Ikenna Adrian Ozoemena 201157039

Dependencies:   mbed

Committer:
ikenna1
Date:
Tue Mar 12 10:53:11 2019 +0000
Revision:
8:87a845b8575e
Parent:
4:740e14ebbc97
Child:
9:241a1a7d8527
Started using RosenEngine to draw ship in main function

Who changed what in which revision?

UserRevisionLine numberNew contents of line
ikenna1 0:0d446aab48a6 1 /*
ikenna1 0:0d446aab48a6 2 ELEC2645 Embedded Systems Project
ikenna1 0:0d446aab48a6 3 School of Electronic & Electrical Engineering
ikenna1 0:0d446aab48a6 4 University of Leeds
ikenna1 0:0d446aab48a6 5 Name: Ikenna Adrian Ozoemena
ikenna1 0:0d446aab48a6 6 Username: el17aio
ikenna1 0:0d446aab48a6 7 Student ID Number: 201157039
ikenna1 0:0d446aab48a6 8 Date: 20/02/2019
ikenna1 1:9835d6304284 9 */
ikenna1 1:9835d6304284 10
ikenna1 3:f9cd1a38d5c6 11 //______________pre-processor directives________________________________________
ikenna1 2:66a4e5d7a7cd 12 #include "mbed.h"
ikenna1 2:66a4e5d7a7cd 13 #include "Gamepad.h"
ikenna1 2:66a4e5d7a7cd 14 #include "N5110.h"
ikenna1 8:87a845b8575e 15 #include "RosenEngine.h"
ikenna1 3:f9cd1a38d5c6 16
ikenna1 3:f9cd1a38d5c6 17 //_______________objects________________________________________________________
ikenna1 3:f9cd1a38d5c6 18 N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11);
ikenna1 3:f9cd1a38d5c6 19 Gamepad pad;
ikenna1 3:f9cd1a38d5c6 20
ikenna1 3:f9cd1a38d5c6 21 //_______________prototypes_____________________________________________________
ikenna1 3:f9cd1a38d5c6 22 void init();
ikenna1 3:f9cd1a38d5c6 23 void welcome();
ikenna1 3:f9cd1a38d5c6 24
ikenna1 3:f9cd1a38d5c6 25 //_______________functions______________________________________________________
ikenna1 3:f9cd1a38d5c6 26 int main()
ikenna1 3:f9cd1a38d5c6 27 {
ikenna1 3:f9cd1a38d5c6 28 init(); // initialise and then display welcome screen...
ikenna1 3:f9cd1a38d5c6 29 welcome(); // waiting for the user to start
ikenna1 3:f9cd1a38d5c6 30
ikenna1 3:f9cd1a38d5c6 31 // game loop - read input, update the game state and render the display
ikenna1 3:f9cd1a38d5c6 32 while (1) {
ikenna1 3:f9cd1a38d5c6 33
ikenna1 3:f9cd1a38d5c6 34 }
ikenna1 3:f9cd1a38d5c6 35 }
ikenna1 1:9835d6304284 36
ikenna1 3:f9cd1a38d5c6 37 void init()
ikenna1 3:f9cd1a38d5c6 38 {
ikenna1 3:f9cd1a38d5c6 39 // need to initialise LCD and Gamepad
ikenna1 3:f9cd1a38d5c6 40 lcd.init();
ikenna1 3:f9cd1a38d5c6 41 pad.init();
ikenna1 3:f9cd1a38d5c6 42
ikenna1 3:f9cd1a38d5c6 43 }
ikenna1 3:f9cd1a38d5c6 44
ikenna1 3:f9cd1a38d5c6 45 // simple splash screen displayed on start-up
ikenna1 3:f9cd1a38d5c6 46 void welcome()
ikenna1 3:f9cd1a38d5c6 47 {
ikenna1 1:9835d6304284 48
ikenna1 3:f9cd1a38d5c6 49 // title sprite
ikenna1 3:f9cd1a38d5c6 50 const int title[9][48] = {
ikenna1 3:f9cd1a38d5c6 51 { 1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,1,1,0,0,1,1,1,1,1,1,0,0,0,0,1,1,1,1,1,1,1,1,0,0,1,1,1,1,0,0,0,1 },
ikenna1 3:f9cd1a38d5c6 52 { 1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,1,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,1 },
ikenna1 3:f9cd1a38d5c6 53 { 1,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,1 },
ikenna1 3:f9cd1a38d5c6 54 { 1,0,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,1 },
ikenna1 3:f9cd1a38d5c6 55 { 1,0,0,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1,0,0,1,1,1,1,1,1,1,1,0,0,1,0,0,1,1,1,1,1,0,0,1,0,0,1,0,0,0,1 },
ikenna1 3:f9cd1a38d5c6 56 { 1,0,0,0,0,1,1,1,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,1 },
ikenna1 3:f9cd1a38d5c6 57 { 1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,1,0,1 },
ikenna1 3:f9cd1a38d5c6 58 { 1,0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,1 },
ikenna1 3:f9cd1a38d5c6 59 { 1,0,0,0,0,0,0,1,0,0,1,1,1,1,1,1,1,1,0,0,1,1,1,1,1,1,1,1,0,0,1,1,1,1,1,1,1,1,0,0,1,0,0,0,0,0,0,1 },
ikenna1 3:f9cd1a38d5c6 60 };
ikenna1 3:f9cd1a38d5c6 61 // draw border and title sprite
ikenna1 3:f9cd1a38d5c6 62 lcd.drawRect(0,0,84,48,FILL_TRANSPARENT);
ikenna1 3:f9cd1a38d5c6 63 lcd.drawSprite(0,0,9,48,(int *)title);
ikenna1 4:740e14ebbc97 64
ikenna1 4:740e14ebbc97 65 // Print start
ikenna1 4:740e14ebbc97 66 lcd.printString(" Press Start ",2,4);
ikenna1 3:f9cd1a38d5c6 67 lcd.refresh();
ikenna1 3:f9cd1a38d5c6 68
ikenna1 3:f9cd1a38d5c6 69 }