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Dependencies: mbed
Bitmap.cpp
00001 /* * Print String 00002 * 00003 * Prints a string of characters to the screen buffer, string is cut off after the 83rd pixel. 00004 * @param x - the column number (0 to 83) 00005 * @param y - the row number (0-5) - the display is split into 6 banks - each bank can be considered a row 00006 * @author - David Leaming - 25574043 00007 * @ Date - December 2021 00008 * 00009 * Acknowledgements 00010 * Craig A. Evans, University of Leeds, TMP102 Library ,Feb 2016 00011 * Dr Edmond Nurellari, University of Lincoln, Joystick & N5110 Libraries 00012 * 00013 */ 00014 00015 #include "Bitmap.h" 00016 00017 #include <iostream> 00018 00019 #include "N5110.h" 00020 00021 Bitmap::Bitmap(int const *contents, 00022 unsigned int const height, 00023 unsigned int const width) 00024 : 00025 _contents(std::vector<int>(height*width)), 00026 _height(height), 00027 _width(width) 00028 { 00029 // Perform a quick sanity check of the dimensions 00030 if (_contents.size() != height * width) { 00031 std::cerr << "Contents of bitmap has size " << _contents.size() 00032 << " pixels, but its dimensions were specified as " 00033 << width << " * " << height << " = " << width * height << std::endl; 00034 } 00035 00036 for(unsigned int i = 0; i < height*width; ++i) _contents[i] = contents[i]; 00037 } 00038 00039 /** 00040 * @returns the value of the pixel at the given position 00041 */ 00042 int Bitmap::get_pixel (unsigned int const row, 00043 unsigned int const column) const 00044 { 00045 // First check that row and column indices are within bounds 00046 if(column >= _width || row >= _height) 00047 { 00048 std::cerr << "The requested pixel with index " << row << "," << column 00049 << "is outside the bitmap dimensions: " << _width << "," 00050 << _height << std::endl; 00051 } 00052 00053 // Now return the pixel value, using row-major indexing 00054 return _contents[row * _width + column]; 00055 } 00056 00057 /** 00058 * @brief Prints the contents of the bitmap to the terminal 00059 */ 00060 void Bitmap::print() const 00061 { 00062 for (unsigned int row = 0; row < _height; ++row) 00063 { 00064 // Print each element of the row 00065 for (unsigned int column = 0; column < _width; ++column) 00066 { 00067 int pixel = get_pixel (row, column); 00068 std::cout << pixel; 00069 } 00070 00071 // And then terminate with a new-line character 00072 std::cout << std::endl; 00073 } 00074 } 00075 00076 /** 00077 * @brief Renders the contents of the bitmap onto an N5110 screen 00078 * 00079 * @param[in] lcd The screen to use for rendering 00080 * @param[in] x0 The horizontal position in pixels at which to render the bitmap 00081 * @param[in] y0 The vertical position in pixels at which to render the bitmap 00082 * 00083 * @details Note that x0, y0 gives the location of the top-left of the bitmap on 00084 * the screen. 00085 * This function only updates the buffer on the screen. You still need 00086 * to refresh the screen in order to actually see the bitmap. 00087 */ 00088 void Bitmap::render(N5110 &lcd, 00089 unsigned int const x0, 00090 unsigned int const y0) const 00091 { 00092 // Loop through each row of the bitmap image 00093 for (unsigned int bitmap_row = 0; bitmap_row < _height; ++bitmap_row) 00094 { 00095 // Row index on the screen for rendering the row of pixels 00096 unsigned int screen_row = y0 + bitmap_row; 00097 00098 // Render each pixel in the row 00099 for (unsigned int bitmap_col = 0; bitmap_col < _width; ++bitmap_col) 00100 { 00101 // Column index on the screen for rendering this pixel 00102 int screen_col = x0 + bitmap_col; 00103 00104 // Find the required value of the pixel at the given location within 00105 // the bitmap data and then write it to the LCD screen 00106 int pixel = get_pixel (bitmap_row, bitmap_col); 00107 lcd.setPixel(screen_col, screen_row, pixel); 00108 } 00109 } 00110 }
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