Adafruit-GFX porting for mbed

Dependents:   RGB_matrix_Panel RGB_matrix_Panel_modif RGB_matrix_Panel Pmod_OLEDrgb_ALS1_K64F ... more

Files at this revision

API Documentation at this revision

Comitter:
lelect
Date:
Fri May 23 15:05:48 2014 +0000
Child:
1:c2715acb7466
Commit message:
Initial Commit; No compile error

Changed in this revision

Adafruit_GFX.cpp Show annotated file Show diff for this revision Revisions of this file
Adafruit_GFX.h Show annotated file Show diff for this revision Revisions of this file
glcdfont.h Show annotated file Show diff for this revision Revisions of this file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Adafruit_GFX.cpp	Fri May 23 15:05:48 2014 +0000
@@ -0,0 +1,420 @@
+/*
+This is the core graphics library for all our displays, providing a common
+set of graphics primitives (points, lines, circles, etc.).  It needs to be
+paired with a hardware-specific library for each display device we carry
+(to handle the lower-level functions).
+
+Adafruit invests time and resources providing this open source code, please
+support Adafruit & open-source hardware by purchasing products from Adafruit!
+
+Copyright (c) 2013 Adafruit Industries.  All rights reserved.
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions are met:
+
+- Redistributions of source code must retain the above copyright notice,
+  this list of conditions and the following disclaimer.
+- Redistributions in binary form must reproduce the above copyright notice,
+  this list of conditions and the following disclaimer in the documentation
+  and/or other materials provided with the distribution.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+POSSIBILITY OF SUCH DAMAGE.
+*/
+
+#include "mbed.h"
+#include "Adafruit_GFX.h"
+#include "glcdfont.h"
+
+
+// Draw a circle outline
+void Adafruit_GFX::drawCircle(int16_t x0, int16_t y0, int16_t r,
+                              uint16_t color)
+{
+    int16_t f = 1 - r;
+    int16_t ddF_x = 1;
+    int16_t ddF_y = -2 * r;
+    int16_t x = 0;
+    int16_t y = r;
+
+    drawPixel(x0  , y0+r, color);
+    drawPixel(x0  , y0-r, color);
+    drawPixel(x0+r, y0  , color);
+    drawPixel(x0-r, y0  , color);
+
+    while (x<y) {
+        if (f >= 0) {
+            y--;
+            ddF_y += 2;
+            f += ddF_y;
+        }
+        x++;
+        ddF_x += 2;
+        f += ddF_x;
+
+        drawPixel(x0 + x, y0 + y, color);
+        drawPixel(x0 - x, y0 + y, color);
+        drawPixel(x0 + x, y0 - y, color);
+        drawPixel(x0 - x, y0 - y, color);
+        drawPixel(x0 + y, y0 + x, color);
+        drawPixel(x0 - y, y0 + x, color);
+        drawPixel(x0 + y, y0 - x, color);
+        drawPixel(x0 - y, y0 - x, color);
+    }
+}
+
+void Adafruit_GFX::drawCircleHelper( int16_t x0, int16_t y0,
+                                     int16_t r, uint8_t cornername, uint16_t color)
+{
+    int16_t f     = 1 - r;
+    int16_t ddF_x = 1;
+    int16_t ddF_y = -2 * r;
+    int16_t x     = 0;
+    int16_t y     = r;
+
+    while (x<y) {
+        if (f >= 0) {
+            y--;
+            ddF_y += 2;
+            f     += ddF_y;
+        }
+        x++;
+        ddF_x += 2;
+        f     += ddF_x;
