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Dependencies: mbed
main.cpp@19:33c77517cb88, 2020-05-21 (annotated)
- Committer:
- el18jgb
- Date:
- Thu May 21 13:54:14 2020 +0000
- Revision:
- 19:33c77517cb88
- Parent:
- 18:c600a6545e81
- Child:
- 20:6db651a3cfec
highscore saving and reading from sd card, more testing and better area for collisions based on sprute size;
Who changed what in which revision?
| User | Revision | Line number | New contents of line |
|---|---|---|---|
| eencae | 0:b7f1f47bb26a | 1 | /* |
| eencae | 0:b7f1f47bb26a | 2 | ELEC2645 Embedded Systems Project |
| eencae | 0:b7f1f47bb26a | 3 | School of Electronic & Electrical Engineering |
| eencae | 0:b7f1f47bb26a | 4 | University of Leeds |
| eencae | 0:b7f1f47bb26a | 5 | 2019/20 |
| eencae | 0:b7f1f47bb26a | 6 | |
| el18jgb | 1:1144f48b5965 | 7 | Name:Joe Body |
| el18jgb | 1:1144f48b5965 | 8 | Username:el18jgb |
| el18jgb | 1:1144f48b5965 | 9 | Student ID Number:201215898 |
| el18jgb | 1:1144f48b5965 | 10 | Date:11/03/2020 |
| eencae | 0:b7f1f47bb26a | 11 | */ |
| eencae | 0:b7f1f47bb26a | 12 | |
| eencae | 0:b7f1f47bb26a | 13 | // includes |
| eencae | 0:b7f1f47bb26a | 14 | #include "mbed.h" |
| eencae | 0:b7f1f47bb26a | 15 | #include "Gamepad.h" |
| eencae | 0:b7f1f47bb26a | 16 | #include "N5110.h" |
| el18jgb | 4:6f898b000797 | 17 | #include "Aim.h" |
| el18jgb | 2:56b31902c800 | 18 | #include "Heston.h" |
| el18jgb | 5:c37f4ed2cad3 | 19 | #include "Eng.h" |
| el18jgb | 14:66a1965318cb | 20 | #include "Menu.h" |
| el18jgb | 18:c600a6545e81 | 21 | #include "FXOS8700CQ.h" |
| el18jgb | 19:33c77517cb88 | 22 | #include "SDFileSystem.h" |
| el18jgb | 19:33c77517cb88 | 23 | #include "Highscore.h" |
| el18jgb | 19:33c77517cb88 | 24 | |
| eencae | 0:b7f1f47bb26a | 25 | |
| eencae | 0:b7f1f47bb26a | 26 | |
| eencae | 0:b7f1f47bb26a | 27 | // objects |
| eencae | 0:b7f1f47bb26a | 28 | Gamepad pad; |
| eencae | 0:b7f1f47bb26a | 29 | N5110 lcd; |
| el18jgb | 14:66a1965318cb | 30 | Menu menu; |
| el18jgb | 5:c37f4ed2cad3 | 31 | Eng eng; |
| el18jgb | 18:c600a6545e81 | 32 | FXOS8700CQ acc(I2C_SDA,I2C_SCL); |
| el18jgb | 19:33c77517cb88 | 33 | Highscore hs; |
| el18jgb | 19:33c77517cb88 | 34 | SDFileSystem sd(PTE3, PTE1, PTE2, PTE4, "sd"); |
| el18jgb | 1:1144f48b5965 | 35 | |
| el18jgb | 5:c37f4ed2cad3 | 36 | // flag - must be volatile as changes within ISR |
| el18jgb | 5:c37f4ed2cad3 | 37 | // g_ prefix makes it easier to distinguish it as global |
| el18jgb | 5:c37f4ed2cad3 | 38 | volatile int g_timer_flag = 0; |
| el18jgb | 5:c37f4ed2cad3 | 39 | |
| el18jgb | 5:c37f4ed2cad3 | 40 | // function prototypes |
| el18jgb | 5:c37f4ed2cad3 | 41 | void timer_isr(); |
| el18jgb | 1:1144f48b5965 | 42 | |
| el18jgb | 1:1144f48b5965 | 43 | |
| el18jgb | 1:1144f48b5965 | 44 | void init(); |
| el18jgb | 1:1144f48b5965 | 45 | void render(); |
| el18jgb | 18:c600a6545e81 | 46 | void play(Gamepad &pad, N5110 &lcd, FXOS8700CQ &acc); |
| el18jgb | 1:1144f48b5965 | 47 | //void read_input(Gamepad &pad); |
| eencae | 0:b7f1f47bb26a | 48 | |
| eencae | 0:b7f1f47bb26a | 49 | int main() |
| eencae | 0:b7f1f47bb26a | 50 | { |
| el18jgb | 14:66a1965318cb | 51 | //int fps = 10; // frames per second |
| el18jgb | 14:66a1965318cb | 52 | //int A_timer = 0; |
| el18jgb | 1:1144f48b5965 | 53 | init(); // initialise and then display welcome screen... |
| el18jgb | 1:1144f48b5965 | 54 | while (1) { |
| el18jgb | 16:7c612029d9c9 | 55 | menu.display(lcd, pad); |
| el18jgb | 16:7c612029d9c9 | 56 | int mode = menu.getmode(); |
| el18jgb | 14:66a1965318cb | 57 | wait(0.1); // and wait for one frame period |
| el18jgb | 16:7c612029d9c9 | 58 | if (mode == 0){ |
| el18jgb | 16:7c612029d9c9 | 59 | menu.display(lcd, pad); |
| el18jgb | 16:7c612029d9c9 | 60 | } |
