NerfUS game coordinator for the Nerf gun firing range

Dependencies:   HardwareInterface mbed-rtos mbed

Fork of NerfUS by NerfUS

Branch:
PlayableGame
Revision:
19:33e8cd56630f
Parent:
18:469c8b2a9af9
--- a/include/GameModes/PrecisionMode.hpp	Mon Mar 27 11:15:50 2017 -0400
+++ b/include/GameModes/PrecisionMode.hpp	Thu Mar 30 13:40:36 2017 -0400
@@ -3,15 +3,17 @@
 #include "Target.hpp"
 #include <cstddef>
 
-class PrecisionMode : PlayableGame
+class PrecisionMode : public PlayableGame
 {
 public:
+  using PlayableGame::PlayableGame;
   ~PrecisionMode();
 
   TargetInfo * GetNextTarget();
   void OnTargetHit(int timeTaken);
   void OnTargetMiss();
   GameStats GetStats();
+  int getTargetSpeed = 1500;
 
 private:
   int currentTarget = 0;