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Dependencies: mbed
Enemy/Enemy.h@24:19994f789276, 2020-05-27 (annotated)
- Committer:
- Albutt
- Date:
- Wed May 27 00:57:33 2020 +0000
- Revision:
- 24:19994f789276
- Parent:
- 23:9610a8f91336
Testing Documentation
Who changed what in which revision?
| User | Revision | Line number | New contents of line |
|---|---|---|---|
| Albutt | 5:51fd6635141f | 1 | #include "mbed.h" |
| Albutt | 5:51fd6635141f | 2 | #include "N5110.h" |
| Albutt | 5:51fd6635141f | 3 | #include "Gamepad.h" |
| Albutt | 5:51fd6635141f | 4 | |
| Albutt | 22:f329b05e26ff | 5 | /** Enemy Class: |
| Albutt | 21:3235ac9b6e7b | 6 | @brief - Defines instances of Enemies for a 2D shooter game |
| Albutt | 21:3235ac9b6e7b | 7 | |
| Albutt | 21:3235ac9b6e7b | 8 | @author Albert Tan Muligan, Student at University of Leeds |
| Albutt | 21:3235ac9b6e7b | 9 | @date May 2020 |
| Albutt | 21:3235ac9b6e7b | 10 | |
| Albutt | 21:3235ac9b6e7b | 11 | |
| Albutt | 21:3235ac9b6e7b | 12 | */ |
| Albutt | 5:51fd6635141f | 13 | |
| Albutt | 5:51fd6635141f | 14 | class Enemy |
| Albutt | 5:51fd6635141f | 15 | { |
| Albutt | 5:51fd6635141f | 16 | public: |
| Albutt | 21:3235ac9b6e7b | 17 | /** |
| Albutt | 23:9610a8f91336 | 18 | * @brief Constructor that sets inital x and y with random seed |
| Albutt | 21:3235ac9b6e7b | 19 | * @param x and y @details x and y in pixels (places enemy somewhere on the edge of a 84x48 board) |
| Albutt | 21:3235ac9b6e7b | 20 | */ |
| Albutt | 6:546eba371942 | 21 | Enemy(int seed); |
| Albutt | 5:51fd6635141f | 22 | ~Enemy(); |
| Albutt | 5:51fd6635141f | 23 | void draw(N5110 &lcd); |
| Albutt | 5:51fd6635141f | 24 | void update(int player_x, int player_y); |
| Albutt | 21:3235ac9b6e7b | 25 | ///X value accessor |
| Albutt | 5:51fd6635141f | 26 | int get_x(); |
| Albutt | 21:3235ac9b6e7b | 27 | ///Y value accessor |
| Albutt | 5:51fd6635141f | 28 | int get_y(); |
| Albutt | 21:3235ac9b6e7b | 29 | /** |
| Albutt | 23:9610a8f91336 | 30 | * @brief Mutator to reset enemy to edge with random seed, and creates an animation on death |
| Albutt | 21:3235ac9b6e7b | 31 | * @param seed, lcd @details integer seed and pointer to lcd |
| Albutt | 21:3235ac9b6e7b | 32 | */ |
| Albutt | 14:2d7e41f46879 | 33 | void reset(int seed, N5110 &lcd); |
| Albutt | 5:51fd6635141f | 34 | private: |
| Albutt | 21:3235ac9b6e7b | 35 | ///small animation on death |
| Albutt | 15:3dbb3f4d7ae6 | 36 | void death_animation(N5110 &lcd); |
| Albutt | 5:51fd6635141f | 37 | int _x; |
| Albutt | 5:51fd6635141f | 38 | int _y; |
| Albutt | 5:51fd6635141f | 39 | int _speed; |
| Albutt | 14:2d7e41f46879 | 40 | int _four; |
| Albutt | 5:51fd6635141f | 41 | }; |