most functionality to splashdwon, find neutral and start mission. short timeouts still in code for testing, will adjust to go directly to sit_idle after splashdown
Dependencies: mbed MODSERIAL FATFileSystem
Diff: StateMachine/StateMachine.hpp
- Revision:
- 88:1813f583cee9
- Parent:
- 87:6d95f853dab3
--- a/StateMachine/StateMachine.hpp Wed May 08 13:24:04 2019 +0000 +++ b/StateMachine/StateMachine.hpp Thu May 09 14:26:40 2019 +0000 @@ -92,6 +92,7 @@ int getState(); void setState(int input_state); + void setstate_frommain(int set_state_val, int new_timeout); void setTimeout(float input_timeout); void setDepthCommand(float input_depth_command);