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Dependencies: mbed
N5110.h
00001 #ifndef N5110_H 00002 #define N5110_H 00003 00004 #include "mbed.h" 00005 00006 // Command Bytes - taken from Chris Yan's library 00007 // More information can be found in the display datasheet 00008 // H = 0 - Basic instructions 00009 #define CMD_DC_CLEAR_DISPLAY 0x08 00010 #define CMD_DC_NORMAL_MODE 0x0C 00011 #define CMD_DC_FILL_DISPLAY 0x09 00012 #define CMD_DC_INVERT_VIDEO 0x0D 00013 #define CMD_FS_HORIZONTAL_MODE 0x00 00014 #define CMD_FS_VERTICAL_MODE 0x02 00015 #define CMD_FS_BASIC_MODE 0x00 00016 #define CMD_FS_EXTENDED_MODE 0x01 00017 #define CMD_FS_ACTIVE_MODE 0x00 00018 #define CMD_FS_POWER_DOWN_MODE 0x04 00019 // H = 1 - Extended instructions 00020 #define CMD_TC_TEMP_0 0x04 00021 #define CMD_TC_TEMP_1 0x05 00022 #define CMD_TC_TEMP_2 0x06 00023 #define CMD_TC_TEMP_3 0x07 00024 #define CMD_BI_MUX_24 0x15 00025 #define CMD_BI_MUX_48 0x13 00026 #define CMD_BI_MUX_100 0x10 00027 #define CMD_VOP_6V06 0xB2 00028 #define CMD_VOP_7V38 0xC8 00029 00030 // number of pixels on display 00031 #define WIDTH 84 00032 #define HEIGHT 48 00033 #define BANKS 6 00034 00035 /// Fill types for 2D shapes 00036 enum FillType { 00037 FILL_TRANSPARENT, ///< Transparent with outline 00038 FILL_BLACK, ///< Filled black 00039 FILL_WHITE, ///< Filled white (no outline) 00040 }; 00041 00042 /** N5110 Class 00043 @brief Library for interfacing with Nokia 5110 LCD display (https://www.sparkfun.com/products/10168) using the hardware SPI on the mbed. 00044 @brief The display is powered from a GPIO pin meaning it can be controlled via software. The LED backlight is also software-controllable (via PWM pin). 00045 @brief Can print characters and strings to the display using the included 5x7 font. 00046 @brief The library also implements a screen buffer so that individual pixels on the display (84 x 48) can be set, cleared and read. 00047 @brief The library can print primitive shapes (lines, circles, rectangles) 00048 @brief Acknowledgements to Chris Yan's Nokia_5110 Library. 00049 00050 @brief Revision 1.3 00051 00052 @author Craig A. Evans 00053 @date 7th February 2017 00054 00055 @code 00056 00057 #include "mbed.h" 00058 #include "N5110.h" 00059 00060 // VCC,SCE,RST,D/C,MOSI,SCLK,LED 00061 //N5110 lcd(p7,p8,p9,p10,p11,p13,p21); // LPC1768 - pwr from GPIO 00062 N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11); // K64F - pwr from 3V3 00063 00064 int main() 00065 { 00066 // first need to initialise display 00067 lcd.init(); 00068 00069 while(1) { 00070 00071 // these are default settings so not strictly needed 00072 lcd.normalMode(); // normal colour mode 00073 lcd.setBrightness(0.5); // put LED backlight on 50% 00074 00075 lcd.clear(); // clear buffer at start of every loop 00076 // can directly print strings at specified co-ordinates (must be less than 84 pixels to fit on display) 00077 lcd.printString("Hello, World!",0,0); 00078 00079 char buffer[14]; // each