H29Ateam / PS4 Serial

Fork of PS4 by H29Ateam

Files at this revision

API Documentation at this revision

Comitter:
Suzutomo
Date:
Mon Dec 11 09:08:28 2017 +0000
Parent:
9:b98be6c2f23e
Commit message:
Update

Changed in this revision

PS4.cpp Show annotated file Show diff for this revision Revisions of this file
diff -r b98be6c2f23e -r c961d228b63e PS4.cpp
--- a/PS4.cpp	Mon Dec 11 09:07:06 2017 +0000
+++ b/PS4.cpp	Mon Dec 11 09:08:28 2017 +0000
@@ -10,124 +10,6 @@
     }
 }
 
-/*bool PS4::UpDate()
-{
-
-    //Make backup
-    memcpy( DATA_CONTROLLER_OLD, DATA_CONTROLLER, sizeof(DATA_CONTROLLER) );
-
-    //Get data by I2C
-    //int s = i2c->read((ADDR | 1), data, 17);
-    if (serial->getc() == 0x80) {
-        for (int i = 0; i<9; i++) {
-            data[i]  = serial->getc();
-        }
-    }
-    if(1) {
-
-        //UpDate
-        DATA_CONTROLLER[CONNECTION] = (data[0] >> 0) & 0x01;
-        DATA_CONTROLLER[UP] = (data[1] >> 7) & 0x01;
-        DATA_CONTROLLER[RIGHT] = (data[1] >> 6) & 0x01;
-        DATA_CONTROLLER[DOWN] = (data[1] >> 5) & 0x01;
-        DATA_CONTROLLER[LEFT] = (data[1] >> 4) & 0x01;
-        DATA_CONTROLLER[TRIANGLE] = (data[1] >> 3) & 0x01;
-        DATA_CONTROLLER[CIRCLE] = (data[1] >> 2) & 0x01;
-        DATA_CONTROLLER[CROSS] = (data[1] >> 1) & 0x01;
-        DATA_CONTROLLER[SQUARE] = (data[1] >> 0) & 0x01;
-        DATA_CONTROLLER[L1] = (data[2] >> 7) & 0x01;
-        DATA_CONTROLLER[R1] = (data[2] >> 6) & 0x01;
-        DATA_CONTROLLER[SHARE] = (data[2] >> 5) & 0x01;
-        DATA_CONTROLLER[OPTIONS] = (data[2] >> 4) & 0x01;
-        DATA_CONTROLLER[L3] = (data[2] >> 3) & 0x01;
-        DATA_CONTROLLER[R3] = (data[2] >> 2) & 0x01;
-        DATA_CONTROLLER[PS] = (data[2] >> 1) & 0x01;
-        DATA_CONTROLLER[TOUCHPAD] = (data[2] >> 0) & 0x01;
-        DATA_CONTROLLER[LeftHatX] = data[3];
-        DATA_CONTROLLER[LeftHatY] = data[4];
-        DATA_CONTROLLER[RightHatX] = data[5];
-        DATA_CONTROLLER[RightHatY] = data[6];
-        DATA_CONTROLLER[L2] = data[7];
-        DATA_CONTROLLER[R2] = data[8];
-        DATA_TP[X][0] = ((data[9] & 0b11110000) << 4) + data[11];
-        DATA_TP[X][1] = ((data[9] & 0b00001111)<< 8) + data[12];
-        DATA_TP[Y][0] = ((data[10] & 0b11000000) << 2) + data[13];
-        DATA_TP[Y][1] = ((data[10] & 0b00110000) << 4) + data[14];
-        //DATA_CONTROLLER[PITCH] = ((data[10] & 0b00001100) << 6) + data[15];
-        //DATA_CONTROLLER[ROLL] = ((data[10] & 0b00000011) << 8) + data[16];
-
-    } else {
-        for(int i = 0; i < 23; i++) {
-            DATA_CONTROLLER[i] = i >= 15 && i <= 18 ? 127 : 0;
-        }
-    }
-
-    if (serial->getc() == 0x0A) {
-        for (int i = 0; i<8; i++) {
-            paddata[i]  = serial->getc();
-        }
-        DATA_TP[X][0] = ((paddata[0] & 0b11110000) << 4) + paddata[2];
-        DATA_TP[X][1] = ((paddata[0] & 0b00001111) << 8) + paddata[3];
-        DATA_TP[Y][0] = ((paddata[1] & 0b11000000) << 2) + paddata[4];
-        DATA_TP[Y][1] = ((paddata[1] & 0b00110000) << 4) + paddata[5];
-    }
-    if (serial->getc() == 0x0B) {
-        int input = serial->getc();
-        //int b_memory = input % 10;
-        //int a_memory = (input /= 10) % 10;
-        return 1;
-    }
-    return 0;
-}
-
-
-int PS4::getData ( char a,char b)
-{
-    serial->putc(0x0B);
-    serial->putc(a);
-    serial->putc(b);
-    return 0;
-}
-
-int PS4::getPress( CONTROLLER buttom )
-{
-    if(buttom < 25) {
-        return DATA_CONTROLLER[buttom];
-    } else {
-        return 0;
-    }
-}
-
-int PS4::getClick( CONTROLLER button, bool mode )
-{
-    //mode:0 -> Rising
-    //mode:1 -> Falling
-
-    if(button <= 13) {
-        return mode*(DATA_CONTROLLER[button]*!DATA_CONTROLLER_OLD[button])
-               + !mode*(!DATA_CONTROLLER[button]*DATA_CONTROLLER_OLD[button]);
-
-    } else if( (19<=button) && (button<=20) ) {
-        return mode*((DATA_CONTROLLER[button]>127)*!(DATA_CONTROLLER_OLD[button]>127))
-               + !mode*(!(DATA_CONTROLLER[button]>127)*(DATA_CONTROLLER_OLD[button]>127));
-
-    } else {
-        return 0;
-    }
-}
-
-int PS4::touchPad( TP direction, bool finger )
-{
-    return DATA_TP[direction][finger];
-}
-
-int PS4::getTouchPad()
-{
-    serial->putc(0x0A);
-
-    return 0;
-}*/
-
 int PS4::getPress( int button,bool finger)
 {
     if (button >= 1 && button <= 16) return BUTTON_NEW[button - 1];