most functionality to splashdwon, find neutral and start mission. short timeouts still in code for testing, will adjust to go directly to sit_idle after splashdown

Dependencies:   mbed MODSERIAL FATFileSystem

Revision:
73:f6f378311c8d
Parent:
45:16b8162188ca
Child:
74:d281aaef9766
--- a/SequenceController/SequenceController.cpp	Mon Jul 02 14:28:22 2018 +0000
+++ b/SequenceController/SequenceController.cpp	Mon Jul 30 16:48:48 2018 +0000
@@ -159,7 +159,6 @@
     
     int check_current_state = stateMachine().getState();
     pc().printf("State Machine State: %d\n\r", check_current_state);
-    pc().printf("State Machine: isTimeoutRunning? %d\n\r", stateMachine().timeoutRunning());
         
     if (stateMachine().getState() == SIT_IDLE) {
         //system starts idle