character is 6 pixels wide, screen is 84 pixels (84/6 = 14) 00080 // so can display a string of a maximum 14 characters in length 00081 // or create formatted strings - ensure they aren't more than 14 characters long 00082 int temperature = 27; 00083 int length = sprintf(buffer,"T = %2d C",temperature); // print formatted data to buffer 00084 // it is important the format specifier ensures the length will fit in the buffer 00085 if (length <= 14) // if string will fit on display (assuming printing at x=0) 00086 lcd.printString(buffer,0,1); // display on screen 00087 00088 float pressure = 1012.3; // same idea with floats 00089 length = sprintf(buffer,"P = %.2f mb",pressure); 00090 if (length <= 14) 00091 lcd.printString(buffer,0,2); 00092 00093 // can also print individual characters at specified place 00094 lcd.printChar('X',5,3); 00095 00096 // draw a line across the display at y = 40 pixels (origin top-left) 00097 for (int i = 0; i < WIDTH; i++) { 00098 lcd.setPixel(i,40); 00099 } 00100 // need to refresh display after setting pixels or writing strings 00101 lcd.refresh(); 00102 wait(5.0); 00103 00104 // can check status of pixel using getPixel(x,y); 00105 lcd.clear(); // clear buffer 00106 lcd.setPixel(2,2); // set random pixel in buffer 00107 lcd.refresh(); 00108 wait(1.0); 00109 00110 int pixel_to_test = lcd.getPixel(2,2); 00111 00112 printf("2,2 Pixel value = %i\n",pixel_to_test); 00113 00114 if ( pixel_to_test ) { 00115 lcd.printString("2,2 is set",0,4); 00116 } 00117 00118 // this one shouldn't be set 00119 pixel_to_test = lcd.getPixel(3,3); 00120 00121 printf("3,3 Pixel value = %i\n",pixel_to_test); 00122 00123 if ( pixel_to_test == 0 ) { 00124 lcd.printString("3,3 is clear",0,5); 00125 } 00126 00127 lcd.refresh(); 00128 wait(4.0); 00129 00130 lcd.clear(); // clear buffer 00131 lcd.inverseMode(); // invert colours 00132 lcd.setBrightness(1.0); // put LED backlight on full 00133 00134 float array[84]; 00135 00136 for (int i = 0; i < 84; i++) { 00137 array[i] = 0.5 + 0.5*sin(i*2*3.14/84); 00138 } 00139 00140 // can also plot graphs - 84 elements only 00141 // values must be in range 0.0 - 1.0 00142 lcd.plotArray(array); 00143 lcd.refresh(); 00144 wait(5.0); 00145 00146 lcd.clear(); 00147 lcd.normalMode(); // normal colour mode back 00148 lcd.setBrightness(0.5); // put LED backlight on 50% 00149 00150 // example of drawing lines 00151 for (int x = 0; x < WIDTH ; x+=10) { 00152 // x0,y0,x1,y1,type 0-white,1-black,2-dotted 00153 lcd.drawLine(0,0,x,HEIGHT,2); 00154 } 00155 lcd.refresh(); // refresh after drawing shapes 00156 wait(5.0); 00157 00158 00159 lcd.clear(); 00160 // example of how to draw circles 00161 lcd.drawCircle(WIDTH/2,HEIGHT/2,20,FILL_BLACK); // x,y,radius,black fill 00162 lcd.drawCircle(WIDTH/2,HEIGHT/2,10,FILL_WHITE); // x,y,radius,white fill 00163 lcd.drawCircle(WIDTH/2,HEIGHT/2,30,FILL_TRANSPARENT); // x,y,radius,transparent with outline 00164 lcd.refresh(); // refresh after drawing shapes 00165 