RT1050 GUI demo using emWin library

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BUTTON_Private.h

00001 /*********************************************************************
00002 *                SEGGER Microcontroller GmbH & Co. KG                *
00003 *        Solutions for real time microcontroller applications        *
00004 **********************************************************************
00005 *                                                                    *
00006 *        (c) 1996 - 2016  SEGGER Microcontroller GmbH & Co. KG       *
00007 *                                                                    *
00008 *        Internet: www.segger.com    Support:  support@segger.com    *
00009 *                                                                    *
00010 **********************************************************************
00011 
00012 ** emWin V5.38 - Graphical user interface for embedded applications **
00013 All  Intellectual Property rights  in the Software belongs to  SEGGER.
00014 emWin is protected by  international copyright laws.  Knowledge of the
00015 source code may not be used to write a similar product.  This file may
00016 only be used in accordance with the following terms:
00017 
00018 The software has been licensed to  NXP Semiconductors USA, Inc.  whose
00019 registered  office  is  situated  at 411 E. Plumeria Drive, San  Jose,
00020 CA 95134, USA  solely for  the  purposes  of  creating  libraries  for
00021 NXPs M0, M3/M4 and  ARM7/9 processor-based  devices,  sublicensed  and
00022 distributed under the terms and conditions of the NXP End User License
00023 Agreement.
00024 Full source code is available at: www.segger.com
00025 
00026 We appreciate your understanding and fairness.
00027 ----------------------------------------------------------------------
00028 Licensing information
00029 
00030 Licensor:                 SEGGER Microcontroller Systems LLC
00031 Licensed to:              NXP Semiconductors, 1109 McKay Dr, M/S 76, San Jose, CA 95131, USA
00032 Licensed SEGGER software: emWin
00033 License number:           GUI-00186
00034 License model:            emWin License Agreement, dated August 20th 2011
00035 Licensed product:         -
00036 Licensed platform:        NXP's ARM 7/9, Cortex-M0,M3,M4
00037 Licensed number of seats: -
00038 ----------------------------------------------------------------------
00039 File        : BUTTON_Private.h
00040 Purpose     : BUTTON private header file
00041 --------------------END-OF-HEADER-------------------------------------
00042 */
00043 
00044 #ifndef BUTTON_PRIVATE_H
00045 #define BUTTON_PRIVATE_H
00046 
00047 #include "WM.h"
00048 #include "BUTTON.h"
00049 
00050 #if GUI_WINSUPPORT
00051 
00052 /*********************************************************************
00053 *
00054 *       Defines
00055 *
00056 **********************************************************************
00057 */
00058 #ifndef   BUTTON_3D_MOVE_X
00059   #define BUTTON_3D_MOVE_X 1
00060 #endif
00061 #ifndef   BUTTON_3D_MOVE_Y
00062   #define BUTTON_3D_MOVE_Y 1
00063 #endif
00064 
00065 /*********************************************************************
00066 *
00067 *       Object definition
00068 *
00069 **********************************************************************
00070 */
00071 typedef struct {
00072   WIDGET_DRAW_ITEM_FUNC * pfDrawSkin;
00073 } BUTTON_SKIN_PRIVATE;
00074 
00075 typedef struct {
00076   GUI_COLOR aBkColor[3];
00077   GUI_COLOR aTextColor[3];
00078   GUI_COLOR FocusColor;
00079   GUI_COLOR FrameColor;
00080   const GUI_FONT * pFont;
00081   BUTTON_SKIN_PRIVATE SkinPrivate;
00082   I16 Align;
00083   I16 xPosText, yPosText;
00084 } BUTTON_PROPS;
00085 
00086 typedef struct {
00087   WIDGET Widget;
00088   BUTTON_PROPS Props;
00089   WIDGET_SKIN const * pWidgetSkin;
00090   WM_HMEM hpText;
00091   WM_HMEM ahDrawObj[3];
00092 } BUTTON_Obj;
00093 
00094 /*********************************************************************
00095 *
00096 *       Macros for internal use
00097 *
00098 **********************************************************************
00099 */
00100 #if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_CHECK_ALL
00101   #define BUTTON_INIT_ID(p) (p->Widget.DebugId = BUTTON_ID)
00102 #else
00103   #define BUTTON_INIT_ID(p)
00104 #endif
00105 
00106 #if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_CHECK_ALL
00107   BUTTON_Obj * BUTTON_LockH(BUTTON_Handle h);
00108   #define BUTTON_LOCK_H(h)   BUTTON_LockH(h)
00109 #else
00110   #define BUTTON_LOCK_H(h)   (BUTTON_Obj *)GUI_LOCK_H(h)
00111 #endif
00112 
00113 /*********************************************************************
00114 *
00115 *       Public data (internal defaults)
00116 *
00117 **********************************************************************
00118 */
00119 extern BUTTON_PROPS BUTTON__DefaultProps;
00120 
00121 extern const WIDGET_SKIN BUTTON__SkinClassic;
00122 extern       WIDGET_SKIN BUTTON__Skin;
00123 
00124 extern WIDGET_SKIN const * BUTTON__pSkinDefault;
00125 
00126 /*********************************************************************
00127 *
00128 *       Private functions
00129 *
00130 **********************************************************************
00131 */
00132 void BUTTON__SetDrawObj(BUTTON_Handle hObj, int Index, GUI_DRAW_HANDLE hDrawObj);
00133 
00134 
00135 #endif   /* GUI_WINSUPPORT */
00136 #endif   /* BUTTON_H */