NerfUS game coordinator for the Nerf gun firing range
Dependencies: HardwareInterface mbed-rtos mbed
Fork of NerfUS by
source/RandomNumberGenerator.cpp@17:48474266a361, 2017-03-17 (annotated)
- Committer:
- Ismael Balafrej
- Date:
- Fri Mar 17 17:19:42 2017 -0400
- Branch:
- PlayableGame
- Revision:
- 17:48474266a361
- Parent:
- 16:5e6c695468b6
First Commit of PlayableGame
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
Maxime Dupuis |
16:5e6c695468b6 | 1 | #include "RandomNumberGenerator.hpp" |
Maxime Dupuis |
16:5e6c695468b6 | 2 | |
Maxime Dupuis |
16:5e6c695468b6 | 3 | int RandomNumberGenerator::get(int min, int max) |
Maxime Dupuis |
16:5e6c695468b6 | 4 | { |
Maxime Dupuis |
16:5e6c695468b6 | 5 | //TODO: Implement this. For tests, inject a known seed in the constructor |
Maxime Dupuis |
16:5e6c695468b6 | 6 | //(instead of "time(NULL)", which we might use in the real app) |
Ismael Balafrej |
17:48474266a361 | 7 | |
Ismael Balafrej |
17:48474266a361 | 8 | //What abount rand() ? |
Maxime Dupuis |
16:5e6c695468b6 | 9 | return 42; |
Maxime Dupuis |
16:5e6c695468b6 | 10 | } |
Maxime Dupuis |
16:5e6c695468b6 | 11 |