wait(5.0); 00166 00167 lcd.clear(); 00168 // example of how to draw rectangles 00169 // origin x,y,width,height,type 00170 lcd.drawRect(10,10,50,30,FILL_BLACK); // filled black rectangle 00171 lcd.drawRect(15,15,20,10,FILL_WHITE); // filled white rectange (no outline) 00172 lcd.drawRect(2,2,70,40, FILL_TRANSPARENT); // transparent, just outline 00173 lcd.refresh(); // refresh after drawing shapes 00174 wait(5.0); 00175 } 00176 } 00177 00178 @endcode 00179 */ 00180 class N5110 00181 { 00182 private: 00183 // objects 00184 SPI *_spi; 00185 PwmOut *_led; 00186 DigitalOut *_pwr; 00187 DigitalOut *_sce; 00188 DigitalOut *_rst; 00189 DigitalOut *_dc; 00190 00191 // variables 00192 unsigned char buffer[84][6]; // screen buffer - the 6 is for the banks - each one is 8 bits; 00193 00194 public: 00195 /** Create a N5110 object connected to the specified pins 00196 * 00197 * @param pwr Pin connected to Vcc on the LCD display (pin 1) 00198 * @param sce Pin connected to chip enable (pin 3) 00199 * @param rst Pin connected to reset (pin 4) 00200 * @param dc Pin connected to data/command select (pin 5) 00201 * @param mosi Pin connected to data input (MOSI) (pin 6) 00202 * @param sclk Pin connected to serial clock (SCLK) (pin 7) 00203 * @param led Pin connected to LED backlight (must be PWM) (pin 8) 00204 * 00205 */ 00206 N5110(PinName const pwrPin, 00207 PinName const scePin, 00208 PinName const rstPin, 00209 PinName const dcPin, 00210 PinName const mosiPin, 00211 PinName const sclkPin, 00212 PinName const ledPin); 00213 00214 /** Create a N5110 object connected to the specified pins (Vcc to +3V3) 00215 * 00216 * @param sce Pin connected to chip enable (pin 3) 00217 * @param rst Pin connected to reset (pin 4) 00218 * @param dc Pin connected to data/command select (pin 5) 00219 * @param mosi Pin connected to data input (MOSI) (pin 6) 00220 * @param sclk Pin connected to serial clock (SCLK) (pin 7) 00221 * @param led Pin connected to LED backlight (must be PWM) (pin 8) 00222 * 00223 */ 00224 N5110(PinName const scePin, 00225 PinName const rstPin, 00226 PinName const dcPin, 00227 PinName const mosiPin, 00228 PinName const sclkPin, 00229 PinName const ledPin); 00230 00231 /** 00232 * Free allocated memory when object goes out of scope 00233 */ 00234 ~N5110(); 00235 00236 /** Initialise display 00237 * 00238 * Powers up the display and turns on backlight (50% brightness default). 00239 * Sets the display up in horizontal addressing mode and with normal video mode. 00240 */ 00241 void init(); 00242 00243 /** Turn off 00244 * 00245 * Powers down the display and turns of the backlight. 00246 * Needs to be reinitialised before being re-used. 00247 */ 00248 void turnOff(); 00249 00250 /** Clear 00251 * 00252 * Clears the screen buffer. 00253 */ 00254 void clear(); 00255 00256 /** Turn on normal video mode (default) 00257 * Black on white 00258 */ 00259 void normalMode(); 00260 00261 /** Turn on inverse video mode (default) 00262 * White on black 00263 */ 00264 void inverseMode(); 00265 00266 /** Set Brightness 00267 * 00268 * Sets brightness of LED backlight. 