+        if (cornername & 0x4) {
+            drawPixel(x0 + x, y0 + y, color);
+            drawPixel(x0 + y, y0 + x, color);
+        }
+        if (cornername & 0x2) {
+            drawPixel(x0 + x, y0 - y, color);
+            drawPixel(x0 + y, y0 - x, color);
+        }
+        if (cornername & 0x8) {
+            drawPixel(x0 - y, y0 + x, color);
+            drawPixel(x0 - x, y0 + y, color);
+        }
+        if (cornername & 0x1) {
+            drawPixel(x0 - y, y0 - x, color);
+            drawPixel(x0 - x, y0 - y, color);
+        }
+    }
+}
+
+void Adafruit_GFX::fillCircle(int16_t x0, int16_t y0, int16_t r,
+                              uint16_t color)
+{
+    drawFastVLine(x0, y0-r, 2*r+1, color);
+    fillCircleHelper(x0, y0, r, 3, 0, color);
+}
+
+// Used to do circles and roundrects
+void Adafruit_GFX::fillCircleHelper(int16_t x0, int16_t y0, int16_t r,
+                                    uint8_t cornername, int16_t delta, uint16_t color)
+{
+
+    int16_t f     = 1 - r;
+    int16_t ddF_x = 1;
+    int16_t ddF_y = -2 * r;
+    int16_t x     = 0;
+    int16_t y     = r;
+
+    while (x<y) {
+        if (f >= 0) {
+            y--;
+            ddF_y += 2;
+            f     += ddF_y;
+        }
+        x++;
+        ddF_x += 2;
+        f     += ddF_x;
+
+        if (cornername & 0x1) {
+            drawFastVLine(x0+x, y0-y, 2*y+1+delta, color);
+            drawFastVLine(x0+y, y0-x, 2*x+1+delta, color);
+        }
+        if (cornername & 0x2) {
+            drawFastVLine(x0-x, y0-y, 2*y+1+delta, color);
+            drawFastVLine(x0-y, y0-x, 2*x+1+delta, color);
+        }
+    }
+}
+
+// Bresenham's algorithm - thx wikpedia
+void Adafruit_GFX::drawLine(int16_t x0, int16_t y0,
+                            int16_t x1, int16_t y1,
+                            uint16_t color)
+{
+    int16_t steep = abs(y1 - y0) > abs(x1 - x0);
+    if (steep) {
+        swap(x0, y0);
+        swap(x1, y1);
+    }
+
+    if (x0 > x1) {
+        swap(x0, x1);
+        swap(y0, y1);
+    }
+
+    int16_t dx, dy;
+    dx = x1 - x0;
+    dy = abs(y1 - y0);
+
+    int16_t err = dx / 2;
+    int16_t ystep;
+
+    if (y0 < y1) {
+        ystep = 1;
+    } else {
+        ystep = -1;
+    }
+
+    for (; x0<=x1; x0++) {
+        if (steep) {
+            drawPixel(y0, x0, color);
+        } else {
+            drawPixel(x0, y0, color);
+        }
+        err -= dy;
+        if (err < 0) {
+            y0 += ystep;
+            err += dx;
+        }
+    }
+}
+
+// Draw a rectangle
+void Adafruit_GFX::drawRect(int16_t x, int16_t y,
+                            int16_t w, int16_t h,
+                            uint16_t color)
+{
+    drawFastHLine(x, y, w, color);
+    drawFastHLine(x, y+h-1, w, color);
+    drawFastVLine(x, y, h, color);
+    drawFastVLine(x+w-1, y, h, color);
+}
+
+void Adafruit_GFX::drawFastVLine(int16_t x, int16_t y,
+                                 int16_t h, uint16_t color)
+{
+    // Update in subclasses if desired!
+    drawLine(x, y, x, y+h-1, color);
+}
+
+void Adafruit_GFX::drawFastHLine(int16_t x, int16_t y,
+                                 int16_t w, uint16_t color)
+{
+    // Update in subclasses if desired!
