(DA) Internet of Things and Smart Electronics- ELE3006M2122 / Mbed 2 deprecated Final_Project_V15_DLeaming_25574043

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N5110.h

00001 /* * Print String
00002 *
00003 * Prints a string of characters to the screen buffer, string is cut off after the 83rd  pixel.
00004 * @param x - the column number (0 to 83)
00005 * @param y - the row number (0-5) - the display is split into 6 banks - each bank can be considered a row
00006 * @author - David Leaming - 25574043
00007 * @ Date - December 2021
00008 *
00009 * Acknowledgements 
00010 * Craig A. Evans, University of Leeds, TMP102 Library ,Feb 2016
00011 * Dr Edmond Nurellari, University of Lincoln, Joystick & N5110 Libraries
00012 *
00013 */ 
00014 
00015 #ifndef N5110_H
00016 #define N5110_H
00017 
00018 #include "mbed.h"
00019 
00020 // number of pixels on display
00021 #define WIDTH 84
00022 #define HEIGHT 48
00023 #define BANKS 6
00024 
00025 /// Fill types for 2D shapes
00026 enum FillType {
00027     FILL_TRANSPARENT, ///< Transparent with outline
00028     FILL_BLACK,       ///< Filled black
00029     FILL_WHITE,       ///< Filled white (no outline)
00030 };
00031 
00032 /** N5110 Class
00033 @brief Library for interfacing with Nokia 5110 LCD display (https://www.sparkfun.com/products/10168) using the hardware SPI on the mbed.
00034 @brief The display is powered from a GPIO pin meaning it can be controlled via software.  The LED backlight is also software-controllable (via PWM pin).
00035 @brief Can print characters and strings to the display using the included 5x7 font.
00036 @brief The library also implements a screen buffer so that individual pixels on the display (84 x 48) can be set, cleared and read.
00037 @brief The library can print primitive shapes (lines, circles, rectangles)
00038 @brief Acknowledgements to Chris Yan's Nokia_5110 Library.
00039 
00040 @brief Revision 1.4
00041 
00042 @upgraded Dr. Edmond Nurellari
00043 @date   1st  December  2021
00044 
00045 @code
00046 
00047 #include "mbed.h"
00048 #include "N5110.h"
00049 
00050 //      rows,cols
00051 int sprite[8][5] =   {
00052     { 0,0,1,0,0 },
00053     { 0,1,1,1,0 },
00054     { 0,0,1,0,0 },
00055     { 0,1,1,1,0 },
00056     { 1,1,1,1,1 },
00057     { 1,1,1,1,1 },
00058     { 1,1,0,1,1 },
00059     { 1,1,0,1,1 },
00060 };
00061 
00062 //    VCC,SCE,RST,D/C,MOSI,SCLK,LED
00063 //N5110 lcd(p7,p8,p9,p10,p11,p13,p21);  // LPC1768 - pwr from GPIO
00064 N5110 lcd(p8,p9,p10,p11,p13,p21);  // LPC1768 - powered from +3V3 - JP1 in 2/3 position
00065 //N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11);  // K64F - pwr from 3V3
00066 
00067 int main()
00068 {
00069     // first need to initialise display
00070     lcd.init();
00071     
00072     // change set contrast in range 0.0 to 1.0
00073     // 0.4 appears to be a good starting point
00074     lcd.setContrast(0.4);
00075 
00076     while(1) {
00077 
00078         // these are default settings so not strictly needed
00079         lcd.normalMode();      // normal colour mode
00080         lcd.setBrightness(0.5); // put LED backlight on 50%
00081 
00082         lcd.clear();
00083         // x origin, y origin, rows, cols, sprite
00084         lcd.drawSprite(20,6,8,5,(int *)sprite);
00085         lcd.refresh();
00086         wait(5.0);
00087 
00088         lcd.clear(); // clear buffer at start of every loop
00089         // can directly print strings at specified co-ordinates (must be less than 84 pixels to fit on display)
00090         lcd.printString("Hello, World!",0,0);
00091 
00092         char buffer[14];  // each character is 6 pixels wide, screen is 84 pixels (84/6 = 14)
00093         // so can display a string of a maximum 14 characters in length
00094         // or create formatted strings - ensure they aren't more than 14 characters long
00095         int temperature = 27;
00096         int length = sprintf(buffer,"T = %2d C",temperature); // print formatted data to buffer
00097         // it is important the format specifier ensures the length will fit in the buffer
00098         if (length <= 14)  // if string will fit on display (assuming printing at x=0)
