Initial publish

Dependencies:   mbed

Fork of el17dg by Dmitrijs Griskovs

Committer:
Noximilien
Date:
Mon Mar 11 22:07:26 2019 +0000
Revision:
9:5ad5501c702e
Parent:
8:c18c240665aa
Child:
14:e8de27c4d0d4
I have found a way to make multiple fire shots at the same time. Have moved the blasts into a separate file. I have created a small function in lcd library so that 1 will overwrite 0 on top. Have modified Models folder - moved from .h to .cpp.

Who changed what in which revision?

UserRevisionLine numberNew contents of line
Noximilien 3:10918b0f7a7d 1 #ifndef MAIN_H
Noximilien 3:10918b0f7a7d 2 #define MAIN_H
Noximilien 3:10918b0f7a7d 3
Noximilien 4:02c63aaa2df9 4 #include "mbed.h"
Noximilien 4:02c63aaa2df9 5 #include "N5110.h"
Noximilien 4:02c63aaa2df9 6 #include "Gamepad.h"
Noximilien 3:10918b0f7a7d 7
Noximilien 8:c18c240665aa 8
Noximilien 8:c18c240665aa 9
Noximilien 4:02c63aaa2df9 10 //Global variables
Noximilien 4:02c63aaa2df9 11 extern N5110 lcd;
Noximilien 4:02c63aaa2df9 12 extern Gamepad gamepad;
Noximilien 4:02c63aaa2df9 13 extern AnalogIn pot;
Noximilien 4:02c63aaa2df9 14 extern AnalogIn x_dir;
Noximilien 4:02c63aaa2df9 15 extern AnalogIn y_dir;
Noximilien 4:02c63aaa2df9 16
Noximilien 9:5ad5501c702e 17 static const int screen_width = 84;
Noximilien 9:5ad5501c702e 18 static const int screen_height = 48;
Noximilien 9:5ad5501c702e 19
Noximilien 4:02c63aaa2df9 20 #endif