| el18jgb | 14:66a1965318cb | 61 | if (mode == 1){ |
| el18jgb | 18:c600a6545e81 | 62 | play(pad, lcd, acc); |
| el18jgb | 8:0b9a824c75fe | 63 | } |
| el18jgb | 19:33c77517cb88 | 64 | else if (mode == 2){ |
| el18jgb | 19:33c77517cb88 | 65 | menu.highs_screen(lcd, pad, hs, sd); |
| el18jgb | 19:33c77517cb88 | 66 | } |
| el18jgb | 14:66a1965318cb | 67 | else if (mode == 3){ |
| el18jgb | 14:66a1965318cb | 68 | menu.instructions(lcd, pad); |
| el18jgb | 14:66a1965318cb | 69 | } |
| el18jgb | 16:7c612029d9c9 | 70 | mode = 0; |
| el18jgb | 1:1144f48b5965 | 71 | } |
| eencae | 0:b7f1f47bb26a | 72 | |
| eencae | 0:b7f1f47bb26a | 73 | } |
| eencae | 0:b7f1f47bb26a | 74 | |
| el18jgb | 1:1144f48b5965 | 75 | // initialies all classes and libraries |
| el18jgb | 1:1144f48b5965 | 76 | void init() |
| el18jgb | 1:1144f48b5965 | 77 | { |
| el18jgb | 1:1144f48b5965 | 78 | // need to initialise LCD and Gamepad |
| el18jgb | 1:1144f48b5965 | 79 | lcd.init(); |
| el18jgb | 1:1144f48b5965 | 80 | pad.init(); |
| el18jgb | 18:c600a6545e81 | 81 | |
| el18jgb | 18:c600a6545e81 | 82 | acc.init(); |
| el18jgb | 5:c37f4ed2cad3 | 83 | |
| el18jgb | 5:c37f4ed2cad3 | 84 | eng.init(); |
| el18jgb | 18:c600a6545e81 | 85 | |
| el18jgb | 1:1144f48b5965 | 86 | |
| el18jgb | 1:1144f48b5965 | 87 | } |
| el18jgb | 1:1144f48b5965 | 88 | |
| el18jgb | 1:1144f48b5965 | 89 | // this function draws each frame on the LCD |
| el18jgb | 1:1144f48b5965 | 90 | void render() |
| el18jgb | 1:1144f48b5965 | 91 | { |
| el18jgb | 1:1144f48b5965 | 92 | // clear screen, re-draw and refresh |
| el18jgb | 1:1144f48b5965 | 93 | lcd.clear(); |
| el18jgb | 5:c37f4ed2cad3 | 94 | |
| el18jgb | 5:c37f4ed2cad3 | 95 | eng.draw(lcd); |
| el18jgb | 1:1144f48b5965 | 96 | lcd.refresh(); |
| el18jgb | 1:1144f48b5965 | 97 | } |
| el18jgb | 1:1144f48b5965 | 98 | |
| el18jgb | 14:66a1965318cb | 99 | |
| el18jgb | 18:c600a6545e81 | 100 | void play(Gamepad &pad, N5110 &lcd, FXOS8700CQ &acc) |
| el18jgb | 14:66a1965318cb | 101 | { |
| el18jgb | 14:66a1965318cb | 102 | int A_timer = 0; |
| el18jgb | 16:7c612029d9c9 | 103 | eng.init(); |
| el18jgb | 14:66a1965318cb | 104 | while (1) { |
| el18jgb | 14:66a1965318cb | 105 | //read_input(pad); |
| el18jgb | 14:66a1965318cb | 106 | int fire = 0; |
| el18jgb | 14:66a1965318cb | 107 | if (A_timer <= 0){ |
| el18jgb | 14:66a1965318cb | 108 | fire = 0; |
| el18jgb | 14:66a1965318cb | 109 | if (pad.A_held()){ |
| el18jgb | 14:66a1965318cb | 110 | fire = 1; |
| el18jgb | 14:66a1965318cb | 111 | A_timer = 6; |
| el18jgb | 14:66a1965318cb | 112 | |
| el18jgb | 14:66a1965318cb | 113 | } |
| el18jgb | 14:66a1965318cb | 114 | } |
| el18jgb | 14:66a1965318cb | 115 | |
| el18jgb | 14:66a1965318cb | 116 | |
| el18jgb | 18:c600a6545e81 | 117 | eng.update(pad, fire, lcd, acc); |
| el18jgb | 14:66a1965318cb | 118 | render(); |
| el18jgb | 14:66a1965318cb | 119 | wait(0.1); |
| el18jgb | 14:66a1965318cb | 120 | |
| el18jgb | 19:33c77517cb88 | 121 | //if (fire == 1){ |
| el18jgb | 19:33c77517cb88 | 122 | int x = eng.checkgame(lcd); |
| el18jgb | 19:33c77517cb88 | 123 | if (x == 1) { |
| el18jgb | 19:33c77517cb88 | 124 | eng.gameover(lcd, pad, hs, sd); |
| el18jgb | 19:33c77517cb88 | 125 | break; |
| el18jgb | 19:33c77517cb88 | 126 | } |
| el18jgb | 19:33c77517cb88 | 127 | //} |
| el18jgb | 15:01a69bdb85e9 | 128 | |
| el18jgb | 14:66a1965318cb | 129 | A_timer--; |
| el18jgb | 14:66a1965318cb | 130 | |
| el18jgb | 14:66a1965318cb | 131 | eng.tik(); |
| el18jgb | 14:66a1965318cb | 132 | //printf("fire = %d\n", fire); |
| el18jgb | 14:66a1965318cb | 133 | //printf("shot cooldown = %d\n", A_timer); |
| el18jgb | 14:66a1965318cb | 134 | |
| el18jgb | 14:66a1965318cb | 135 | } |
| el18jgb | 14:66a1965318cb | 136 | } |