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Dependencies: mbed
Diff: Weapons/Weapons.h
- Revision:
- 26:a53d41adf40b
- Parent:
- 24:ab821bfeb383
- Child:
- 40:90c7a893d513
--- a/Weapons/Weapons.h Thu Apr 18 06:53:52 2019 +0000 +++ b/Weapons/Weapons.h Thu Apr 18 11:40:47 2019 +0000 @@ -32,7 +32,7 @@ * * This function is used to set the position of the projectile to a specific coordinate on screen. */ - void set_pos(Vector2D p); + void set_pos(int xpos, int ypos); private: int reset;