ ){
     uint8_t xcoord = i == 0 ? 25 : 55;
     uint8_t ycoord = 47;
@@ -306,6 +307,7 @@
       }
     }
   }
+  gb.display.setColor(1);
 }
 
 void drawMissiles(){
@@ -529,10 +531,10 @@
 void stepGame(){
   //Player input
   if( gb.buttons.pressed(BTN_A) ){
-    launchMissile(LAUNCHER_ONE);
+    launchMissile(LAUNCHER_TWO);
   }
   if( gb.buttons.pressed(BTN_B) ){
-    launchMissile(LAUNCHER_TWO);
+    launchMissile(LAUNCHER_ONE);
   }
 
   if( gb.buttons.repeat(BTN_LEFT,1) ){