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rt1050_emwin_gui_demo
RT1050 GUI demo using emWin library
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BUTTON_Private.h
00001 /********************************************************************* 00002 * SEGGER Microcontroller GmbH & Co. KG * 00003 * Solutions for real time microcontroller applications * 00004 ********************************************************************** 00005 * * 00006 * (c) 1996 - 2016 SEGGER Microcontroller GmbH & Co. KG * 00007 * * 00008 * Internet: www.segger.com Support: support@segger.com * 00009 * * 00010 ********************************************************************** 00011 00012 ** emWin V5.38 - Graphical user interface for embedded applications ** 00013 All Intellectual Property rights in the Software belongs to SEGGER. 00014 emWin is protected by international copyright laws. Knowledge of the 00015 source code may not be used to write a similar product. This file may 00016 only be used in accordance with the following terms: 00017 00018 The software has been licensed to NXP Semiconductors USA, Inc. whose 00019 registered office is situated at 411 E. Plumeria Drive, San Jose, 00020 CA 95134, USA solely for the purposes of creating libraries for 00021 NXPs M0, M3/M4 and ARM7/9 processor-based devices, sublicensed and 00022 distributed under the terms and conditions of the NXP End User License 00023 Agreement. 00024 Full source code is available at: www.segger.com 00025 00026 We appreciate your understanding and fairness. 00027 ---------------------------------------------------------------------- 00028 Licensing information 00029 00030 Licensor: SEGGER Microcontroller Systems LLC 00031 Licensed to: NXP Semiconductors, 1109 McKay Dr, M/S 76, San Jose, CA 95131, USA 00032 Licensed SEGGER software: emWin 00033 License number: GUI-00186 00034 License model: emWin License Agreement, dated August 20th 2011 00035 Licensed product: - 00036 Licensed platform: NXP's ARM 7/9, Cortex-M0,M3,M4 00037 Licensed number of seats: - 00038 ---------------------------------------------------------------------- 00039 File : BUTTON_Private.h 00040 Purpose : BUTTON private header file 00041 --------------------END-OF-HEADER------------------------------------- 00042 */ 00043 00044 #ifndef BUTTON_PRIVATE_H 00045 #define BUTTON_PRIVATE_H 00046 00047 #include "WM.h" 00048 #include "BUTTON.h" 00049 00050 #if GUI_WINSUPPORT 00051 00052 /********************************************************************* 00053 * 00054 * Defines 00055 * 00056 ********************************************************************** 00057 */ 00058 #ifndef BUTTON_3D_MOVE_X 00059 #define BUTTON_3D_MOVE_X 1 00060 #endif 00061 #ifndef BUTTON_3D_MOVE_Y 00062 #define BUTTON_3D_MOVE_Y 1 00063 #endif 00064 00065 /********************************************************************* 00066 * 00067 * Object definition 00068 * 00069 ********************************************************************** 00070 */ 00071 typedef struct { 00072 WIDGET_DRAW_ITEM_FUNC * pfDrawSkin; 00073 } BUTTON_SKIN_PRIVATE; 00074 00075 typedef struct { 00076 GUI_COLOR aBkColor[3]; 00077 GUI_COLOR aTextColor[3]; 00078 GUI_COLOR FocusColor; 00079 GUI_COLOR FrameColor; 00080 const GUI_FONT * pFont; 00081 BUTTON_SKIN_PRIVATE SkinPrivate; 00082 I16 Align; 00083 I16 xPosText, yPosText; 00084 } BUTTON_PROPS; 00085 00086 typedef struct { 00087 WIDGET Widget; 00088 BUTTON_PROPS Props; 00089 WIDGET_SKIN const * pWidgetSkin; 00090 WM_HMEM hpText; 00091 WM_HMEM ahDrawObj[3]; 00092 } BUTTON_Obj; 00093 00094 /********************************************************************* 00095 * 00096 * Macros for internal use 00097 * 00098 ********************************************************************** 00099 */ 00100 #if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_CHECK_ALL 00101 #define BUTTON_INIT_ID(p) (p->Widget.DebugId = BUTTON_ID) 00102 #else 00103 #define BUTTON_INIT_ID(p) 00104 #endif 00105 00106 #if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_CHECK_ALL 00107 BUTTON_Obj * BUTTON_LockH(BUTTON_Handle h); 00108 #define BUTTON_LOCK_H(h) BUTTON_LockH(h) 00109 #else 00110 #define BUTTON_LOCK_H(h) (BUTTON_Obj *)GUI_LOCK_H(h) 00111 #endif 00112 00113 /********************************************************************* 00114 * 00115 * Public data (internal defaults) 00116 * 00117 ********************************************************************** 00118 */ 00119 extern BUTTON_PROPS BUTTON__DefaultProps; 00120 00121 extern const WIDGET_SKIN BUTTON__SkinClassic; 00122 extern WIDGET_SKIN BUTTON__Skin; 00123 00124 extern WIDGET_SKIN const * BUTTON__pSkinDefault; 00125 00126 /********************************************************************* 00127 * 00128 * Private functions 00129 * 00130 ********************************************************************** 00131 */ 00132 void BUTTON__SetDrawObj(BUTTON_Handle hObj, int Index, GUI_DRAW_HANDLE hDrawObj); 00133 00134 00135 #endif /* GUI_WINSUPPORT */ 00136 #endif /* BUTTON_H */
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