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DodgeEngine/DodgeEngine.h@6:98ddf5eade49, 2019-04-25 (annotated)
- Committer:
- ll16o2l
- Date:
- Thu Apr 25 17:46:13 2019 +0000
- Revision:
- 6:98ddf5eade49
- Parent:
- 3:aa82968b7a8e
- Child:
- 7:67c00839f188
Member declaration
Who changed what in which revision?
| User | Revision | Line number | New contents of line |
|---|---|---|---|
| ll16o2l | 2:888634fff8ff | 1 | #ifndef DODGENGINE_H |
| ll16o2l | 2:888634fff8ff | 2 | #define DODGEENGINE_H |
| ll16o2l | 2:888634fff8ff | 3 | |
| ll16o2l | 2:888634fff8ff | 4 | #include "mbed.h" |
| ll16o2l | 2:888634fff8ff | 5 | #include "N5110.h" |
| ll16o2l | 2:888634fff8ff | 6 | #include "Gamepad.h" |
| ll16o2l | 2:888634fff8ff | 7 | #include "Objects.h" |
| ll16o2l | 2:888634fff8ff | 8 | #include "Player.h" |
| ll16o2l | 3:aa82968b7a8e | 9 | #include "Health_Kit.h" |
| ll16o2l | 2:888634fff8ff | 10 | |
| ll16o2l | 3:aa82968b7a8e | 11 | /** |
| ll16o2l | 3:aa82968b7a8e | 12 | * @file DodgeEngine.h |
| ll16o2l | 3:aa82968b7a8e | 13 | * @author Oliver Luong, University of Leeds |
| ll16o2l | 3:aa82968b7a8e | 14 | * @brief Controls the functionality of the Dodge game |
| ll16o2l | 3:aa82968b7a8e | 15 | * @date 22/04/2019 |
| ll16o2l | 3:aa82968b7a8e | 16 | */ |
| ll16o2l | 2:888634fff8ff | 17 | |
| ll16o2l | 2:888634fff8ff | 18 | class DodgeEngine |
| ll16o2l | 2:888634fff8ff | 19 | { |
| ll16o2l | 2:888634fff8ff | 20 | |
| ll16o2l | 2:888634fff8ff | 21 | public: |
| ll16o2l | 2:888634fff8ff | 22 | DodgeEngine(); |
| ll16o2l | 2:888634fff8ff | 23 | ~DodgeEngine(); |
| ll16o2l | 6:98ddf5eade49 | 24 | |
| ll16o2l | 6:98ddf5eade49 | 25 | /// This method will be used to set the global variables to local variable |
| ll16o2l | 6:98ddf5eade49 | 26 | /// @param player_width, player_height, objects_size, speed, lives, kit_size |
| ll16o2l | 3:aa82968b7a8e | 27 | void init(int player_width,int player_height,int objetcs_size,int speed,int lives, int kit_size); |
| ll16o2l | 6:98ddf5eade49 | 28 | /// This method will be used to execute methods from Gamepad and store the returned variables |
| ll16o2l | 2:888634fff8ff | 29 | void read_input(Gamepad &pad); |
| ll16o2l | 6:98ddf5eade49 | 30 | |
| ll16o2l | 2:888634fff8ff | 31 | void update(Gamepad &pad); |
| ll16o2l | 2:888634fff8ff | 32 | void draw(N5110 &lcd); |
| ll16o2l | 3:aa82968b7a8e | 33 | void time(float time); |
| ll16o2l | 2:888634fff8ff | 34 | int get_lose(); |
| ll16o2l | 2:888634fff8ff | 35 | |
| ll16o2l | 2:888634fff8ff | 36 | private: |
| ll16o2l | 2:888634fff8ff | 37 | |
| ll16o2l | 3:aa82968b7a8e | 38 | void check_wall_collision1(Gamepad &pad); |
| ll16o2l | 3:aa82968b7a8e | 39 | void check_wall_collision2(Gamepad &pad); |
| ll16o2l | 3:aa82968b7a8e | 40 | void check_wall_collision3(Gamepad &pad); |
| ll16o2l | 3:aa82968b7a8e | 41 | void check_wall_collision4(Gamepad &pad); |
| ll16o2l | 3:aa82968b7a8e | 42 | void check_player_collisions1(Gamepad &pad); |
| ll16o2l | 3:aa82968b7a8e | 43 | void check_player_collisions2(Gamepad &pad); |
| ll16o2l | 3:aa82968b7a8e | 44 | void check_player_collisions3(Gamepad &pad); |
| ll16o2l | 3:aa82968b7a8e | 45 | void check_player_collisions4(Gamepad &pad); |
| ll16o2l | 3:aa82968b7a8e | 46 | void check_player_health_kit_collison(Gamepad &pad); |
| ll16o2l | 3:aa82968b7a8e | 47 | void life_up(Gamepad &pad); |
| ll16o2l | 3:aa82968b7a8e | 48 | void life_leds(Gamepad &pad); |
| ll16o2l | 2:888634fff8ff | 49 | |
| ll16o2l | 3:aa82968b7a8e | 50 | void player_hit(Gamepad &pad); |
| ll16o2l | 3:aa82968b7a8e | 51 | void print_lives_time(N5110 &lcd); |
| ll16o2l | 3:aa82968b7a8e | 52 | |
| ll16o2l | 2:888634fff8ff | 53 | Player _player; |
| ll16o2l | 2:888634fff8ff | 54 | |
| ll16o2l | 2:888634fff8ff | 55 | int _player_width; |
| ll16o2l | 2:888634fff8ff | 56 | int _player_height; |
| ll16o2l | 2:888634fff8ff | 57 | int _objects_size; |
| ll16o2l | 2:888634fff8ff | 58 | int _speed; |
| ll16o2l | 2:888634fff8ff | 59 | int lose; |
| ll16o2l | 3:aa82968b7a8e | 60 | int _lives; |
| ll16o2l | 3:aa82968b7a8e | 61 | |
| ll16o2l | 3:aa82968b7a8e | 62 | int l; //counter for loop |
| ll16o2l | 3:aa82968b7a8e | 63 | int n; //counter for loop |
| ll16o2l | 3:aa82968b7a8e | 64 | int m; //counter for loop |
| ll16o2l | 2:888634fff8ff | 65 | |
| ll16o2l | 3:aa82968b7a8e | 66 | float _time; |
| ll16o2l | 3:aa82968b7a8e | 67 | |
| ll16o2l | 3:aa82968b7a8e | 68 | Objects _objects1; |
| ll16o2l | 3:aa82968b7a8e | 69 | Objects _objects2; |
| ll16o2l | 3:aa82968b7a8e | 70 | Objects _objects3; |
| ll16o2l | 3:aa82968b7a8e | 71 | Objects _objects4; |
| ll16o2l | 2:888634fff8ff | 72 | |
| ll16o2l | 2:888634fff8ff | 73 | Direction _d; |
| ll16o2l | 2:888634fff8ff | 74 | float _mag; |
| ll16o2l | 3:aa82968b7a8e | 75 | |
| ll16o2l | 3:aa82968b7a8e | 76 | Health_Kit _health_kit; |
| ll16o2l | 3:aa82968b7a8e | 77 | int _kit_size; |
| ll16o2l | 3:aa82968b7a8e | 78 | bool collect; |
| ll16o2l | 3:aa82968b7a8e | 79 | bool used; |
| ll16o2l | 2:888634fff8ff | 80 | }; |
| ll16o2l | 2:888634fff8ff | 81 | |
| ll16o2l | 2:888634fff8ff | 82 | #endif |