00269 * @param brightness - float in range 0.0 to 1.0 00270 */ 00271 void setBrightness(float const brightness); 00272 00273 /** Print String 00274 * 00275 * Prints a string of characters to the screen buffer. String is cut-off after the 83rd pixel. 00276 * @param x - the column number (0 to 83) 00277 * @param y - the row number (0 to 5) - the display is split into 6 banks - each bank can be considered a row 00278 */ 00279 void printString(char const *str, 00280 unsigned int const x, 00281 unsigned int const y); 00282 00283 /** Print Character 00284 * 00285 * Sends a character to the screen buffer. Printed at the specified location. Character is cut-off after the 83rd pixel. 00286 * @param c - the character to print. Can print ASCII as so printChar('C'). 00287 * @param x - the column number (0 to 83) 00288 * @param y - the row number (0 to 5) - the display is split into 6 banks - each bank can be considered a row 00289 */ 00290 void printChar(char const c, 00291 unsigned int const x, 00292 unsigned int const y); 00293 00294 /** Set a Pixel 00295 * 00296 * This function sets a pixel in the screen buffer. 00297 * @param x - the x co-ordinate of the pixel (0 to 83) 00298 * @param y - the y co-ordinate of the pixel (0 to 47) 00299 */ 00300 void setPixel(unsigned int const x, 00301 unsigned int const y); 00302 00303 /** Clear a Pixel 00304 * 00305 * This function clears pixel in the screen buffer 00306 * @param x - the x co-ordinate of the pixel (0 to 83) 00307 * @param y - the y co-ordinate of the pixel (0 to 47) 00308 */ 00309 void clearPixel(unsigned int const x, 00310 unsigned int const y); 00311 00312 /** Get a Pixel 00313 * 00314 * This function gets the status of a pixel in the screen buffer. 00315 * @param x - the x co-ordinate of the pixel (0 to 83) 00316 * @param y - the y co-ordinate of the pixel (0 to 47) 00317 * @returns 00318 * 0 - pixel is clear 00319 * 1 - pixel is set 00320 */ 00321 int getPixel(unsigned int const x, 00322 unsigned int const y) const; 00323 00324 /** Refresh display 00325 * 00326 * This functions sends the screen buffer to the display. 00327 */ 00328 void refresh(); 00329 00330 /** Randomise buffer 00331 * 00332 * This function fills the buffer with random data. Can be used to test the display. 00333 * A call to refresh() must be made to update the display to reflect the change in pixels. 00334 * The seed is not set and so the generated pattern will probably be the same each time. 00335 * TODO: Randomise the seed - maybe using the noise on the AnalogIn pins. 00336 */ 00337 void randomiseBuffer(); 00338 00339 /** Plot Array 00340 * 00341 * This function plots a one-dimensional array in the buffer. 00342 * @param array[] - y values of the plot. Values should be normalised in the range 0.0 to 1.0. First 84 plotted. 