ELEC2645 (2018/19) / Mbed 2 deprecated el17ntkv

Dependencies:   mbed

Changes

RevisionDateWhoCommit message
30:91915e843cf6 2019-05-07 el17ntkv I have read the University Regulations on Plagiarism [1] and state that the work covered by this declaration is my own and does not contain any unacknowledged work from other sources.; default tip
29:9920836dbe92 2019-04-30 el17ntkv Fixed error in comments
28:8cf4bb966fcf 2019-04-27 el17ntkv C++ files commented
27:234f6e7e9075 2019-04-27 el17ntkv Header files updated in terms of documentation
26:a22d996ab733 2019-04-27 el17ntkv Commenting of the badengine class
25:7362b4b10971 2019-04-26 el17ntkv Update of the Documentation
24:f139980ec445 2019-04-26 el17ntkv First rough completion of header file documentation generation commenting
23:f54273b28bf7 2019-04-26 el17ntkv Documetation test
22:cca95189054b 2019-04-25 el17ntkv Development of menus-working settings option-; Improvement needed in terms of levels interchange; Minor Error with some level presentation; Creation of Help Page needed
21:40597a97b412 2019-04-25 el17ntkv Addition of level feature - score determination-need to improve visibility of ghost and distinction of ghost sprite
20:f5ff075dcb10 2019-04-25 el17ntkv Creation of Ghost collision detection within the ghost class
19:59c8ebe403e4 2019-04-25 el17ntkv Game Level -rendering-need to work on improved collision detection-ghost collision detection and other minor details-plus main menu-help menu
18:05c891203992 2019-04-25 el17ntkv Generation of ghost characters as well as working algorithm for ghost random AI movement
17:8077eb314924 2019-04-24 el17ntkv Working Pacman
16:5a7e9f087e50 2019-04-23 el17ntkv Badman eats fruit
15:8d293de63ca0 2019-04-23 el17ntkv Now
14:8e32164dbd4f 2019-04-23 el17ntkv The Fruits - 2 categories are being plotted and updated accordingly into free space in the grid as expected
13:a41b0ab8d429 2019-04-18 el17ntkv Working on automatic generation of fruit for pacman to eat
12:8b4f7a4cda7c 2019-04-17 el17ntkv CharacterSprites-Modelling the fruits that can be eaten by Pacman
11:148c41d55eaa 2019-04-17 el17ntkv Completion of the first grid-Need to work on collision detection perfection
10:7c9c3a8e626f 2019-04-17 el17ntkv Addition of a start screen error detection and handling made
9:cfa657783d8b 2019-04-17 el17ntkv ScreenArray class to model the screen
8:6c929b7f3a32 2019-04-17 el17ntkv Pacman Game-Created-Bounce was too complex
7:db1bd1d89076 2019-04-15 el17ntkv Revision of the ball control and movement in relation to the obstacles
6:bfceffc2df2b 2019-04-08 el17ntkv Working on the ball collision detection ans movement
5:53d302e44eff 2019-04-02 el17ntkv Basic ball control for the game set up-the backwards and forwards movement
4:c69ba6e04634 2019-04-02 el17ntkv Working on the ball bouncing mechanism of the game which occurs when the A button is pressed
3:0d4477c7d109 2019-03-28 el17ntkv Conclusion of addition of all the sprites included in the game
2:b47d587abab4 2019-03-28 el17ntkv Addition of comments to the background class
1:5085ed2f6fcc 2019-03-27 el17ntkv Addition of a background class modelling the default background for the bounce game;as well as a ball class modelling the ball used in the bounce game; as well as a character sprite class which contains all the sprites to be used in the game
0:8cda592214b0 2019-03-05 el17ntkv initial commit