+    drawLine(x, y, x+w-1, y, color);
+}
+
+void Adafruit_GFX::fillRect(int16_t x, int16_t y, int16_t w, int16_t h,
+                            uint16_t color)
+{
+    // Update in subclasses if desired!
+    for (int16_t i=x; i<x+w; i++) {
+        drawFastVLine(i, y, h, color);
+    }
+}
+
+void Adafruit_GFX::fillScreen(uint16_t color)
+{
+    fillRect(0, 0, _width, _height, color);
+}
+
+// Draw a rounded rectangle
+void Adafruit_GFX::drawRoundRect(int16_t x, int16_t y, int16_t w,
+                                 int16_t h, int16_t r, uint16_t color)
+{
+    // smarter version
+    drawFastHLine(x+r  , y    , w-2*r, color); // Top
+    drawFastHLine(x+r  , y+h-1, w-2*r, color); // Bottom
+    drawFastVLine(x    , y+r  , h-2*r, color); // Left
+    drawFastVLine(x+w-1, y+r  , h-2*r, color); // Right
+    // draw four corners
+    drawCircleHelper(x+r    , y+r    , r, 1, color);
+    drawCircleHelper(x+w-r-1, y+r    , r, 2, color);
+    drawCircleHelper(x+w-r-1, y+h-r-1, r, 4, color);
+    drawCircleHelper(x+r    , y+h-r-1, r, 8, color);
+}
+
+// Fill a rounded rectangle
+void Adafruit_GFX::fillRoundRect(int16_t x, int16_t y, int16_t w,
+                                 int16_t h, int16_t r, uint16_t color)
+{
+    // smarter version
+    fillRect(x+r, y, w-2*r, h, color);
+
+    // draw four corners
+    fillCircleHelper(x+w-r-1, y+r, r, 1, h-2*r-1, color);
+    fillCircleHelper(x+r    , y+r, r, 2, h-2*r-1, color);
+}
+
+// Draw a triangle
+void Adafruit_GFX::drawTriangle(int16_t x0, int16_t y0,
+                                int16_t x1, int16_t y1,
+                                int16_t x2, int16_t y2, uint16_t color)
+{
+    drawLine(x0, y0, x1, y1, color);
+    drawLine(x1, y1, x2, y2, color);
+    drawLine(x2, y2, x0, y0, color);
+}
+
+// Fill a triangle
+void Adafruit_GFX::fillTriangle ( int16_t x0, int16_t y0,
+                                  int16_t x1, int16_t y1,
+                                  int16_t x2, int16_t y2, uint16_t color)
+{
+
+    int16_t a, b, y, last;
+
+    // Sort coordinates by Y order (y2 >= y1 >= y0)
+    if (y0 > y1) {
+        swap(y0, y1);
+        swap(x0, x1);
+    }
+    if (y1 > y2) {
+        swap(y2, y1);
+        swap(x2, x1);
+    }
+    if (y0 > y1) {
+        swap(y0, y1);
+        swap(x0, x1);
+    }
+
+    if(y0 == y2) { // Handle awkward all-on-same-line case as its own thing
+        a = b = x0;
+        if(x1 < a)      a = x1;
+        else if(x1 > b) b = x1;
+        if(x2 < a)      a = x2;
+        else if(x2 > b) b = x2;
+        drawFastHLine(a, y0, b-a+1, color);
+        return;
+    }
+
+    int16_t
+    dx01 = x1 - x0,
+    dy01 = y1 - y0,
+    dx02 = x2 - x0,
+    dy02 = y2 - y0,
+    dx12 = x2 - x1,
+    dy12 = y2 - y1,
+    sa   = 0,
+    sb   = 0;
+
+    // For upper part of triangle, find scanline crossings for segments
+    // 0-1 and 0-2.  If y1=y2 (flat-bottomed triangle), the scanline y1
+    // is included here (and second loop will be skipped, avoiding a /0
+    // error there), otherwise scanline y1 is skipped here and handled
+    // in the second loop...which also avoids a /0 error here if y0=y1
+    // (flat-topped triangle).
+    if(y1 == y2) last = y1;   // Include y1 scanline
