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Dependencies: mbed wave_player 4DGL-uLCD-SE MMA8452
Revision 3:e4690ad5a4d2, committed 2019-10-28
- Comitter:
- rashidi1saeed
- Date:
- Mon Oct 28 05:26:35 2019 +0000
- Parent:
- 2:1ca97843a334
- Commit message:
- added more comments
Changed in this revision
| main.cpp | Show annotated file Show diff for this revision Revisions of this file | 
--- a/main.cpp	Mon Oct 28 04:56:07 2019 +0000
+++ b/main.cpp	Mon Oct 28 05:26:35 2019 +0000
@@ -144,7 +144,7 @@
 /**
  * Initialize the main world map. Add walls around the edges, interior chambers,
  * and plants in the background so you can see motion. Note: using the similar
- * procedusre you can init the secondary map(s).
+ * procedure you can init the secondary map(s).
  */
 void init_main_map()
 {