Initial publish
Dependencies: mbed
Fork of el17dg by
main/main.h@9:5ad5501c702e, 2019-03-11 (annotated)
- Committer:
- Noximilien
- Date:
- Mon Mar 11 22:07:26 2019 +0000
- Revision:
- 9:5ad5501c702e
- Parent:
- 8:c18c240665aa
- Child:
- 14:e8de27c4d0d4
I have found a way to make multiple fire shots at the same time. Have moved the blasts into a separate file. I have created a small function in lcd library so that 1 will overwrite 0 on top. Have modified Models folder - moved from .h to .cpp.
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
Noximilien | 3:10918b0f7a7d | 1 | #ifndef MAIN_H |
Noximilien | 3:10918b0f7a7d | 2 | #define MAIN_H |
Noximilien | 3:10918b0f7a7d | 3 | |
Noximilien | 4:02c63aaa2df9 | 4 | #include "mbed.h" |
Noximilien | 4:02c63aaa2df9 | 5 | #include "N5110.h" |
Noximilien | 4:02c63aaa2df9 | 6 | #include "Gamepad.h" |
Noximilien | 3:10918b0f7a7d | 7 | |
Noximilien | 8:c18c240665aa | 8 | |
Noximilien | 8:c18c240665aa | 9 | |
Noximilien | 4:02c63aaa2df9 | 10 | //Global variables |
Noximilien | 4:02c63aaa2df9 | 11 | extern N5110 lcd; |
Noximilien | 4:02c63aaa2df9 | 12 | extern Gamepad gamepad; |
Noximilien | 4:02c63aaa2df9 | 13 | extern AnalogIn pot; |
Noximilien | 4:02c63aaa2df9 | 14 | extern AnalogIn x_dir; |
Noximilien | 4:02c63aaa2df9 | 15 | extern AnalogIn y_dir; |
Noximilien | 4:02c63aaa2df9 | 16 | |
Noximilien | 9:5ad5501c702e | 17 | static const int screen_width = 84; |
Noximilien | 9:5ad5501c702e | 18 | static const int screen_height = 48; |
Noximilien | 9:5ad5501c702e | 19 | |
Noximilien | 4:02c63aaa2df9 | 20 | #endif |