+    else         last = y1-1; // Skip it
+
+    for(y=y0; y<=last; y++) {
+        a   = x0 + sa / dy01;
+        b   = x0 + sb / dy02;
+        sa += dx01;
+        sb += dx02;
+        /* longhand:
+        a = x0 + (x1 - x0) * (y - y0) / (y1 - y0);
+        b = x0 + (x2 - x0) * (y - y0) / (y2 - y0);
+        */
+        if(a > b) swap(a,b);
+        drawFastHLine(a, y, b-a+1, color);
+    }
+
+    // For lower part of triangle, find scanline crossings for segments
+    // 0-2 and 1-2.  This loop is skipped if y1=y2.
+    sa = dx12 * (y - y1);
+    sb = dx02 * (y - y0);
+    for(; y<=y2; y++) {
+        a   = x1 + sa / dy12;
+        b   = x0 + sb / dy02;
+        sa += dx12;
+        sb += dx02;
+        /* longhand:
+        a = x1 + (x2 - x1) * (y - y1) / (y2 - y1);
+        b = x0 + (x2 - x0) * (y - y0) / (y2 - y0);
+        */
+        if(a > b) swap(a,b);
+        drawFastHLine(a, y, b-a+1, color);
+    }
+}
+
+void Adafruit_GFX::drawBitmap(int16_t x, int16_t y, const uint8_t *bitmap, int16_t w, int16_t h, uint16_t color)
+{
+    int16_t i, j;
+    for(j=0; j<h; j++) {
+        for(i=0; i<w; i++ ) {
+            if(bitmap[i+(j/8)*w]& _BV(j%8) )
+                drawPixel(x+i, y+j, color);
+        }
+    }
+}
+
+size_t Adafruit_GFX::writeChar(uint8_t c)
+{
+    if (c == '\n') {
+        cursor_y += textsize*8;
+        cursor_x  = 0;
+    } else if (c == '\r') {
+        cursor_x  = 0;
+    } else {
+        drawChar(cursor_x, cursor_y, c, textcolor, textbgcolor, textsize);
+        cursor_x += textsize*6;
+        if (wrap && (cursor_x > (_width - textsize*6))) {
+            cursor_y += textsize*8;
+            cursor_x = 0;
+        }
+    }
+    return 1;
+}
+
+// Draw a character
+void Adafruit_GFX::drawChar(int16_t x, int16_t y, unsigned char c, uint16_t color, uint16_t bg, uint8_t size)
+{
+    if((x >= _width)|| // Clip right
+            (y >= _height)|| // Clip bottom
+            ((x + 6 * size - 1) < 0) || // Clip left
+            ((y + 8 * size - 1) < 0))// Clip top
+        return;
+
+    for (int8_t i=0; i<6; i++ ) {
+        uint8_t line;
+        if (i == 5)
+            line = 0x0;
+        else
+            line = font[(c*5)+i];
+        for (int8_t j = 0; j<8; j++) {
+            if (line & 0x1) {
+                if (size == 1) // default size
+                    drawPixel(x+i, y+j, color);
+                else {  // big size
+                    fillRect(x+(i*size), y+(j*size), size, size, color);
+                }
+            } else if (bg != color) {
+                if (size == 1) // default size
+                    drawPixel(x+i, y+j, bg);
+                else {  // big size
+                    fillRect(x+i*size, y+j*size, size, size, bg);
+                }
+            }
+            line >>= 1;
+        }
+    }
+}
+
+
+void Adafruit_GFX::invertDisplay(bool i)
+{
+    // Do nothing, must be subclassed if supported
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Adafruit_GFX.h	Fri May 23 15:05:48 2014 +0000
@@ -0,0 +1,107 @@
+#ifndef _ADAFRUIT_GFX_H
+#define _ADAFRUIT_GFX_H
+#define BLACK 0
+#define WHITE 1
+#ifndef _BV
+#define _BV(bit) (1<<(bit))
+#endif
+
