Laila Al Badwawi 200906179 SpaceInvaders I declare this my own independent work and understand the university rules on plagiarism.
Dependencies: mbed
Spaceship/Spaceship.cpp
- Committer:
- fy14lkaa
- Date:
- 2019-05-09
- Revision:
- 145:e060e890c725
- Parent:
- 142:92f277a3e7e6
- Child:
- 149:bd0f37008f5a
File content as of revision 145:e060e890c725:
#include "Spaceship.h" Spaceship::Spaceship() //constructor of class Spaceship { } Spaceship::~Spaceship() //Destructor of class Spaceship { } ////////////////////////////////////////////////////////// void Spaceship::init(int x_spaceship,int y_spaceship, int speed_spaceship) { //intialise the prameters of class Spaceship _x_spaceship= x_spaceship; // the position of spaceship at x-cooridante. _y_spaceship= y_spaceship; // the position of spaceship at y-cooridante. _speed_spaceship= speed_spaceship; // the speed of the alien. } /////////////////////////////////////////////////////////////////////////// // void function to draw the spaceship by using N5110 library void Spaceship::draw(N5110 &lcd) { //drawing the spaceship by using lcd.drawSprite. lcd.drawSprite(_x_spaceship,_y_spaceship,32,32,(int *) spaceship2); } void Spaceship::update(Direction d,float mag) { _speed_spaceship = int(mag*10.0f); ///////////////////////////////////////////////////////////////// if(d==N) { //if statment to check if the joystic's direction moves to the north _y_spaceship-=2; // the position of the spaceship at y-coordiante decrement by two // printf("North\n"); //printf statment. } else if(d==S) { // else if condition to check if the joystic's direction moves to the south _y_spaceship+=2; // the position of the spaceship at y-coordiante increment by two // printf("North\n"); //printf statment } if(_y_spaceship>=30) { //if statment to check the position of the spaceship at y_cooridante. _y_spaceship=30; // y_cooridante of the spaceship equals 30 //printif("alien at y_cooridante equal 30\n") // printif statment } else if(_y_spaceship<=0) { _y_spaceship=0; } } int Spaceship::get_pos_x() // to get the position of the spaceship at x_cooridante. { return _x_spaceship; // return the value of x_corridante of the spaceship in integer. } int Spaceship::get_pos_y()//function to get the position of the alien at y_cooridante. { return _y_spaceship; // return the value of y_corridante of the spaceship in integer. } //void function to set the position of the spaceship in x-cooridante and y_cooridante. void Spaceship::set_pos(int x, int y) { _x_spaceship = x; //the position of the spaceship at x-coordniate is equal to x. _y_spaceship = y; //the position of the spaceship at y-coordniate is equal to y. } void Spaceship::add_score() { _score++; // increment the scores by 1. //printf("scores increament by 1\n") } int Spaceship::get_score() { return _score; //return the numbers of the scores which achived by the spaceship. //printf("returned scores\n") }