00343 */ 00344 void plotArray(float const array[]); 00345 00346 /** Draw Circle 00347 * 00348 * This function draws a circle at the specified origin with specified radius in the screen buffer 00349 * Uses the midpoint circle algorithm. 00350 * @see http://en.wikipedia.org/wiki/Midpoint_circle_algorithm 00351 * @param x0 - x-coordinate of centre 00352 * @param y0 - y-coordinate of centre 00353 * @param radius - radius of circle in pixels 00354 * @param fill - fill-type for the shape 00355 */ 00356 void drawCircle(unsigned int const x0, 00357 unsigned int const y0, 00358 unsigned int const radius, 00359 FillType const fill); 00360 00361 /** Draw Line 00362 * 00363 * This function draws a line between the specified points using linear interpolation. 00364 * @param x0 - x-coordinate of first point 00365 * @param y0 - y-coordinate of first point 00366 * @param x1 - x-coordinate of last point 00367 * @param y1 - y-coordinate of last point 00368 * @param type - 0 white,1 black,2 dotted 00369 */ 00370 void drawLine(unsigned int const x0, 00371 unsigned int const y0, 00372 unsigned int const x1, 00373 unsigned int const y1, 00374 unsigned int const type); 00375 00376 /** Draw Rectangle 00377 * 00378 * This function draws a rectangle. 00379 * @param x0 - x-coordinate of origin (top-left) 00380 * @param y0 - y-coordinate of origin (top-left) 00381 * @param width - width of rectangle 00382 * @param height - height of rectangle 00383 * @param fill - fill-type for the shape 00384 */ 00385 void drawRect(unsigned int const x0, 00386 unsigned int const y0, 00387 unsigned int const width, 00388 unsigned int const height, 00389 FillType const fill); 00390 00391 void drawSprite(int x0, 00392 int y0, 00393 int nrows, 00394 int ncols, 00395 int *sprite); 00396 00397 private: 00398 // methods 00399 void setXYAddress(unsigned int const x, 00400 unsigned int const y); 00401 void initSPI(); 00402 void turnOn(); 00403 void reset(); 00404 void clearRAM(); 00405 void sendCommand(unsigned char command); 00406 void sendData(unsigned char data); 00407 }; 00408 00409 const unsigned char font5x7[480] = { 00410 0x00, 0x00, 0x00, 0x00, 0x00,// (space) 00411 0x00, 0x00, 0x5F, 0x00, 0x00,// ! 00412 0x00, 0x07, 0x00, 0x07, 0x00,// " 00413 0x14, 0x7F, 0x14, 0x7F, 0x14,// # 00414 0x24, 0x2A, 0x7F, 0x2A, 0x12,// $ 00415 0x23, 0x13, 0x08, 0x64, 0x62,// % 00416 0x36, 0x49, 0x55, 0x22, 0x50,// & 00417 0x00, 0x05, 0x03, 0x00, 0x00,// ' 00418 0x00, 0x1C, 0x22, 0x41, 0x00,// ( 00419 0x00, 0x41, 0x22, 0x1C, 0x00,// ) 00420 0x08, 0x2A, 0x1C, 0x2A, 0x08,// * 00421 0x08, 0x08, 0x3E, 0x08, 0x08,// + 00422 0x00, 0x50, 0x30, 0x00, 0x00,// , 00423 0x08, 0x08, 0x08, 0x08, 0x08,// - 00424 0x00, 0x60, 0x60, 0x00, 0x00,// . 00425 0x20, 0x10, 0x08, 0x04, 0x02,// / 00426 0x3E, 0x51, 0x49, 0x45, 0x3E,// 0 00427 0x00, 0x42, 0x7F, 0x40, 0x00,// 1 00428 0x42, 0x61, 0x51, 0x49, 0x46,// 2 00429 0x21, 0x41, 0x45, 0x4B, 0x31,// 3 00430 0x18, 0x14, 0x12, 0x7F, 0x10,// 4 00431 0x27, 0x45, 0x45, 0x45, 0x39,// 5 00432 0x3C, 0x4A, 0x49, 0x49, 0x30,// 6 00433 0x01, 0x71, 0x09, 0x05, 0x03,// 7 00434 0x36, 0x49, 0x49, 0x49, 0x36,// 8 00435 0x06, 0x49, 0x49, 0x29, 0x1E,// 9 00436 0x00, 0x36, 0x36, 0x00, 0x00,// : 00437 0x00, 0x56, 0x36, 0x00, 0x00,// ; 00438 0x00, 0x08, 0x14, 0x22, 0x41,// < 00439 0x14, 0x14, 0x14, 0x14, 0x14,// = 00440 0x41, 0x22, 0x14, 0x08, 0x00,// > 00441 0x02, 0x01, 0x51, 0x09, 0x06,// ? 