+#define swap(a, b) { int16_t t = a; a = b; b = t; }
+
+class Adafruit_GFX : public Stream
+{
+
+public:
+    Adafruit_GFX(int16_t w, int16_t h)
+        : _rawWidth(w)
+        , _rawHeight(h)
+        , _width(w)
+        , _height(h)
+        , cursor_x(0)
+        , cursor_y(0)
+        , textcolor(WHITE)
+        , textbgcolor(BLACK)
+        , textsize(1)
+        , rotation(0)
+        , wrap(true)
+    {}; // Constructor
+
+    // This MUST be defined by the subclass:
+    virtual void drawPixel(int16_t x, int16_t y, uint16_t color) = 0;
+
+    virtual int _putc(int value) {
+        return writeChar(value);
+    };
+    virtual int _getc() {
+        return -1;
+    };
+
+    virtual void invertDisplay(bool i);
+
+    // These MAY be overridden by the subclass to provide device-specific
+    // optimized code.  Otherwise 'generic' versions are used.
+    virtual void drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1, uint16_t color);
+    virtual void drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color);
+    virtual void drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color);
+    virtual void drawRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color);
+    virtual void fillRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color);
+    virtual void fillScreen(uint16_t color);
+
+    // These exist only with Adafruit_GFX (no subclass overrides)
+    void drawCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color);
+    void drawCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername, uint16_t color);
+    void fillCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color);
+    void fillCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername, int16_t delta, uint16_t color);
+
+    void drawTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1, int16_t x2, int16_t y2, uint16_t color);
+    void fillTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1, int16_t x2, int16_t y2, uint16_t color);
+    void drawRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h, int16_t radius, uint16_t color);
+    void fillRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h, int16_t radius, uint16_t color);
+
+    void drawBitmap(int16_t x, int16_t y, const uint8_t *bitmap, int16_t w, int16_t h, uint16_t color);
+    void drawChar(int16_t x, int16_t y, unsigned char c, uint16_t color, uint16_t bg, uint8_t size);
+
+    void setCursor(int16_t x, int16_t y) {
+        cursor_x = x;
+        cursor_y = y;
+    };
+    void setTextSize(uint8_t s) {
+        textsize = (s > 0) ? s : 1;
+    };
+    void setTextColor(uint16_t c) {
+        textcolor = c;
+        textbgcolor = c;
+    }
+    void setTextColor(uint16_t c, uint16_t b) {
+        textcolor = c;
+        textbgcolor = b;
+    };
+    void setTextWrap(bool w) {
+        wrap = w;
+    };
+
+    virtual size_t writeChar(uint8_t);
+
+    int16_t height(void) {
+        return _height;
+    };
+    int16_t width(void) {
+        return _width;
+    };
+
+    void setRotation(uint8_t r);
+    uint8_t getRotation(void) {
+        rotation%=4;
+        return rotation;
+    };
+
+protected:
+    int16_t _rawWidth, _rawHeight; // Display w/h as modified by current rotation
