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Updated Space Invaders on the mbed. Improved upon Michael Son's "Mbed Space Invaders" at https://os.mbed.com/users/michaeljson/notebook/mbed-space-invaders/.
Dependencies: mbed wave_player mbed-rtos 4DGL-uLCD-SE SparkfunAnalogJoystick SDFileSystem LSM9DS1_Library_cal_updated
Fork of Two-PlayerSpaceInvaders by
test
Diff: globals.h
- Revision:
- 23:56f6a12aaebd
- Parent:
- 0:3817adfaeb06
diff -r a907eeb128a4 -r 56f6a12aaebd globals.h --- a/globals.h Sun Apr 25 21:12:30 2021 +0000 +++ b/globals.h Mon Apr 26 21:53:25 2021 +0000 @@ -12,4 +12,14 @@ // === [global settings] === #define BACKGROUND_COLOR 0x000000 +#define GREEN 0x00FF00 +#define BLUE 0x0000FF +#define PINK 0xFFC0CB +#define PURPLE 0x800080 +#define YELLOW 0xFFFF00 +#define RED 0xFF0000 + +// Modified from the RPG Game from ECE 2035. Draw more complex player object (with changing color). +void draw_img(int u, int v, int width, int height, const char* img); + #endif //GLOBAL_H \ No newline at end of file