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Fork of TFTLCD by Todor Todorov

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Show/hide line numbers ssd1289.cpp Source File

ssd1289.cpp

00001 /*
00002  * Copyright (C)2010-2012 Henning Karlsen. All right reserved.
00003  * Copyright (C)2012 Todor Todorov.
00004  *
00005  * This library is free software; you can redistribute it and/or
00006  * modify it under the terms of the GNU Lesser General Public
00007  * License as published by the Free Software Foundation; either
00008  * version 2.1 of the License, or (at your option) any later version.
00009  *
00010  * This library is distributed in the hope that it will be useful,
00011  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00012  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013  * Lesser General Public License for more details.
00014  *
00015  * You should have received a copy of the GNU Lesser General Public
00016  * License along with this library; if not, write to:
00017  *
00018  * Free Software Foundation, Inc.
00019  * 51 Franklin St, 5th Floor, Boston, MA 02110-1301, USA
00020  *
00021  *********************************************************************/
00022 #include "ssd1289.h"
00023 #include "helpers.h"
00024 
00025 SSD1289_LCD::SSD1289_LCD( PinName CS, PinName RESET, PinName RS, PinName WR, BusOut* DATA_PORT, PinName BL, PinName RD, backlight_t blType, float defaultBackLightLevel )
00026     : LCD( 240, 320, CS, RS, RESET, BL, blType, defaultBackLightLevel ), _lcd_pin_wr( WR )
00027 {
00028     _lcd_port = DATA_PORT;
00029     if ( RD != NC ) _lcd_pin_rd = new DigitalOut( RD );
00030     else _lcd_pin_rd = 0;
00031 }
00032 
00033 void SSD1289_LCD::Initialize( orientation_t orientation, colordepth_t colors )
00034 {
00035     _orientation = orientation;
00036     _colorDepth = colors;
00037     
00038     _lcd_pin_reset = HIGH;
00039     wait_ms( 5 );
00040     _lcd_pin_reset = LOW;
00041     wait_ms( 15 );
00042     _lcd_pin_reset = HIGH;
00043     _lcd_pin_cs = HIGH;
00044     if ( _lcd_pin_bl != 0 )
00045         *_lcd_pin_bl = HIGH;
00046     else if ( _bl_pwm != 0 )
00047         *_bl_pwm = _bl_pwm_default;
00048     if ( _lcd_pin_rd != 0 )
00049         *_lcd_pin_rd = HIGH;
00050     _lcd_pin_wr = HIGH;
00051     wait_ms( 15 );
00052     
00053     Activate();
00054     WriteCmdData( 0x00, 0x0001 ); // oscillator: 1 = on, 0 = off
00055     wait_ms( 1 );
00056     WriteCmdData( 0x03, 0xA8A4 ); // power control
00057     wait_ms( 1 );
00058     WriteCmdData( 0x0C, 0x0000 ); // power control 2
00059     wait_ms( 1 );
00060     WriteCmdData( 0x0D, 0x080C ); // power control 3
00061     wait_ms( 1 );
00062     WriteCmdData( 0x0E, 0x2B00 ); // power control 4
00063     wait_ms( 1 );
00064     WriteCmdData( 0x1E, 0x00B7 ); // power control 5
00065     wait_ms( 1 );
00066     WriteCmdData( 0x02, 0x0600 ); // driving waveform control
00067     wait_ms( 1 );
00068     WriteCmdData( 0x10, 0x0000 ); // sleep mode: 0 = exit, 1 = enter
00069     wait_ms( 1 );
00070     if ( _colorDepth == RGB16 )
00071     {
00072         switch ( _orientation )
00073         {
00074             case LANDSCAPE: // works
00075                 WriteCmdData( 0x01, 0x293F ); // driver output control
00076                 wait_ms( 1 );
00077                 WriteCmdData( 0x11, 0x6078 ); // entry mode
00078                 break;
00079                 
00080             case PORTRAIT_REV: // works
00081                 WriteCmdData( 0x01, 0x693F ); // driver output control
00082                 wait_ms( 1 );
00083                 WriteCmdData( 0x11, 0x6070 ); // entry mode
00084                 break;
00085                 
00086             case LANDSCAPE_REV: // works
00087                 WriteCmdData( 0x01, 0x6B3F ); // driver output control
00088                 wait_ms( 1 );
00089                 WriteCmdData( 0x11, 0x6078 ); // entry mode
00090                 break;
