Class Module for EA DOGS102 Graphic LCD display SPI Interface

Dependents:   mDotEVBM2X MTDOT-EVB-LinkCheck-AL MTDOT-EVBDemo-DRH MTDOT_BOX_EVB_LCD_Helloworld ... more

Revision:
2:4a773f4896c7
Parent:
0:f40dbeaefe69
Child:
3:a0f69c276cc6
--- a/font_8x8.h	Thu Jul 09 20:30:07 2015 +0000
+++ b/font_8x8.h	Tue Oct 27 19:52:17 2015 +0000
@@ -1,20 +1,21 @@
 /* File '8X8.FV' as include
-The font was generated with EA FontEditor. Please contact ELECTRONIC ASSEMBLY
-for more details (techik@lcd-module.de)
-
- TAB 6/22/2015 - Modified for mbed compiler
-
- the array starts with a 8 byte header:
-  1st Byte: 'F' first 2 bytes are always FV
-  2nd Byte: 'V' for FONT VERTICAL
-  3rd Byte: First code to define
-  4th Byte: Last  code to define
-  5th Byte: Width of character in dots
-  6th Byte: Height of character in dots
-  7th Byte: Height of character in bytes
-  8th Byte: Bytes needed for each character (1..255)
-            or 0 for big fonts calculate WidthInDots * HeightInBytes
-  After that font data will follow */
+ * The font was generated with EA FontEditor. Please contact ELECTRONIC ASSEMBLY
+ * for more details (techik@lcd-module.de)
+ *
+ * TAB 6/22/2015 - Modified for mbed compiler
+ *
+ * The array starts with a 8 byte header:
+ *  1st Byte: 'F' first 2 bytes are always FV
+ *  2nd Byte: 'V' for FONT VERTICAL
+ *  3rd Byte: First code to define
+ *  4th Byte: Last  code to define
+ *  5th Byte: Width of character in dots
+ *  6th Byte: Height of character in dots
+ *  7th Byte: Height of character in bytes
+ *  8th Byte: Bytes needed for each character (1..255)
+ *            or 0 for big fonts calculate WidthInDots * HeightInBytes
+ * After that font data will follow
+ */
 
 #define FONT_8X8_LEN  776