Game codes for Pokemon Academy Yiu Fai Kwok - 201198802 I have read the University Regulations on Plagiarism and state that the work covered by this declaration is my own and does not contain any unacknowledged work from other sources.

Dependencies:   mbed FXOS8700CQ mbed-rtos

Revision:
34:3ddfaa217eca
Parent:
33:f7ec806e14b6
--- a/main.cpp	Wed May 08 23:57:04 2019 +0000
+++ b/main.cpp	Thu May 09 00:41:05 2019 +0000
@@ -147,7 +147,7 @@
                             if(select == 1){
                                 music.congrats(pad, lcd, select, year);                 // Display congratulation screen for choosing the starter pokemon
                                 while(pad.check_event(Gamepad::A_PRESSED) == false){
-                                    lcd.drawSprite(2,39,9,8,(int*)button_A);            // Instruct to press A to continue
+                                    lcd.drawSprite(2,40,9,8,(int*)button_A);            // Instruct to press A to continue
                                     lcd.refresh();
                                     wait(0.3);
                                     lcd.printString(" ",0,5);
@@ -162,7 +162,7 @@
                             else if(select == 0){
                                 music.congrats(pad, lcd, select, year);
                                 while(pad.check_event(Gamepad::A_PRESSED) == false){
-                                    lcd.drawSprite(2,39,9,8,(int*)button_A);
+                                    lcd.drawSprite(2,40,9,8,(int*)button_A);
                                     lcd.refresh();
                                     wait(0.3);
                                     lcd.printString(" ",0,5);
@@ -177,7 +177,7 @@
                             else if(select == 2){
                                 music.congrats(pad, lcd, select, year);
                                 while(pad.check_event(Gamepad::A_PRESSED) == false){
-                                    lcd.drawSprite(2,39,9,8,(int*)button_A);
+                                    lcd.drawSprite(2,40,9,8,(int*)button_A);
                                     lcd.refresh();
                                     wait(0.3);
                                     lcd.printString(" ",0,5);
@@ -370,7 +370,7 @@
                             if(select == 1){
                                 music.evolution_music(pad, lcd, select, year);      // Play the evolution animation and music for the chosen pokemon
                                 while(pad.check_event(Gamepad::A_PRESSED) == false){
-                                    lcd.drawSprite(2,39,9,8,(int*)button_A);
+                                    lcd.drawSprite(2,40,9,8,(int*)button_A);
                                     lcd.refresh();
                                     wait(0.3);
                                     lcd.printString(" ",0,5);
@@ -383,7 +383,7 @@
                             else if(select == 0){
                                 music.evolution_music(pad, lcd, select, year);      // Play the evolution animation and music for the chosen pokemon
                                 while(pad.check_event(Gamepad::A_PRESSED) == false){
-                                    lcd.drawSprite(2,39,9,8,(int*)button_A);
+                                    lcd.drawSprite(2,40,9,8,(int*)button_A);
                                     lcd.refresh();
                                     wait(0.3);
                                     lcd.printString(" ",0,5);
@@ -396,7 +396,7 @@
                             else if(select == 2){
                                 music.evolution_music(pad, lcd, select, year);      // Play the evolution animation and music for the chosen pokemon
                                 while(pad.check_event(Gamepad::A_PRESSED) == false){
-                                    lcd.drawSprite(2,39,9,8,(int*)button_A);
+                                    lcd.drawSprite(2,40,9,8,(int*)button_A);
                                     lcd.refresh();
                                     wait(0.3);
                                     lcd.printString(" ",0,5);
@@ -418,7 +418,7 @@
                             if(select == 1){
                                 music.evolution_music(pad, lcd, select, year);
                                 while(pad.check_event(Gamepad::A_PRESSED) == false){
-                                    lcd.drawSprite(2,39,9,8,(int*)button_A);
+                                    lcd.drawSprite(2,40,9,8,(int*)button_A);
                                     lcd.refresh();
                                     wait(0.3);
                                     lcd.printString(" ",0,5);
@@ -431,7 +431,7 @@
                             else if(select == 0){
                                 music.evolution_music(pad, lcd, select, year);
                                 while(pad.check_event(Gamepad::A_PRESSED) == false){
-                                    lcd.drawSprite(2,39,9,8,(int*)button_A);
+                                    lcd.drawSprite(2,40,9,8,(int*)button_A);
                                     lcd.refresh();
                                     wait(0.3);
                                     lcd.printString(" ",0,5);
@@ -444,7 +444,7 @@
                             else if(select == 2){
                                 music.evolution_music(pad, lcd, select, year);
                                 while(pad.check_event(Gamepad::A_PRESSED) == false){
-                                    lcd.drawSprite(2,39,9,8,(int*)button_A);
+                                    lcd.drawSprite(2,40,9,8,(int*)button_A);
                                     lcd.refresh();
                                     wait(0.3);
                                     lcd.printString(" ",0,5);
@@ -462,7 +462,7 @@
                             grad.Grad_title(pad, lcd, select);
                             wait(1.0);
                             while(pad.check_event(Gamepad::A_PRESSED) == false){
-                                    lcd.drawSprite(2,39,9,8,(int*)button_A);
+                                    lcd.drawSprite(2,40,9,8,(int*)button_A);
                                     lcd.refresh();
                                     wait(0.3);
                                     lcd.printString(" ",0,5);