00091                 
00092             case PORTRAIT: // works
00093             default:
00094                 WriteCmdData( 0x01, 0x2B3F ); // driver output control
00095                 wait_ms( 1 );
00096                 WriteCmdData( 0x11, 0x6070 ); // entry mode
00097                 break;
00098         }
00099     }
00100     else if ( _colorDepth == RGB18 )
00101     {
00102         switch ( _orientation )
00103         {
00104             case LANDSCAPE: // works
00105                 WriteCmdData( 0x01, 0x293F ); // driver output control
00106                 wait_ms( 1 );
00107                 WriteCmdData( 0x11, 0x4078 ); // entry mode
00108                 break;
00109                 
00110             case PORTRAIT_REV: // works
00111                 WriteCmdData( 0x01, 0x693F ); // driver output control
00112                 wait_ms( 1 );
00113                 WriteCmdData( 0x11, 0x4070 ); // entry mode
00114                 break;
00115                 
00116             case LANDSCAPE_REV: // works
00117                 WriteCmdData( 0x01, 0x6B3F ); // driver output control
00118                 wait_ms( 1 );
00119                 WriteCmdData( 0x11, 0x4078 ); // entry mode
00120                 break;
00121                 
00122             case PORTRAIT: // works
00123             default:
00124                 WriteCmdData( 0x01, 0x2B3F ); // driver output control
00125                 wait_ms( 1 );
00126                 WriteCmdData( 0x11, 0x4070 ); // entry mode
00127                 break;
00128         }
00129     }
00130     wait_ms( 1 );
00131     WriteCmdData( 0x05, 0x0000 ); // compare register
00132     wait_ms( 1 );
00133     WriteCmdData( 0x06, 0x0000 ); // compare register
00134     wait_ms( 1 );
00135     WriteCmdData( 0x16, 0xEF1C ); // horizontal porch
00136     wait_ms( 1 );
00137     WriteCmdData( 0x17, 0x0003 ); // vertical porch
00138     wait_ms( 1 );
00139     WriteCmdData( 0x07, 0x0233 ); // display control
00140     wait_ms( 1 );
00141     WriteCmdData( 0x0B, 0x0000 ); // frame cycle control
00142     wait_ms( 1 );
00143     WriteCmdData( 0x0F, 0x0000 ); // gate scan position
00144     wait_ms( 1 );
00145     WriteCmdData( 0x41, 0x0000 ); // vertical scroll control
00146     wait_ms( 1 );
00147     WriteCmdData( 0x42, 0x0000 ); // vertical scroll control
00148     wait_ms( 1 );
00149     WriteCmdData( 0x48, 0x0000 ); // 1st screen driving position
00150     wait_ms( 1 );
00151     WriteCmdData( 0x49, 0x013F ); // 1st screen driving position
00152     wait_ms( 1 );
00153     WriteCmdData( 0x4A, 0x0000 ); // 2nd screen driving position
00154     wait_ms( 1 );
00155     WriteCmdData( 0x4B, 0x0000 ); // 2nd screen driving position
00156     wait_ms( 1 );
00157     WriteCmdData( 0x44, 0xEF00 ); // horizontal ram address position
00158     wait_ms( 1 );
00159     WriteCmdData( 0x45, 0x0000 ); // vertical ram address position
00160     wait_ms( 1 );
00161     WriteCmdData( 0x46, 0x013F ); // vertical ram address position
00162     wait_ms( 1 );
00163     WriteCmdData( 0x30, 0x0707 ); // gamma control
00164     wait_ms( 1 );
00165     WriteCmdData( 0x31, 0x0204 ); // gamma control
00166     wait_ms( 1 );
00167     WriteCmdData( 0x32, 0x0204 ); // gamma control
00168     wait_ms( 1 );
00169     WriteCmdData( 0x33, 0x0502 ); // gamma control
00170     wait_ms( 1 );
00171     WriteCmdData( 0x34, 0x0507 ); // gamma control
00172     wait_ms( 1 );
00173     WriteCmdData( 0x35, 0x0204 ); // gamma control
00174     wait_ms( 1 );
00175     WriteCmdData( 0x36, 0x0204 ); // gamma control
00176     wait_ms( 1 );
00177     WriteCmdData( 0x37, 0x0502 ); // gamma control
00178     wait_ms( 1 );
00179     WriteCmdData( 0x3A, 0x0302 ); // gamma control
00180     wait_ms( 1 );
00181     WriteCmdData( 0x3B, 0x0302 ); // gamma control
00182     wait_ms( 1 );
00183     WriteCmdData( 0x23, 0x0000 ); // GRAM write mask for red and green pins
