Library to calculate movement and to draw the objects in the pong game

Dependencies:   RTC-DS1307 SPI_TFT_ILI9341 TFT_fonts mbed

Fork of MainSketch by IoT Ox

Revision:
11:d812de0e5136
Parent:
10:6940a3201757
--- a/pong.cpp	Wed May 24 14:52:39 2017 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,30 +0,0 @@
-
-#include "libs.h"
-#include "ponglib.h"
-
-int main() {
-
-    AnalogIn Player1(); //reading analog inputs from the potentiometers
-    AnalogIn Player2(); 
-    int SCREENH = 239 ; //screen height
-    int SCREENW = 319 ; //screen width
-    int PADDLEW  = 10 ; // paddle width
-    int PADDLEH  = 40 ; // paddle height
-    int PADDLEG =  10 ; // paddle gap from the touchscreen
-    int ABALL = 10 ;   // ball size
-    int PADDLE_A = 0 ; // location paddle A
-    int PADDLE_B = 0 ; // location paddle B 
-    int PADDLE_AF = 0 ; // final location paddle A 
-    int PADDLE_BF = 0 ; // final location paddle B  
-    float XBALL = 0 ; // ball's x location
-    float YBALL = 0 ; // ball's y location
-    
-    float VXball = 3 ; // velocity in x-direction 
-    float VYball = 2 ; // velocity in y-direction
-    
-    while(1) {
-        draw();
-        move(); 
-    } 
-}   
-