00442 0x32, 0x49, 0x79, 0x41, 0x3E,// @ 00443 0x7E, 0x11, 0x11, 0x11, 0x7E,// A 00444 0x7F, 0x49, 0x49, 0x49, 0x36,// B 00445 0x3E, 0x41, 0x41, 0x41, 0x22,// C 00446 0x7F, 0x41, 0x41, 0x22, 0x1C,// D 00447 0x7F, 0x49, 0x49, 0x49, 0x41,// E 00448 0x7F, 0x09, 0x09, 0x01, 0x01,// F 00449 0x3E, 0x41, 0x41, 0x51, 0x32,// G 00450 0x7F, 0x08, 0x08, 0x08, 0x7F,// H 00451 0x00, 0x41, 0x7F, 0x41, 0x00,// I 00452 0x20, 0x40, 0x41, 0x3F, 0x01,// J 00453 0x7F, 0x08, 0x14, 0x22, 0x41,// K 00454 0x7F, 0x40, 0x40, 0x40, 0x40,// L 00455 0x7F, 0x02, 0x04, 0x02, 0x7F,// M 00456 0x7F, 0x04, 0x08, 0x10, 0x7F,// N 00457 0x3E, 0x41, 0x41, 0x41, 0x3E,// O 00458 0x7F, 0x09, 0x09, 0x09, 0x06,// P 00459 0x3E, 0x41, 0x51, 0x21, 0x5E,// Q 00460 0x7F, 0x09, 0x19, 0x29, 0x46,// R 00461 0x46, 0x49, 0x49, 0x49, 0x31,// S 00462 0x01, 0x01, 0x7F, 0x01, 0x01,// T 00463 0x3F, 0x40, 0x40, 0x40, 0x3F,// U 00464 0x1F, 0x20, 0x40, 0x20, 0x1F,// V 00465 0x7F, 0x20, 0x18, 0x20, 0x7F,// W 00466 0x63, 0x14, 0x08, 0x14, 0x63,// X 00467 0x03, 0x04, 0x78, 0x04, 0x03,// Y 00468 0x61, 0x51, 0x49, 0x45, 0x43,// Z 00469 0x00, 0x00, 0x7F, 0x41, 0x41,// [ 00470 0x02, 0x04, 0x08, 0x10, 0x20,// "\" 00471 0x41, 0x41, 0x7F, 0x00, 0x00,// ] 00472 0x04, 0x02, 0x01, 0x02, 0x04,// ^ 00473 0x40, 0x40, 0x40, 0x40, 0x40,// _ 00474 0x00, 0x01, 0x02, 0x04, 0x00,// ` 00475 0x20, 0x54, 0x54, 0x54, 0x78,// a 00476 0x7F, 0x48, 0x44, 0x44, 0x38,// b 00477 0x38, 0x44, 0x44, 0x44, 0x20,// c 00478 0x38, 0x44, 0x44, 0x48, 0x7F,// d 00479 0x38, 0x54, 0x54, 0x54, 0x18,// e 00480 0x08, 0x7E, 0x09, 0x01, 0x02,// f 00481 0x08, 0x14, 0x54, 0x54, 0x3C,// g 00482 0x7F, 0x08, 0x04, 0x04, 0x78,// h 00483 0x00, 0x44, 0x7D, 0x40, 0x00,// i 00484 0x20, 0x40, 0x44, 0x3D, 0x00,// j 00485 0x00, 0x7F, 0x10, 0x28, 0x44,// k 00486 0x00, 0x41, 0x7F, 0x40, 0x00,// l 00487 0x7C, 0x04, 0x18, 0x04, 0x78,// m 00488 0x7C, 0x08, 0x04, 0x04, 0x78,// n 00489 0x38, 0x44, 0x44, 0x44, 0x38,// o 00490 0x7C, 0x14, 0x14, 0x14, 0x08,// p 00491 0x08, 0x14, 0x14, 0x18, 0x7C,// q 00492 0x7C, 0x08, 0x04, 0x04, 0x08,// r 00493 0x48, 0x54, 0x54, 0x54, 0x20,// s 00494 0x04, 0x3F, 0x44, 0x40, 0x20,// t 00495 0x3C, 0x40, 0x40, 0x20, 0x7C,// u 00496 0x1C, 0x20, 0x40, 0x20, 0x1C,// v 00497 0x3C, 0x40, 0x30, 0x40, 0x3C,// w 00498 0x44, 0x28, 0x10, 0x28, 0x44,// x 00499 0x0C, 0x50, 0x50, 0x50, 0x3C,// y 00500 0x44, 0x64, 0x54, 0x4C, 0x44,// z 00501 0x00, 0x08, 0x36, 0x41, 0x00,// { 00502 0x00, 0x00, 0x7F, 0x00, 0x00,// | 00503 0x00, 0x41, 0x36, 0x08, 0x00,// } 00504 0x08, 0x08, 0x2A, 0x1C, 0x08,// -> 00505 0x08, 0x1C, 0x2A, 0x08, 0x08 // <- 00506 }; 00507 00508 #endif
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