00184     wait_ms( 1 );
00185     WriteCmdData( 0x24, 0x0000 ); // GRAM write mask for blue pins
00186     wait_ms( 1 );
00187     WriteCmdData( 0x25, 0x8000 ); // frame frequency control
00188     wait_ms( 1 );
00189     WriteCmdData( 0x4e, 0x0000 ); // ram address set
00190     wait_ms( 1 );
00191     WriteCmdData( 0x4f, 0x0000 ); // ram address set
00192     wait_ms( 1 );
00193     WriteCmd( 0x22 ); // write GRAM
00194     Deactivate();
00195 }
00196 
00197 void SSD1289_LCD::Sleep( void )
00198 {
00199     WriteCmdData( 0x10, 0x0001 ); // sleep mode: 0 = exit, 1 = enter
00200     LCD::Sleep();
00201 }
00202 
00203 void SSD1289_LCD::WakeUp( void )
00204 {
00205     WriteCmdData( 0x10, 0x0000 ); // sleep mode: 0 = exit, 1 = enter
00206     LCD::WakeUp();
00207 }
00208 
00209 void SSD1289_LCD::WriteCmd( unsigned short cmd )
00210 {
00211     _lcd_pin_rs = LOW;
00212     _lcd_port->write( cmd );
00213     pulseLow( _lcd_pin_wr );
00214 }
00215 
00216 void SSD1289_LCD::WriteData( unsigned short data )
00217 {
00218     _lcd_pin_rs = HIGH;
00219     _lcd_port->write( data );
00220     pulseLow( _lcd_pin_wr );
00221 }
00222 
00223 void SSD1289_LCD::SetXY( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2 )
00224 {
00225     if ( _orientation == PORTRAIT || _orientation == PORTRAIT_REV )
00226     {
00227         WriteCmdData( 0x44, ( x2 << 8 ) + x1 );
00228         WriteCmdData( 0x45, y1 );
00229         WriteCmdData( 0x46, y2 );
00230         WriteCmdData( 0x4e, x1 );
00231         WriteCmdData( 0x4f, y1 );
00232     }
00233     else
00234     {
00235         WriteCmdData( 0x44, ( y2 << 8 ) + y1 );
00236         WriteCmdData( 0x45, x1 );
00237         WriteCmdData( 0x46, x2 );
00238         WriteCmdData( 0x4e, y1 );
00239         WriteCmdData( 0x4f, x1 );
00240     }
00241     WriteCmd( 0x22 );
00242 }
00243 
00244 void SSD1289_LCD::SetPixelColor( unsigned int color, colordepth_t mode )
00245 {
00246     unsigned char r, g, b;
00247     unsigned short clr;
00248     if ( _colorDepth == RGB16 )
00249     {
00250         switch ( mode )
00251         {
00252             case RGB16:
00253                 WriteData( color & 0xFFFF );
00254                 break;
00255             case RGB18:
00256                 r = ( color >> 10 ) & 0xF8;
00257                 g = ( color >> 4 ) & 0xFC;
00258                 b = ( color >> 1 ) & 0x1F;
00259                 clr = ( ( r | ( g >> 5 ) ) << 8 ) | ( ( g << 3 ) | b );
00260                 WriteData( clr );
00261                 break;
00262             case RGB24:
00263                 r = ( color >> 16 ) & 0xF8;
00264                 g = ( color >> 8 ) & 0xFC;
00265                 b = color & 0xF8;
00266                 clr = ( ( r | ( g >> 5 ) ) << 8 ) | ( ( g << 3 ) | ( b >> 3 ) );
00267                 WriteData( clr );
00268                 break;
00269         }
00270     }
00271     else if ( _colorDepth == RGB18 )
00272     {
00273         switch ( mode )
00274         {
00275             case RGB16:
00276                 r = ( ( color >> 8 ) & 0xF8 ) | ( ( color & 0x8000 ) >> 13 );
00277                 g = ( color >> 3 ) & 0xFC;
00278                 b = ( ( color << 3 ) & 0xFC ) | ( ( color >> 3 ) & 0x01 );
00279                 WriteData( ( r << 8 ) | g );
00280                 WriteData( b );
00281                 break;
00282             case RGB18:
00283                 b = ( color << 2 ) & 0xFC;
00284                 g = ( color >> 4 ) & 0xFC;
00285                 r = ( color >> 10 ) & 0xFC;
00286                 WriteData( ( r << 8 ) | g );
00287                 WriteData( b );
00288                 break;
00289             case RGB24:
00290                 r = ( color >> 16 ) & 0xFC;
00291                 g = ( color >> 8 ) & 0xFC;
00292                 b = color & 0xFC;
00293                 WriteData( ( r << 8 ) | g );
00294                 WriteData( b );
00295                 break;
00296         }
00297     }
00298 }