most functionality to splashdwon, find neutral and start mission. short timeouts still in code for testing, will adjust to go directly to sit_idle after splashdown
Dependencies: mbed MODSERIAL FATFileSystem
Diff: SequenceController/SequenceController.cpp
- Revision:
- 73:f6f378311c8d
- Parent:
- 45:16b8162188ca
- Child:
- 74:d281aaef9766
--- a/SequenceController/SequenceController.cpp Mon Jul 02 14:28:22 2018 +0000 +++ b/SequenceController/SequenceController.cpp Mon Jul 30 16:48:48 2018 +0000 @@ -159,7 +159,6 @@ int check_current_state = stateMachine().getState(); pc().printf("State Machine State: %d\n\r", check_current_state); - pc().printf("State Machine: isTimeoutRunning? %d\n\r", stateMachine().timeoutRunning()); if (stateMachine().getState() == SIT_IDLE) { //system starts idle