Base class for IP Based Networking Libraries

Dependencies:   DnsQuery

Dependents:   TempTower BSDInterfaceTests HelloBSDInterface ESP8266InterfaceTests ... more

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Network Socket API

The Network Socket API provides a common interface for using sockets on network devices. The API provides a simple class-based interface that should be familiar to users experienced with other socket APIs. Additionally, the API provides a simple interface for implementing network devices, making it easy to connect hardware agnostic programs to new devices.

Network Interfaces

The NetworkInterface provides an abstract class for network devices that support sockets. Devices should provide a DeviceInterface class that inherits this interface and adds implementation specific methods for using the device. A NetworkInterface must be provided to a Socket constructor to open a socket on the interface. Currently two subclasses are defined for common devices, EthernetInterface and WiFiInterface.

Sockets

The Socket class is used for managing network sockets. Once opened, the socket provides a pipe through which data can sent and recieved to a specific endpoint. The socket class can be instantiated as either a TCPSocket or a UDPSocket which defines the protocol used for the connection.

TCPSocket.h

Committer:
Christopher Haster
Date:
2016-02-18
Branch:
api-changes
Revision:
21:35ed15069189
Child:
24:a5e959bdd2dd

File content as of revision 21:35ed15069189:

/* TCPSocket
 * Copyright (c) 2015 ARM Limited
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef TCP_SOCKET_H
#define TCP_SOCKET_H

#include "NetworkInterface.h"

/** TCPSocket class
 *  API for handling TCP sockets. The implementation is determined
 *  by the interface passed during construction.
 */
class TCPSocket
{
public:
    /** Create a socket using the specified network interface
     *  @param iface The network interface to use
     *  @param ip Optional ip address to connect to, copied internally
     *  @param port Optional port to connect to
     */
    TCPSocket(NetworkInterface *iface, const char *ip = 0, uint16_t port = 0);

    /** Closes and destroys the socket
     */
    ~TCPSocket();


    /** Set the IP address of the socket
     *  @param ip IP address to connect to, copied internally
     */
    void setIPAddress(const char *ip);

    /** Set the port of the socket
     *  @param port Port to connect to
     */
    void setPort(uint16_t port);

    /** Gets the IP address
     *  @return IP address to connect to
     */
    const char *getIPAddress();

    /** Gets the port
     *  @return Port to connect to
     */
    uint16_t getPort();


    /** Open a connection to the underlying address
     *  @return 0 on success
     */
    int32_t open();

    /** Close an open connection
     *  @return 0 on success
     */
    int32_t close();

    /** Send data over TCP 
     *  @param data Buffer of data to send
     *  @param len Size of data to send
     *  @param timeout_ms Maximum amount of time to wait
     *  @return 0 on success
     */
    int32_t send(const void *data, uint32_t len, uint32_t timeout_ms = 15000);

    /** Recieve data over TCP
     *  @param data Buffer to store recieved data
     *  @param len Size of provided buffer
     *  @param timeout_ms Maximum amount of time to wait
     *  @return Number of bytes sent or a negative value on failure
     */
    int32_t recv(void *data, uint32_t len, uint32_t timeout_ms = 15000);

private:
    NetworkInterface *_iface;
    SocketInterface *_socket;
};

#endif