NXP
/
rt1050_emwin_gui_demo
RT1050 GUI demo using emWin library
emwin/emWin_header/HEADER_Private.h
- Committer:
- alejandroRL
- Date:
- 2018-09-20
- Revision:
- 0:dd702039127a
File content as of revision 0:dd702039127a:
/********************************************************************* * SEGGER Microcontroller GmbH & Co. KG * * Solutions for real time microcontroller applications * ********************************************************************** * * * (c) 1996 - 2016 SEGGER Microcontroller GmbH & Co. KG * * * * Internet: www.segger.com Support: support@segger.com * * * ********************************************************************** ** emWin V5.38 - Graphical user interface for embedded applications ** All Intellectual Property rights in the Software belongs to SEGGER. emWin is protected by international copyright laws. Knowledge of the source code may not be used to write a similar product. This file may only be used in accordance with the following terms: The software has been licensed to NXP Semiconductors USA, Inc. whose registered office is situated at 411 E. Plumeria Drive, San Jose, CA 95134, USA solely for the purposes of creating libraries for NXPs M0, M3/M4 and ARM7/9 processor-based devices, sublicensed and distributed under the terms and conditions of the NXP End User License Agreement. Full source code is available at: www.segger.com We appreciate your understanding and fairness. ---------------------------------------------------------------------- Licensing information Licensor: SEGGER Microcontroller Systems LLC Licensed to: NXP Semiconductors, 1109 McKay Dr, M/S 76, San Jose, CA 95131, USA Licensed SEGGER software: emWin License number: GUI-00186 License model: emWin License Agreement, dated August 20th 2011 Licensed product: - Licensed platform: NXP's ARM 7/9, Cortex-M0,M3,M4 Licensed number of seats: - ---------------------------------------------------------------------- File : HEADER_Private.h Purpose : Private HEADER include --------------------END-OF-HEADER------------------------------------- */ #ifndef HEADER_PRIVATE_H #define HEADER_PRIVATE_H #include "HEADER.h" #include "WIDGET.h" #include "WM.h" #include "GUI_ARRAY.h" #if GUI_WINSUPPORT /********************************************************************* * * Object definition * ********************************************************************** */ typedef struct { int Width; I16 Align; WM_HMEM hDrawObj; char acText[1]; } HEADER_COLUMN; typedef struct { WIDGET_DRAW_ITEM_FUNC * pfDrawSkin; } HEADER_SKIN_PRIVATE; typedef struct { const GUI_FONT * pFont; GUI_COLOR BkColor; GUI_COLOR TextColor; GUI_COLOR ArrowColor; HEADER_SKIN_PRIVATE SkinPrivate; } HEADER_PROPS; typedef struct { WIDGET Widget; HEADER_PROPS Props; WIDGET_SKIN const * pWidgetSkin; GUI_ARRAY Columns; int CapturePosX; int CaptureItem; int ScrollPos; int Sel; int DirIndicatorColumn; int DirIndicatorReverse; unsigned Fixed; U8 DragLimit; } HEADER_Obj; /********************************************************************* * * Private (module internal) data * ********************************************************************** */ extern HEADER_PROPS HEADER__DefaultProps; extern const GUI_CURSOR * HEADER__pDefaultCursor; extern int HEADER__DefaultBorderH; extern int HEADER__DefaultBorderV; extern const WIDGET_SKIN HEADER__SkinClassic; extern WIDGET_SKIN HEADER__Skin; extern WIDGET_SKIN const * HEADER__pSkinDefault; /********************************************************************* * * Macros for internal use * ********************************************************************** */ #if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_CHECK_ALL #define HEADER_INIT_ID(p) (p->Widget.DebugId = HEADER_ID) #else #define HEADER_INIT_ID(p) #endif #if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_CHECK_ALL HEADER_Obj * HEADER_LockH(HEADER_Handle h); #define HEADER_LOCK_H(h) HEADER_LockH(h) #else #define HEADER_LOCK_H(h) (HEADER_Obj *)GUI_LOCK_H(h) #endif void HEADER__SetDrawObj(HEADER_Handle hObj, unsigned Index, GUI_DRAW_HANDLE hDrawObj); #endif // GUI_WINSUPPORT #endif // Avoid multiple inclusion