00099             lcd.printString(buffer,0,1);           // display on screen
00100 
00101         float pressure = 1012.3;  // same idea with floats
00102         length = sprintf(buffer,"P = %.2f mb",pressure);
00103         if (length <= 14)
00104             lcd.printString(buffer,0,2);
00105 
00106         // can also print individual characters at specified place
00107         lcd.printChar('X',5,3);
00108 
00109         // draw a line across the display at y = 40 pixels (origin top-left)
00110         for (int i = 0; i < WIDTH; i++) {
00111             lcd.setPixel(i,40,true);
00112         }
00113         // need to refresh display after setting pixels or writing strings
00114         lcd.refresh();
00115         wait(5.0);
00116 
00117         // can check status of pixel using getPixel(x,y);
00118         lcd.clear();  // clear buffer
00119         lcd.setPixel(2,2,true);  // set random pixel in buffer
00120         lcd.refresh();
00121         wait(1.0);
00122 
00123         int pixel_to_test = lcd.getPixel(2,2);
00124 
00125         if ( pixel_to_test ) {
00126             lcd.printString("2,2 is set",0,4);
00127         }
00128 
00129         // this one shouldn't be set
00130         lcd.setPixel(3,3,false);  // clear random pixel in buffer
00131         lcd.refresh();
00132         pixel_to_test = lcd.getPixel(3,3);
00133 
00134         if ( pixel_to_test == 0 ) {
00135             lcd.printString("3,3 is clear",0,5);
00136         }
00137 
00138         lcd.refresh();
00139         wait(4.0);
00140 
00141         lcd.clear();            // clear buffer
00142         lcd.inverseMode();      // invert colours
00143         lcd.setBrightness(1.0); // put LED backlight on full
00144 
00145         float array[84];
00146 
00147         for (int i = 0; i < 84; i++) {
00148             array[i] = 0.5 + 0.5*sin(i*2*3.14/84);
00149         }
00150 
00151         // can also plot graphs - 84 elements only
00152         // values must be in range 0.0 - 1.0
00153         lcd.plotArray(array);
00154         lcd.refresh();
00155         wait(5.0);
00156 
00157         lcd.clear();
00158         lcd.normalMode();      // normal colour mode back
00159         lcd.setBrightness(0.5); // put LED backlight on 50%
00160 
00161         // example of drawing lines
00162         for (int x = 0; x < WIDTH ; x+=10) {
00163             // x0,y0,x1,y1,type 0-white,1-black,2-dotted
00164             lcd.drawLine(0,0,x,HEIGHT,2);
00165         }
00166         lcd.refresh();  // refresh after drawing shapes
00167         wait(5.0);
00168 
00169 
00170         lcd.clear();
00171         // example of how to draw circles
00172         lcd.drawCircle(WIDTH/2,HEIGHT/2,20,FILL_BLACK);  // x,y,radius,black fill
00173         lcd.drawCircle(WIDTH/2,HEIGHT/2,10,FILL_WHITE);  // x,y,radius,white fill
00174         lcd.drawCircle(WIDTH/2,HEIGHT/2,30,FILL_TRANSPARENT);  // x,y,radius,transparent with outline
00175         lcd.refresh();  // refresh after drawing shapes
00176         wait(5.0);
00177 
00178         lcd.clear();
00179         // example of how to draw rectangles
00180         //          origin x,y,width,height,type
00181         lcd.drawRect(10,10,50,30,FILL_BLACK);  // filled black rectangle
00182         lcd.drawRect(15,15,20,10,FILL_WHITE);  // filled white rectange (no outline)
00183         lcd.drawRect(2,2,70,40,FILL_TRANSPARENT);    // transparent, just outline
00184         lcd.refresh();  // refresh after drawing shapes
00185         wait(5.0);
00186 
00187     }
00188 }
00189 
00190 
00191 @endcode
00192 */
00193 class N5110
00194 {
00195 private:
00196 // objects
00197     SPI         *_spi;
00198     PwmOut      *_led;
00199     DigitalOut  *_pwr;
00200     DigitalOut  *_sce;
00201     DigitalOut  *_rst;
00202     DigitalOut  *_dc;
00203 
00204 // variables
00205     unsigned char buffer[84][6];  // screen buffer - the 6 is for the banks - each one is 8 bits;
00206 
00207 public:
00208     /** Create a N5110 object connected to the specified pins
00209     *
00210     * @param pwr  Pin connected to Vcc on the LCD display (pin 1)
00211     * @param sce  Pin connected to chip enable (pin 3)
00212     * @param rst  Pin connected to reset (pin 4)
