![](/media/cache/group/default_image.jpg.50x50_q85.jpg)
Lab 3 Part 4
Dependencies: mbed wave_player mbed-rtos 4DGL-uLCD-SE SDFileSystem
main.cpp
- Committer:
- glanier9
- Date:
- 2021-02-25
- Revision:
- 14:ae63fb7c2d06
- Parent:
- 13:8987c75dfe41
- Child:
- 15:e406620ee8af
File content as of revision 14:ae63fb7c2d06:
#include "mbed.h" #include "rtos.h" #include "Speaker.h" #include "uLCD_4DGL.h" #include "SDFileSystem.h" #include "wave_player.h" char setting = '1'; BusOut myled(LED1,LED2,LED3,LED4); Serial blue(p13,p14); AnalogOut DACout(p18); wave_player waver(&DACout); SDFileSystem sd(p5, p6, p7, p8, "sd"); //SD card Mutex stdio_mutex; Mutex get_mutex; uLCD_4DGL uLCD(p28,p27,p30); // serial tx, serial rx, reset pin; PwmOut rLED(p21); // Light up Red LED with p21 PwmOut gLED(p22); // Light up Green LED with p22 PwmOut bLED(p23); // Light up Blue LED with p23 Thread thread1; Thread thread2; Thread thread3; Thread thread4; Semaphore sem1(0); Semaphore sem2(0); ///* The Terminator 53. Coming to theatres this summer!!!!!! */ //void the_terminator() //{ // //} /* Function Calls */ void top_red_box() { stdio_mutex.lock(); uLCD.filled_rectangle(0, 0, 127, 63, RED); stdio_mutex.unlock(); } void bot_blue_box() { stdio_mutex.lock(); uLCD.filled_rectangle(0, 63, 127, 127, BLUE); stdio_mutex.unlock(); } void top_black_box() { stdio_mutex.lock(); uLCD.filled_rectangle(0, 0, 127, 63, BLACK); stdio_mutex.unlock(); } void bot_black_box() { stdio_mutex.lock(); uLCD.filled_rectangle(0, 63, 127, 127, BLACK); stdio_mutex.unlock(); } /* Threads */ void led_thread() { while(1) { if(setting == '1') { bLED = 0; rLED = 1; gLED = 0; Thread::wait(750); rLED = 0; bLED = 1; gLED = 0; Thread::wait(750); } if (setting == '2') { bLED = 1; rLED = 1; gLED = 0; Thread::wait(750); rLED = 0; bLED = 0; gLED = 1; Thread::wait(750); } if (blue.readable() && blue.getc()=='!') { if (blue.getc()=='B') { //button data char bnum = blue.getc(); //button number if ((bnum>='1')&&(bnum<='4')) { //is a number button 1..4 setting = bnum;// Change setting based on button input to set start setting. Check for chars rLED = 0; gLED = 0; bLED = 0; myled[bnum-'1']=blue.getc()-'0'; //turn on/off that num LED wait(1); break; } } } } } void speaker_thread() { while(1) { FILE *wave_file; wave_file=fopen("/sd/WEEWOO.wav","r"); waver.play(wave_file); fclose(wave_file); } } void lcd1_thread() { while(1) { top_red_box(); Thread::wait(750); top_black_box(); Thread::wait(750); } } void lcd2_thread() { while(1) { bot_black_box(); Thread::wait(750); bot_blue_box(); Thread::wait(750); } } int main() { rLED = 0; gLED = 0; bLED = 0; /* Wait for user to press a setting button */ char bnum=0; while(1) { if (blue.readable() && blue.getc()=='!') { if (blue.getc()=='B') { //button data bnum = blue.getc(); //button number if ((bnum>='1')&&(bnum<='4')) { //is a number button 1..4 setting = bnum;// Change setting based on button input to set start setting. Check for chars break; //turn on/off that num LED } } } } /* Start all threads */ thread1.start(led_thread); thread2.start(speaker_thread); thread3.start(lcd1_thread); thread4.start(lcd2_thread); /* Infinite Loop, let threads run */ while (true) { ///* Terminate all thread processes */ // thread1.join(); // // thread2.terminate(); // thread3.terminate(); // thread4.terminate(); // // /* Start all thread processes again, this time with new settings */ // thread1.start(led_thread); // thread2.start(speaker_thread); // thread3.start(lcd1_thread); // thread4.start(lcd2_thread); } }