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Dependencies: mbed
Head/Head.h
- Committer:
- el18lg
- Date:
- 2020-06-04
- Revision:
- 9:f3259d652208
- Parent:
- 5:e0f08e8022de
File content as of revision 9:f3259d652208:
#ifndef HEAD_H #define HEAD_H #include "mbed.h" #include "Gamepad.h" #include "N5110.h" class Head { public: Head(); ~Head(); void init(int _x, int _y, int _length, int _speed); void draw(N5110 &lcd); void update(); void read_input(Gamepad &pad); void update(Direction d,float mag); Vector2D get_pos(); void set_velocity(Vector2D v); Vector2D get_velocity(); Vector2D get_Direction(); private: Gamepad pad; Vector2D _velocity; Vector2D _d; int _x; int _y; int _length; int _speed; }; #endif