00213     * @param dc   Pin connected to data/command select (pin 5)
00214     * @param mosi Pin connected to data input (MOSI) (pin 6)
00215     * @param sclk Pin connected to serial clock (SCLK) (pin 7)
00216     * @param led  Pin connected to LED backlight (must be PWM) (pin 8)
00217     *
00218     */
00219     N5110(PinName const pwrPin,
00220           PinName const scePin,
00221           PinName const rstPin,
00222           PinName const dcPin,
00223           PinName const mosiPin,
00224           PinName const sclkPin,
00225           PinName const ledPin);
00226 
00227     /** Create a N5110 object connected to the specified pins (Vcc to +3V3)
00228     *
00229     * @param sce  Pin connected to chip enable (pin 3)
00230     * @param rst  Pin connected to reset (pin 4)
00231     * @param dc   Pin connected to data/command select (pin 5)
00232     * @param mosi Pin connected to data input (MOSI) (pin 6)
00233     * @param sclk Pin connected to serial clock (SCLK) (pin 7)
00234     * @param led  Pin connected to LED backlight (must be PWM) (pin 8)
00235     *
00236     */
00237     N5110(PinName const scePin,
00238           PinName const rstPin,
00239           PinName const dcPin,
00240           PinName const mosiPin,
00241           PinName const sclkPin,
00242           PinName const ledPin);
00243 
00244     /**
00245      * Free allocated memory when object goes out of scope
00246      */
00247     ~N5110();
00248 
00249     /** Initialise display
00250     *
00251     *   Powers up the display and turns on backlight (50% brightness default).
00252     *   Sets the display up in horizontal addressing mode and with normal video mode.
00253     */
00254     void init();
00255 
00256     /** Turn off
00257     *
00258     *   Powers down the display and turns of the backlight.
00259     *   Needs to be reinitialised before being re-used.
00260     */
00261     void turnOff();
00262 
00263     /** Clear
00264     *
00265     *   Clears the screen buffer.
00266     */
00267     void clear();
00268 
00269     /** Set screen constrast
00270     *   @param constrast - float in range 0.0 to 1.0 (0.40 to 0.60 is usually a good value)
00271     */
00272     void setContrast(float contrast);
00273     
00274     /** Turn on normal video mode (default)
00275     *  Black on white
00276     */
00277     void normalMode();
00278 
00279     /** Turn on inverse video mode (default)
00280     *  White on black
00281     */
00282     void inverseMode();
00283 
00284     /** Set Brightness
00285     *
00286     *   Sets brightness of LED backlight.
00287     *   @param brightness - float in range 0.0 to 1.0
00288     */
00289     void setBrightness(float const brightness);
00290 
00291     /** Print String
00292     *
00293     *   Prints a string of characters to the screen buffer. String is cut-off after the 83rd pixel.
00294     *   @param x - the column number (0 to 83)
00295     *   @param y - the row number (0 to 5) - the display is split into 6 banks - each bank can be considered a row
00296     */
00297     void printString(char const         *str,
00298                      unsigned int const  x,
00299                      unsigned int const  y);
00300 
00301     /** Print Character
00302     *
00303     *   Sends a character to the screen buffer.  Printed at the specified location. Character is cut-off after the 83rd pixel.
00304     *   @param  c - the character to print. Can print ASCII as so printChar('C').
00305     *   @param x - the column number (0 to 83)
00306     *   @param y - the row number (0 to 5) - the display is split into 6 banks - each bank can be considered a row
00307     */
00308     void printChar(char const         c,
00309                    unsigned int const x,
00310                    unsigned int const y);
00311 
00312     /**
00313     * @brief Set a Pixel
00314     *
00315     * @param x     The x co-ordinate of the pixel (0 to 83)
00316     * @param y     The y co-ordinate of the pixel (0 to 47)
00317     * @param state The state of the pixel [true=black (default), false=white]
00318     *
00319     * @details This function sets the state of a pixel in the screen buffer.