+    int16_t _width, _height; // Display w/h as modified by current rotation
+    int16_t cursor_x, cursor_y;
+    uint16_t    textcolor, textbgcolor;
+    uint8_t textsize,rotation;
+    bool    wrap; // If set, 'wrap' text at right edge of display
+};
+
+#endif // _ADAFRUIT_GFX_H
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/glcdfont.h	Fri May 23 15:05:48 2014 +0000
@@ -0,0 +1,263 @@
+#ifndef FONT5X7_H
+#define FONT5X7_H
+
+// Standard ASCII 5x7 font
+
+static const unsigned char font[]= {
+    0x00, 0x00, 0x00, 0x00, 0x00,
+    0x3E, 0x5B, 0x4F, 0x5B, 0x3E,
+    0x3E, 0x6B, 0x4F, 0x6B, 0x3E,
+    0x1C, 0x3E, 0x7C, 0x3E, 0x1C,
+    0x18, 0x3C, 0x7E, 0x3C, 0x18,
+    0x1C, 0x57, 0x7D, 0x57, 0x1C,
+    0x1C, 0x5E, 0x7F, 0x5E, 0x1C,
+    0x00, 0x18, 0x3C, 0x18, 0x00,
+    0xFF, 0xE7, 0xC3, 0xE7, 0xFF,
+    0x00, 0x18, 0x24, 0x18, 0x00,
+    0xFF, 0xE7, 0xDB, 0xE7, 0xFF,
+    0x30, 0x48, 0x3A, 0x06, 0x0E,
+    0x26, 0x29, 0x79, 0x29, 0x26,
+    0x40, 0x7F, 0x05, 0x05, 0x07,
+    0x40, 0x7F, 0x05, 0x25, 0x3F,
+    0x5A, 0x3C, 0xE7, 0x3C, 0x5A,
+    0x7F, 0x3E, 0x1C, 0x1C, 0x08,
+    0x08, 0x1C, 0x1C, 0x3E, 0x7F,
+    0x14, 0x22, 0x7F, 0x22, 0x14,
+    0x5F, 0x5F, 0x00, 0x5F, 0x5F,
+    0x06, 0x09, 0x7F, 0x01, 0x7F,
+    0x00, 0x66, 0x89, 0x95, 0x6A,
+    0x60, 0x60, 0x60, 0x60, 0x60,
+    0x94, 0xA2, 0xFF, 0xA2, 0x94,
+    0x08, 0x04, 0x7E, 0x04, 0x08,
+    0x10, 0x20, 0x7E, 0x20, 0x10,
+    0x08, 0x08, 0x2A, 0x1C, 0x08,
+    0x08, 0x1C, 0x2A, 0x08, 0x08,
+    0x1E, 0x10, 0x10, 0x10, 0x10,
+    0x0C, 0x1E, 0x0C, 0x1E, 0x0C,
+    0x30, 0x38, 0x3E, 0x38, 0x30,
+    0x06, 0x0E, 0x3E, 0x0E, 0x06,
+    0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x00, 0x5F, 0x00, 0x00,
+    0x00, 0x07, 0x00, 0x07, 0x00,
+    0x14, 0x7F, 0x14, 0x7F, 0x14,
+    0x24, 0x2A, 0x7F, 0x2A, 0x12,
+    0x23, 0x13, 0x08, 0x64, 0x62,
+    0x36, 0x49, 0x56, 0x20, 0x50,
+    0x00, 0x08, 0x07, 0x03, 0x00,
+    0x00, 0x1C, 0x22, 0x41, 0x00,
+    0x00, 0x41, 0x22, 0x1C, 0x00,
+    0x2A, 0x1C, 0x7F, 0x1C, 0x2A,
+    0x08, 0x08, 0x3E, 0x08, 0x08,
+    0x00, 0x80, 0x70, 0x30, 0x00,
+    0x08, 0x08, 0x08, 0x08, 0x08,
+    0x00, 0x00, 0x60, 0x60, 0x00,
+    0x20, 0x10, 0x08, 0x04, 0x02,
+    0x3E, 0x51, 0x49, 0x45, 0x3E,
+    0x00, 0x42, 0x7F, 0x40, 0x00,
+    0x72, 0x49, 0x49, 0x49, 0x46,
+    0x21, 0x41, 0x49, 0x4D, 0x33,
+    0x18, 0x14, 0x12, 0x7F, 0x10,
+    0x27, 0x45, 0x45, 0x45, 0x39,
+    0x3C, 0x4A, 0x49, 0x49, 0x31,
+    0x41, 0x21, 0x11, 0x09, 0x07,
+    0x36, 0x49, 0x49, 0x49, 0x36,
+    0x46, 0x49, 0x49, 0x29, 0x1E,
+    0x00, 0x00, 0x14, 0x00, 0x00,
+    0x00, 0x40, 0x34, 0x00, 0x00,
+    0x00, 0x08, 0x14, 0x22, 0x41,
+    0x14, 0x14, 0x14, 0x14, 0x14,
+    0x00, 0x41, 0x22, 0x14, 0x08,
+    0x02, 0x01, 0x59, 0x09, 0x06,
+    0x3E, 0x41, 0x5D, 0x59, 0x4E,
+    0x7C, 0x12, 0x11, 0x12, 0x7C,
+    0x7F, 0x49, 0x49, 0x49, 0x36,
+    0x3E, 0x41, 0x41, 0x41, 0x22,
+    0x7F, 0x41, 0x41, 0x41, 0x3E,
+    0x7F, 0x49, 0x49, 0x49, 0x41,
+    0x7F, 0x09, 0x09, 0x09, 0x01,
+    0x3E, 0x41, 0x41, 0x51, 0x73,
+    0x7F, 0x08, 0x08, 0x08, 0x7F,
+    0x00, 0x41, 0x7F, 0x41, 0x00,
+    0x20, 0x40, 0x41, 0x3F, 0x01,
+    0x7F, 0x08, 0x14, 0x22, 0x41,
