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Dependencies: mbed wave_player 4DGL-uLCD-SE MMA8452
Revision 3:e4690ad5a4d2, committed 2019-10-28
- Comitter:
- rashidi1saeed
- Date:
- Mon Oct 28 05:26:35 2019 +0000
- Parent:
- 2:1ca97843a334
- Commit message:
- added more comments
Changed in this revision
main.cpp | Show annotated file Show diff for this revision Revisions of this file |
--- a/main.cpp Mon Oct 28 04:56:07 2019 +0000 +++ b/main.cpp Mon Oct 28 05:26:35 2019 +0000 @@ -144,7 +144,7 @@ /** * Initialize the main world map. Add walls around the edges, interior chambers, * and plants in the background so you can see motion. Note: using the similar - * procedusre you can init the secondary map(s). + * procedure you can init the secondary map(s). */ void init_main_map() {