00320     *          The third parameter can be omitted,
00321     */
00322     void setPixel(unsigned int const x,
00323                   unsigned int const y,
00324                   bool const         state = true);
00325 
00326     /**
00327     *  @brief Clear a Pixel
00328     *
00329     *   @param  x - the x co-ordinate of the pixel (0 to 83)
00330     *   @param  y - the y co-ordinate of the pixel (0 to 47)
00331     *
00332     *   @details This function clears pixel in the screen buffer
00333     *
00334     *   @deprecated Use setPixel(x, y, false) instead
00335     */
00336     void clearPixel(unsigned int const x,
00337                     unsigned int const y)
00338     __attribute__((deprecated("Use setPixel(x,y,false) instead")));
00339 
00340     /** Get a Pixel
00341     *
00342     *   This function gets the status of a pixel in the screen buffer.
00343     *   @param  x - the x co-ordinate of the pixel (0 to 83)
00344     *   @param  y - the y co-ordinate of the pixel (0 to 47)
00345     *   @returns
00346     *       0           - pixel is clear
00347     *       1    - pixel is set
00348     */
00349     int getPixel(unsigned int const x,
00350                  unsigned int const y) const;
00351 
00352     /** Refresh display
00353     *
00354     *   This functions sends the screen buffer to the display.
00355     */
00356     void refresh();
00357 
00358     /** Randomise buffer
00359     *
00360     *   This function fills the buffer with random data.  Can be used to test the display.
00361     *   A call to refresh() must be made to update the display to reflect the change in pixels.
00362     *   The seed is not set and so the generated pattern will probably be the same each time.
00363     *   TODO: Randomise the seed - maybe using the noise on the AnalogIn pins.
00364     */
00365     void randomiseBuffer();
00366 
00367     /** Plot Array
00368     *
00369     *   This function plots a one-dimensional array in the buffer.
00370     *   @param array[] - y values of the plot. Values should be normalised in the range 0.0 to 1.0. First 84 plotted.
00371     */
00372     void plotArray(float const array[]);
00373 
00374     /** Draw Circle
00375     *
00376     *   This function draws a circle at the specified origin with specified radius in the screen buffer
00377     *   Uses the midpoint circle algorithm.
00378     *   @see http://en.wikipedia.org/wiki/Midpoint_circle_algorithm
00379     *   @param  x0     - x-coordinate of centre
00380     *   @param  y0     - y-coordinate of centre
00381     *   @param  radius - radius of circle in pixels
00382     *   @param  fill   - fill-type for the shape
00383     */
00384     void drawCircle(unsigned int const x0,
00385                     unsigned int const y0,
00386                     unsigned int const radius,
00387                     FillType const     fill);
00388 
00389     /** Draw Line
00390     *
00391     *   This function draws a line between the specified points using linear interpolation.
00392     *   @param  x0 - x-coordinate of first point
00393     *   @param  y0 - y-coordinate of first point
00394     *   @param  x1 - x-coordinate of last point
00395     *   @param  y1 - y-coordinate of last point
00396     *   @param  type - 0 white,1 black,2 dotted
00397     */
00398     void drawLine(unsigned int const x0,
00399                   unsigned int const y0,
00400                   unsigned int const x1,
00401                   unsigned int const y1,
00402                   unsigned int const type);
00403 
00404     /** Draw Rectangle
00405     *
00406     *   This function draws a rectangle.
