Cellular library for MTS Socket Modem Arduino Shield devices from Multi-Tech Systems

Dependents:   mtsas mtsas mtsas mtsas

Cellular/EasyIP.h

Committer:
Vanger
Date:
2014-07-16
Revision:
33:3b6f3904dde0
Parent:
31:529db15abda7
Child:
34:7d412c989964

File content as of revision 33:3b6f3904dde0:

#ifndef SMC_H
#define SMC_H

#include <string>
#include <vector>

#include "MTSBufferedIO.h"
#include "Cellular.h"

namespace mts
{
    /** This is a class for communicating without a Multi-Tech Systems SocketModem iCell. Instead, 
    * it uses the hayes command set to directly implement the same UIP interface to the radio.
    * (See the UIP class and documentation, "UIP.h")
    * This class supports four main types of cellular radio interactions including:
    * configuration and status AT-command processing, SMS processing, TCP Socket data connections,
    * and UDP data connections. It should be noted that the radio can not process commands or
    * SMS messages while having an open data connection at the same time. The concurrent
    * capability may be added in a future release. This class also inherits from IPStack
    * providing a common set of commands for communication devices that have an onboard
    * IP Stack. It is also integrated with the standard mbed Sockets package and can therefore
    * be used seamlessly with clients and services built on top of this interface already within
    * the mbed library.
    * The default baud rate for the cellular radio is 115200 bps.
    */
class EasyIP : public Cellular
{
public:
    /** This static function is used to create or get a reference to a
    * Cellular object. Cellular uses the singleton pattern, which means
    * that you can only have one existing at a time. The first time you
    * call getInstance this method creates a new uninitialized Cellular
    * object and returns it. All future calls to this method will return
    * a reference to the instance created during the first call. Note that
    * you must call init on the returned instance before mnaking any other
    * calls. If using this class's bindings to any of the Socket package
    * classes like TCPSocketConnection, you must call this method and the
    * init method on the returned object first, before even creating the
    * other objects.
    *
    * @returns a reference to the single Cellular obect that has been created.
    */
    EasyIP(Radio type);
    /** Destructs a Cellular object and frees all related resources.
    */
    ~EasyIP();
    /** Initializes the MTS IO buffer
     * INCOMPLETE
    */
    virtual bool init(MTSBufferedIO* io);
    
    /** PPP connect command.
    * Connects the radio to the cellular network.
    *
    * @returns true if PPP connection to the network succeeded,
    * false if the PPP connection failed.
    */
    virtual bool connect();
    
    /** PPP disconnect command.
    * Disconnects from the PPP network, and will also close active socket
    * connection if open. 
    */
    virtual void disconnect();
    
    /** Checks if the radio is connected to the cell network.
    * Checks antenna signal, cell tower registration, and context activation
    * before finally pinging (4 pings, 32 bytes each) to confirm PPP connection
    * to network. Will return true if there is an open socket connection as well.
    *
    * @returns true if there is a PPP connection to the cell network, false
    * if there is no PPP connection to the cell network.
    */
    virtual bool isConnected();
    
    /** Resets the radio/modem.
    * Disconnects all active PPP and socket connections to do so.
    */
    virtual void reset();

    // TCP and UDP Socket related commands
    // For behavior of the following methods refer to IPStack.h documentation
    virtual bool bind(unsigned int port);
    virtual bool open(const std::string& address, unsigned int port, Mode mode);
    virtual bool isOpen();
    virtual bool close();
    virtual int read(char* data, int max, int timeout = -1);    
    virtual int write(const char* data, int length, int timeout = -1);
    virtual unsigned int readable();
    virtual unsigned int writeable();
    virtual bool ping(const std::string& address = "8.8.8.8"); //Google DNS server used as default ping address
    virtual std::string getDeviceIP();
    virtual bool setDeviceIP(std::string address = "DHCP");
    
    /** Sets the APN
    * 
    * @param apn c-string of the APN to use
    *
    * @returns MTS_SUCCESS if the APN was set, or is not needed, else it
    * returns the result of the AT command sent to the radio to set the APN
    */
    virtual Code setApn(const std::string& apn);
    
    /** A method for configuring command ehco capability on the radio. This command
    * sets whether sent characters are echoed back from the radio, in which case you
    * will receive back every command you send.
    *
    * @param state if true echo will be turned off, otherwise it will be turned on.
    * @returns the standard AT Code enumeration.
    */
    virtual Code echo(bool state);

    /** This method can be used to trade socket functionality for performance.
    * Can disable checking socket closed messages from the data socket, and thus the socket
    * will only be visibly closed to the local side if the radio is explicitly checked, or
    * the socket is closed by the local side through the use of physical pin manipulation.
    *
    * Uses the Hayes escape sequence (1 second pause, "+++", 1 second pause) to exit the socket
    * connection to check if a received "NO CARRIER" string is from the radio indicating the socket
    * has been closed, or is merely part of the data stream. Should not occur very often, however, if 
    * data carrying the string "NO CARRIER" is going to be transmitted frequently, then the socket should
    * be set closeable and physical-socket-closing-means be used instead to reduce the large amount of
    * overhead switching from checking the validity of the "NO CARRIER" message being and indication of
    * the socket connection being closed.
    *
    * @param enabled set to true if you want the socket closeable, otherwise false. The default
    * is true.
    * @returns the standard AT Code enumeration.
    */
    virtual Code setSocketCloseable(bool enabled = true);
    
private:
    /** Function that sends +++ to the radio to exit data mode
    * returns true if it successfully exits from online mode, else
    * it returns false. Used due to the fact that AT commands
    * cannot be sent while in data mode.
    *
    * @returns true if the radio dropped from data mode to commande mode
    * or is already in command mode (socket is still open in the background),
    * and false if the radio failed to switch to command mode.
    */
    virtual bool sendEscapeCommand(); 
    
    /** Switches to command mode, queries the status of the socket connection,
    * and then returns back to the active socket connection (if still open)
    *
    * @returns true if a socket is currently open, otherwise it returns false
    */
    virtual bool socketCheck();
};

}

#endif /* SMC_H */