+    0x7F, 0x40, 0x40, 0x40, 0x40,
+    0x7F, 0x02, 0x1C, 0x02, 0x7F,
+    0x7F, 0x04, 0x08, 0x10, 0x7F,
+    0x3E, 0x41, 0x41, 0x41, 0x3E,
+    0x7F, 0x09, 0x09, 0x09, 0x06,
+    0x3E, 0x41, 0x51, 0x21, 0x5E,
+    0x7F, 0x09, 0x19, 0x29, 0x46,
+    0x26, 0x49, 0x49, 0x49, 0x32,
+    0x03, 0x01, 0x7F, 0x01, 0x03,
+    0x3F, 0x40, 0x40, 0x40, 0x3F,
+    0x1F, 0x20, 0x40, 0x20, 0x1F,
+    0x3F, 0x40, 0x38, 0x40, 0x3F,
+    0x63, 0x14, 0x08, 0x14, 0x63,
+    0x03, 0x04, 0x78, 0x04, 0x03,
+    0x61, 0x59, 0x49, 0x4D, 0x43,
+    0x00, 0x7F, 0x41, 0x41, 0x41,
+    0x02, 0x04, 0x08, 0x10, 0x20,
+    0x00, 0x41, 0x41, 0x41, 0x7F,
+    0x04, 0x02, 0x01, 0x02, 0x04,
+    0x40, 0x40, 0x40, 0x40, 0x40,
+    0x00, 0x03, 0x07, 0x08, 0x00,
+    0x20, 0x54, 0x54, 0x78, 0x40,
+    0x7F, 0x28, 0x44, 0x44, 0x38,
+    0x38, 0x44, 0x44, 0x44, 0x28,
+    0x38, 0x44, 0x44, 0x28, 0x7F,
+    0x38, 0x54, 0x54, 0x54, 0x18,
+    0x00, 0x08, 0x7E, 0x09, 0x02,
+    0x18, 0xA4, 0xA4, 0x9C, 0x78,
+    0x7F, 0x08, 0x04, 0x04, 0x78,
+    0x00, 0x44, 0x7D, 0x40, 0x00,
+    0x20, 0x40, 0x40, 0x3D, 0x00,
+    0x7F, 0x10, 0x28, 0x44, 0x00,
+    0x00, 0x41, 0x7F, 0x40, 0x00,
+    0x7C, 0x04, 0x78, 0x04, 0x78,
+    0x7C, 0x08, 0x04, 0x04, 0x78,
+    0x38, 0x44, 0x44, 0x44, 0x38,
+    0xFC, 0x18, 0x24, 0x24, 0x18,
+    0x18, 0x24, 0x24, 0x18, 0xFC,
+    0x7C, 0x08, 0x04, 0x04, 0x08,
+    0x48, 0x54, 0x54, 0x54, 0x24,
+    0x04, 0x04, 0x3F, 0x44, 0x24,
+    0x3C, 0x40, 0x40, 0x20, 0x7C,
+    0x1C, 0x20, 0x40, 0x20, 0x1C,
+    0x3C, 0x40, 0x30, 0x40, 0x3C,
+    0x44, 0x28, 0x10, 0x28, 0x44,
+    0x4C, 0x90, 0x90, 0x90, 0x7C,
+    0x44, 0x64, 0x54, 0x4C, 0x44,
+    0x00, 0x08, 0x36, 0x41, 0x00,
+    0x00, 0x00, 0x77, 0x00, 0x00,
+    0x00, 0x41, 0x36, 0x08, 0x00,
+    0x02, 0x01, 0x02, 0x04, 0x02,
+    0x3C, 0x26, 0x23, 0x26, 0x3C,
+    0x1E, 0xA1, 0xA1, 0x61, 0x12,
+    0x3A, 0x40, 0x40, 0x20, 0x7A,
+    0x38, 0x54, 0x54, 0x55, 0x59,
+    0x21, 0x55, 0x55, 0x79, 0x41,
+    0x21, 0x54, 0x54, 0x78, 0x41,
+    0x21, 0x55, 0x54, 0x78, 0x40,
+    0x20, 0x54, 0x55, 0x79, 0x40,
+    0x0C, 0x1E, 0x52, 0x72, 0x12,
+    0x39, 0x55, 0x55, 0x55, 0x59,
+    0x39, 0x54, 0x54, 0x54, 0x59,
+    0x39, 0x55, 0x54, 0x54, 0x58,
+    0x00, 0x00, 0x45, 0x7C, 0x41,
+    0x00, 0x02, 0x45, 0x7D, 0x42,
+    0x00, 0x01, 0x45, 0x7C, 0x40,
+    0xF0, 0x29, 0x24, 0x29, 0xF0,
+    0xF0, 0x28, 0x25, 0x28, 0xF0,
+    0x7C, 0x54, 0x55, 0x45, 0x00,
+    0x20, 0x54, 0x54, 0x7C, 0x54,
+    0x7C, 0x0A, 0x09, 0x7F, 0x49,
+    0x32, 0x49, 0x49, 0x49, 0x32,
+    0x32, 0x48, 0x48, 0x48, 0x32,
+    0x32, 0x4A, 0x48, 0x48, 0x30,
+    0x3A, 0x41, 0x41, 0x21, 0x7A,
+    0x3A, 0x42, 0x40, 0x20, 0x78,
+    0x00, 0x9D, 0xA0, 0xA0, 0x7D,
+    0x39, 0x44, 0x44, 0x44, 0x39,
+    0x3D, 0x40, 0x40, 0x40, 0x3D,
+    0x3C, 0x24, 0xFF, 0x24, 0x24,
+    0x48, 0x7E, 0x49, 0x43, 0x66,
+    0x2B, 0x2F, 0xFC, 0x2F, 0x2B,
+    0xFF, 0x09, 0x29, 0xF6, 0x20,
+    0xC0, 0x88, 0x7E, 0x09, 0x03,
+    0x20, 0x54, 0x54, 0x79, 0x41,
+    0x00, 0x00, 0x44, 0x7D, 0x41,
+    0x30, 0x48, 0x48, 0x4A, 0x32,
+    0x38, 0x40, 0x40, 0x22, 0x7A,
+    0x00, 0x7A, 0x0A, 0x0A, 0x72,
+    0x7D, 0x0D, 0x19, 0x31, 0x7D,
+    0x26, 0x29, 0x29, 0x2F, 0x28,