00407     *   @param  x0 - x-coordinate of origin (top-left)
00408     *   @param  y0 - y-coordinate of origin (top-left)
00409     *   @param  width - width of rectangle
00410     *   @param  height - height of rectangle
00411     *   @param  fill   - fill-type for the shape
00412     */
00413     void drawRect(unsigned int const x0,
00414                   unsigned int const y0,
00415                   unsigned int const width,
00416                   unsigned int const height,
00417                   FillType const     fill);
00418 
00419     /** Draw Sprite
00420     *
00421     *   This function draws a sprite as defined in a 2D array
00422     *   @param  x0 - x-coordinate of origin (top-left)
00423     *   @param  y0 - y-coordinate of origin (top-left)
00424     *   @param  nrows - number of rows in sprite
00425     *   @param  ncols - number of columns in sprite
00426     *   @param  sprite - 2D array representing the sprite
00427     */
00428     void drawSprite(int x0,
00429                     int y0,
00430                     int nrows,
00431                     int ncols,
00432                     int *sprite);
00433 
00434 
00435 private:
00436 // methods
00437     void setXYAddress(unsigned int const x,
00438                       unsigned int const y);
00439     void initSPI();
00440     void turnOn();
00441     void reset();
00442     void clearRAM();
00443     void sendCommand(unsigned char command);
00444     void sendData(unsigned char data);
00445     void setTempCoefficient(char tc);  // 0 to 3
00446     void setBias(char bias);  // 0 to 7
00447 };
00448 
00449 const unsigned char font5x7[480] = {
00450     0x00, 0x00, 0x00, 0x00, 0x00,// (space)
00451     0x00, 0x00, 0x5F, 0x00, 0x00,// !
00452     0x00, 0x07, 0x00, 0x07, 0x00,// "
00453     0x14, 0x7F, 0x14, 0x7F, 0x14,// #
00454     0x24, 0x2A, 0x7F, 0x2A, 0x12,// $
00455     0x23, 0x13, 0x08, 0x64, 0x62,// %
00456     0x36, 0x49, 0x55, 0x22, 0x50,// &
00457     0x00, 0x05, 0x03, 0x00, 0x00,// '
00458     0x00, 0x1C, 0x22, 0x41, 0x00,// (
00459     0x00, 0x41, 0x22, 0x1C, 0x00,// )
00460     0x08, 0x2A, 0x1C, 0x2A, 0x08,// *
00461     0x08, 0x08, 0x3E, 0x08, 0x08,// +
00462     0x00, 0x50, 0x30, 0x00, 0x00,// ,
00463     0x08, 0x08, 0x08, 0x08, 0x08,// -
00464     0x00, 0x60, 0x60, 0x00, 0x00,// .
00465     0x20, 0x10, 0x08, 0x04, 0x02,// /
00466     0x3E, 0x51, 0x49, 0x45, 0x3E,// 0
00467     0x00, 0x42, 0x7F, 0x40, 0x00,// 1
00468     0x42, 0x61, 0x51, 0x49, 0x46,// 2
00469     0x21, 0x41, 0x45, 0x4B, 0x31,// 3
00470     0x18, 0x14, 0x12, 0x7F, 0x10,// 4
00471     0x27, 0x45, 0x45, 0x45, 0x39,// 5
00472     0x3C, 0x4A, 0x49, 0x49, 0x30,// 6
00473     0x01, 0x71, 0x09, 0x05, 0x03,// 7
00474     0x36, 0x49, 0x49, 0x49, 0x36,// 8
00475     0x06, 0x49, 0x49, 0x29, 0x1E,// 9
00476     0x00, 0x36, 0x36, 0x00, 0x00,// :
00477     0x00, 0x56, 0x36, 0x00, 0x00,// ;
00478     0x00, 0x08, 0x14, 0x22, 0x41,// <
00479     0x14, 0x14, 0x14, 0x14, 0x14,// =
00480     0x41, 0x22, 0x14, 0x08, 0x00,// >
00481     0x02, 0x01, 0x51, 0x09, 0x06,// ?
