Initial publish
Dependencies: mbed
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Diff: main/main.cpp
- Revision:
- 17:69a85c909566
- Parent:
- 14:e8de27c4d0d4
- Child:
- 18:6becc9f9de5e
--- a/main/main.cpp Mon Mar 18 21:26:12 2019 +0000 +++ b/main/main.cpp Tue Mar 19 10:41:51 2019 +0000 @@ -22,6 +22,7 @@ AnalogIn pot(PTB2); AnalogIn x_dir(PTB11); AnalogIn y_dir(PTB10); +AnalogIn rand_y(PTB3); Menu menu; Game game; @@ -33,7 +34,6 @@ void pointer(int x, int y); void pointer_position(int menu_number); void ship_movement(); - //char line_buffer[MAX_LINE_LENGTH]; @@ -45,8 +45,11 @@ int main(){ lcd.init(); gamepad.init(); + //gamepad.leds_on(); + gamepad.led(1,1.0); intro(); + srand(rand_y * 1000000); //Makeing the generated y position for the enemy to be trully random. while(1){ //Waiting for the option "start game" to be selected and for the button B to be pressed lcd.clear();