+    0x26, 0x29, 0x29, 0x29, 0x26,
+    0x30, 0x48, 0x4D, 0x40, 0x20,
+    0x38, 0x08, 0x08, 0x08, 0x08,
+    0x08, 0x08, 0x08, 0x08, 0x38,
+    0x2F, 0x10, 0xC8, 0xAC, 0xBA,
+    0x2F, 0x10, 0x28, 0x34, 0xFA,
+    0x00, 0x00, 0x7B, 0x00, 0x00,
+    0x08, 0x14, 0x2A, 0x14, 0x22,
+    0x22, 0x14, 0x2A, 0x14, 0x08,
+    0xAA, 0x00, 0x55, 0x00, 0xAA,
+    0xAA, 0x55, 0xAA, 0x55, 0xAA,
+    0x00, 0x00, 0x00, 0xFF, 0x00,
+    0x10, 0x10, 0x10, 0xFF, 0x00,
+    0x14, 0x14, 0x14, 0xFF, 0x00,
+    0x10, 0x10, 0xFF, 0x00, 0xFF,
+    0x10, 0x10, 0xF0, 0x10, 0xF0,
+    0x14, 0x14, 0x14, 0xFC, 0x00,
+    0x14, 0x14, 0xF7, 0x00, 0xFF,
+    0x00, 0x00, 0xFF, 0x00, 0xFF,
+    0x14, 0x14, 0xF4, 0x04, 0xFC,
+    0x14, 0x14, 0x17, 0x10, 0x1F,
+    0x10, 0x10, 0x1F, 0x10, 0x1F,
+    0x14, 0x14, 0x14, 0x1F, 0x00,
+    0x10, 0x10, 0x10, 0xF0, 0x00,
+    0x00, 0x00, 0x00, 0x1F, 0x10,
+    0x10, 0x10, 0x10, 0x1F, 0x10,
+    0x10, 0x10, 0x10, 0xF0, 0x10,
+    0x00, 0x00, 0x00, 0xFF, 0x10,
+    0x10, 0x10, 0x10, 0x10, 0x10,
+    0x10, 0x10, 0x10, 0xFF, 0x10,
+    0x00, 0x00, 0x00, 0xFF, 0x14,
+    0x00, 0x00, 0xFF, 0x00, 0xFF,
+    0x00, 0x00, 0x1F, 0x10, 0x17,
+    0x00, 0x00, 0xFC, 0x04, 0xF4,
+    0x14, 0x14, 0x17, 0x10, 0x17,
+    0x14, 0x14, 0xF4, 0x04, 0xF4,
+    0x00, 0x00, 0xFF, 0x00, 0xF7,
+    0x14, 0x14, 0x14, 0x14, 0x14,
+    0x14, 0x14, 0xF7, 0x00, 0xF7,
+    0x14, 0x14, 0x14, 0x17, 0x14,
+    0x10, 0x10, 0x1F, 0x10, 0x1F,
+    0x14, 0x14, 0x14, 0xF4, 0x14,
+    0x10, 0x10, 0xF0, 0x10, 0xF0,
+    0x00, 0x00, 0x1F, 0x10, 0x1F,
+    0x00, 0x00, 0x00, 0x1F, 0x14,
+    0x00, 0x00, 0x00, 0xFC, 0x14,
+    0x00, 0x00, 0xF0, 0x10, 0xF0,
+    0x10, 0x10, 0xFF, 0x10, 0xFF,
+    0x14, 0x14, 0x14, 0xFF, 0x14,
+    0x10, 0x10, 0x10, 0x1F, 0x00,
+    0x00, 0x00, 0x00, 0xF0, 0x10,
+    0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
+    0xF0, 0xF0, 0xF0, 0xF0, 0xF0,
+    0xFF, 0xFF, 0xFF, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0xFF, 0xFF,
+    0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
+    0x38, 0x44, 0x44, 0x38, 0x44,
+    0x7C, 0x2A, 0x2A, 0x3E, 0x14,
+    0x7E, 0x02, 0x02, 0x06, 0x06,
+    0x02, 0x7E, 0x02, 0x7E, 0x02,
+    0x63, 0x55, 0x49, 0x41, 0x63,
+    0x38, 0x44, 0x44, 0x3C, 0x04,
+    0x40, 0x7E, 0x20, 0x1E, 0x20,
+    0x06, 0x02, 0x7E, 0x02, 0x02,
+    0x99, 0xA5, 0xE7, 0xA5, 0x99,
+    0x1C, 0x2A, 0x49, 0x2A, 0x1C,
+    0x4C, 0x72, 0x01, 0x72, 0x4C,
+    0x30, 0x4A, 0x4D, 0x4D, 0x30,
+    0x30, 0x48, 0x78, 0x48, 0x30,
+    0xBC, 0x62, 0x5A, 0x46, 0x3D,
+    0x3E, 0x49, 0x49, 0x49, 0x00,
+    0x7E, 0x01, 0x01, 0x01, 0x7E,
+    0x2A, 0x2A, 0x2A, 0x2A, 0x2A,
+    0x44, 0x44, 0x5F, 0x44, 0x44,
+    0x40, 0x51, 0x4A, 0x44, 0x40,
+    0x40, 0x44, 0x4A, 0x51, 0x40,
+    0x00, 0x00, 0xFF, 0x01, 0x03,
+    0xE0, 0x80, 0xFF, 0x00, 0x00,
+    0x08, 0x08, 0x6B, 0x6B, 0x08,
+    0x36, 0x12, 0x36, 0x24, 0x36,
+    0x06, 0x0F, 0x09, 0x0F, 0x06,
+    0x00, 0x00, 0x18, 0x18, 0x00,
+    0x00, 0x00, 0x10, 0x10, 0x00,
+    0x30, 0x40, 0xFF, 0x01, 0x01,
+    0x00, 0x1F, 0x01, 0x01, 0x1E,
+    0x00, 0x19, 0x1D, 0x17, 0x12,
+    0x00, 0x3C, 0x3C, 0x3C, 0x3C,
+    0x00, 0x00, 0x00, 0x00, 0x00
+};
+#endif // FONT5X7_H
\ No newline at end of file