00482     0x32, 0x49, 0x79, 0x41, 0x3E,// @
00483     0x7E, 0x11, 0x11, 0x11, 0x7E,// A
00484     0x7F, 0x49, 0x49, 0x49, 0x36,// B
00485     0x3E, 0x41, 0x41, 0x41, 0x22,// C
00486     0x7F, 0x41, 0x41, 0x22, 0x1C,// D
00487     0x7F, 0x49, 0x49, 0x49, 0x41,// E
00488     0x7F, 0x09, 0x09, 0x01, 0x01,// F
00489     0x3E, 0x41, 0x41, 0x51, 0x32,// G
00490     0x7F, 0x08, 0x08, 0x08, 0x7F,// H
00491     0x00, 0x41, 0x7F, 0x41, 0x00,// I
00492     0x20, 0x40, 0x41, 0x3F, 0x01,// J
00493     0x7F, 0x08, 0x14, 0x22, 0x41,// K
00494     0x7F, 0x40, 0x40, 0x40, 0x40,// L
00495     0x7F, 0x02, 0x04, 0x02, 0x7F,// M
00496     0x7F, 0x04, 0x08, 0x10, 0x7F,// N
00497     0x3E, 0x41, 0x41, 0x41, 0x3E,// O
00498     0x7F, 0x09, 0x09, 0x09, 0x06,// P
00499     0x3E, 0x41, 0x51, 0x21, 0x5E,// Q
00500     0x7F, 0x09, 0x19, 0x29, 0x46,// R
00501     0x46, 0x49, 0x49, 0x49, 0x31,// S
00502     0x01, 0x01, 0x7F, 0x01, 0x01,// T
00503     0x3F, 0x40, 0x40, 0x40, 0x3F,// U
00504     0x1F, 0x20, 0x40, 0x20, 0x1F,// V
00505     0x7F, 0x20, 0x18, 0x20, 0x7F,// W
00506     0x63, 0x14, 0x08, 0x14, 0x63,// X
00507     0x03, 0x04, 0x78, 0x04, 0x03,// Y
00508     0x61, 0x51, 0x49, 0x45, 0x43,// Z
00509     0x00, 0x00, 0x7F, 0x41, 0x41,// [
00510     0x02, 0x04, 0x08, 0x10, 0x20,// "\"
00511     0x41, 0x41, 0x7F, 0x00, 0x00,// ]
00512     0x04, 0x02, 0x01, 0x02, 0x04,// ^
00513     0x40, 0x40, 0x40, 0x40, 0x40,// _
00514     0x00, 0x01, 0x02, 0x04, 0x00,// `
00515     0x20, 0x54, 0x54, 0x54, 0x78,// a
00516     0x7F, 0x48, 0x44, 0x44, 0x38,// b
00517     0x38, 0x44, 0x44, 0x44, 0x20,// c
00518     0x38, 0x44, 0x44, 0x48, 0x7F,// d
00519     0x38, 0x54, 0x54, 0x54, 0x18,// e
00520     0x08, 0x7E, 0x09, 0x01, 0x02,// f
00521     0x08, 0x14, 0x54, 0x54, 0x3C,// g
00522     0x7F, 0x08, 0x04, 0x04, 0x78,// h
00523     0x00, 0x44, 0x7D, 0x40, 0x00,// i
00524     0x20, 0x40, 0x44, 0x3D, 0x00,// j
00525     0x00, 0x7F, 0x10, 0x28, 0x44,// k
00526     0x00, 0x41, 0x7F, 0x40, 0x00,// l
00527     0x7C, 0x04, 0x18, 0x04, 0x78,// m
00528     0x7C, 0x08, 0x04, 0x04, 0x78,// n
00529     0x38, 0x44, 0x44, 0x44, 0x38,// o
00530     0x7C, 0x14, 0x14, 0x14, 0x08,// p
00531     0x08, 0x14, 0x14, 0x18, 0x7C,// q
00532     0x7C, 0x08, 0x04, 0x04, 0x08,// r
00533     0x48, 0x54, 0x54, 0x54, 0x20,// s
00534     0x04, 0x3F, 0x44, 0x40, 0x20,// t
00535     0x3C, 0x40, 0x40, 0x20, 0x7C,// u
00536     0x1C, 0x20, 0x40, 0x20, 0x1C,// v
00537     0x3C, 0x40, 0x30, 0x40, 0x3C,// w
00538     0x44, 0x28, 0x10, 0x28, 0x44,// x
00539     0x0C, 0x50, 0x50, 0x50, 0x3C,// y
00540     0x44, 0x64, 0x54, 0x4C, 0x44,// z
00541     0x00, 0x08, 0x36, 0x41, 0x00,// {
00542     0x00, 0x00, 0x7F, 0x00, 0x00,// |
00543     0x00, 0x41, 0x36, 0x08, 0x00,// }
00544     0x08, 0x08, 0x2A, 0x1C, 0x08,// ->
00545     0x08, 0x1C, 0x2A, 0x08, 0x08 // <-
00546 };
00547 
00548 #endif