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Dependencies: mbed
Platforms.cpp
00001 #include "Platforms.h" 00002 00003 // Constructor and destructor. 00004 Platforms::Platforms() {} 00005 00006 Platforms::~Platforms() {} 00007 00008 void Platforms::init(int y) { 00009 // Starting values for the platforms. 00010 _line_1.x_start = 0; 00011 _line_1.x_end = 15; 00012 _line_1.y = y; 00013 _line_2.x_start = 25; 00014 _line_2.x_end = 60; 00015 _line_2.y = y; 00016 _line_3.x_start = 60; 00017 _line_3.x_end = 80; 00018 _line_3.y = y; 00019 } 00020 00021 void Platforms::set_line_1(int length) { 00022 // Lines move from R to L via de-incrementing. 00023 _line_1.x_start--; 00024 if (_line_1.x_start < 80 - length) _line_1.x_end--; // Only move end of the 00025 // line if the line length is fully on the screen. 00026 if (_line_1.x_start <= 0) _line_1.x_start = 0; // Terminate line 1 start at 0 00027 // when it reaches LHS of screen so it does not go negative. 00028 if (_line_1.x_end <= 0) { // Start Drawing line again from start once the end 00029 // has reaches LHS of screen. 00030 _line_1.x_start = 80; 00031 _line_1.x_end = 80; 00032 } 00033 } 00034 00035 void Platforms::set_line_2(int length) { 00036 // Same as set_line_1. 00037 _line_2.x_start--; 00038 if (_line_2.x_start < 80 - length) _line_2.x_end--; 00039 if (_line_2.x_start <= 0) _line_2.x_start = 0; 00040 if (_line_2.x_end <= 0) { 00041 _line_2.x_start = 80; 00042 _line_2.x_end = 80; 00043 } 00044 } 00045 00046 void Platforms::set_line_3(int length) { 00047 // Same as set_line_1. 00048 _line_3.x_start--; 00049 if (_line_3.x_start < 80 - length) _line_3.x_end--; 00050 if (_line_3.x_start <= 0) _line_3.x_start = 0; 00051 if (_line_3.x_end <= 0) { 00052 _line_3.x_start = 80; 00053 _line_3.x_end = 80; 00054 } 00055 } 00056 00057 Line Platforms::get_line_1() { 00058 return _line_1; 00059 } 00060 00061 Line Platforms::get_line_2() { 00062 return _line_2; 00063 } 00064 00065 Line Platforms::get_line_3() { 00066 return _line_3; 00067 } 00068 00069 00070 00071
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